Commit Graph

12 Commits

Author SHA1 Message Date
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
dhewg
983b044ccb ARM: Global symbols get an underscore prefix on darwin
apply same solution as for the sound/smush ARM asm here
2011-04-23 03:39:37 +02:00
Arnaud Boutonné
1f79fd5788 Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
svn-id: r47489
2010-01-23 22:50:24 +00:00
Andre Heider
68fed4c62a type fix
svn-id: r43621
2009-08-21 22:56:09 +00:00
Robin Watts
6166c85b06 Improved comments.
svn-id: r43617
2009-08-21 22:42:51 +00:00
Robin Watts
71b9b5f497 Oops. Bitdepth is 1 or 2, not 8 or 16. Could be better named perhaps?
(bytedepth maybe?)

svn-id: r43616
2009-08-21 22:31:50 +00:00
Robin Watts
894635e91d Attempt to fix builds that use the ARM screen column clear code; add new
bitdepth argument that was missing in ARM builds previously.

Also fix a few warnings.

Also fix the WinCE build which fails in the SDL init call with a missing
bitdepth field.

Untested at this point (build certainly gets further than before). Committing
this seems reasonable, as it can't make it any worse :)

svn-id: r43614
2009-08-21 22:29:28 +00:00
Robin Watts
90b59af2ba Updates to the scummvm blitting code as discussed on the mailing list.
1) Remove DS version of the ARM blitters in favour of the 'normal' ARM one.
 2) Update normal ARM blitter to use Carlo's clever algorithm.
 3) Update C version with Max Horns patch (slightly tweaked - counting down
on loops is better, M'kay).

svn-id: r34006
2008-08-18 20:04:15 +00:00
Lars Persson
fafda89d0c Fixed Symbian buildsystem for new defines. Fixed ARM asm syntax for Symbian build.
svn-id: r32803
2008-06-26 16:51:02 +00:00
Lars Persson
c852940818 Added asmCopy8Col from DS implementation. Changed names to match GFX.cpp (and DS names)
svn-id: r30759
2008-02-03 12:32:19 +00:00
Max Horn
ffe4f9006d Fix keyword expansion in asm sources
svn-id: r29646
2007-11-26 16:54:56 +00:00
Robin Watts
b1feb9c65c This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE
and DS builds). This causes the scumm engines graphics code to call ARM
routines to do drawStripToScreen and copy8col.

These routines were originally written for the DS port, and have now been made
available to any other ARM device out there that wants them. 

I've tested this change on WinCE, but can't test it on the DS as I don't have
one. We know that the routines work there though.

svn-id: r28016
2007-07-10 20:20:50 +00:00