Martin Gerhardy
|
c45caf3b08
|
TWINE: fixed selecting slot for saving
|
2020-11-17 21:09:50 +01:00 |
|
Martin Gerhardy
|
df75fac95f
|
TWINE: removed screenLookupTable
|
2020-11-16 21:23:04 +01:00 |
|
Martin Gerhardy
|
b14b0c1a13
|
TWINE: tweaked rendering the playername
|
2020-11-04 20:22:59 +01:00 |
|
Martin Gerhardy
|
f560390f7e
|
TWINE: implement load-savegame menu
also save game loading from launcher is supported now
|
2020-11-03 18:29:36 +01:00 |
|
Martin Gerhardy
|
df8dc9f270
|
TWINE: replaced magic numbers
|
2020-11-03 18:29:36 +01:00 |
|
Martin Gerhardy
|
b2c114d73f
|
TWINE: don't leave on empty name
|
2020-11-03 18:29:36 +01:00 |
|
Martin Gerhardy
|
a41bf7b8ee
|
TWINE: toggle virtual keyboard in player name menu
|
2020-11-03 18:29:36 +01:00 |
|
Martin Gerhardy
|
7ba94d71af
|
TWINE: started to implement save/load
|
2020-11-03 18:29:36 +01:00 |
|
Martin Gerhardy
|
a9aa2dba5d
|
TWINE: stop all running samples for a new game
|
2020-10-30 17:22:24 +01:00 |
|
Martin Gerhardy
|
09721f2aac
|
TWINE: removed TWINE_PLAY_INTROS define
|
2020-10-30 17:20:08 +01:00 |
|
Martin Gerhardy
|
d5d4118470
|
TWINE: allow to abort fullscreen text intro
|
2020-10-30 17:20:08 +01:00 |
|
Martin Gerhardy
|
10571de5aa
|
TWINE: reduced visibility and return value checks
|
2020-10-27 17:14:05 +01:00 |
|
Martin Gerhardy
|
934a250cfd
|
TWINE: fixed assert in drawPlayerName
|
2020-10-26 18:11:15 +01:00 |
|
Martin Gerhardy
|
71921f241c
|
TWINE: started to implement saving and loading as well as player name entering
|
2020-10-26 18:11:15 +01:00 |
|
Martin Gerhardy
|
64ce952c74
|
TWINE: reset global text vars if compiling without intros
|
2020-10-26 18:11:15 +01:00 |
|
Martin Gerhardy
|
74896d1846
|
TWINE: reduced scope + cleanup
|
2020-10-26 18:11:15 +01:00 |
|
Martin Gerhardy
|
7f8c588af9
|
TWINE: replaced magic numbers
|
2020-10-26 18:11:15 +01:00 |
|
Martin Gerhardy
|
aacb488f25
|
TWINE: converted to boolean and general cleanup
|
2020-10-25 09:21:44 +01:00 |
|
Martin Gerhardy
|
2ccbff91d8
|
TWINE: connect some of the advanced options menu settings
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
764640ac74
|
TWINE: connect more keymapper actions
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
a1e43850d1
|
TWINE: cleanup and more keymapper actions connected
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
84f2ba7e41
|
TWINE: implemented more keymap actions
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
c5b5e98db1
|
TWINE: fixed showing delayed text
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
d417478b8c
|
TWINE: started to split keymaps for ui, game and cutscenes
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
c59fd6a32e
|
TWINE: refactored input
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
b7d5232708
|
TWINE: refactored input
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
0766f49c23
|
TWINE: converted to boolean
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
9847b34a35
|
TWINE: refactored the way the voice playback is handled
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
e1ec83207f
|
TWINE: implemented midi music
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
cc716125f5
|
TWINE: converted to char array
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
2ac8330823
|
TWINE: renamed member of Keyboard struct
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
385a7b5422
|
TWINE: switched to rgba palette and ported crossFade
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
ecbc291e25
|
TWINE: use Graphics::Surface instead of raw 8 bit buffer
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
37bbfc168b
|
TWINE: converted to classes and use the scummvm systems
also converted the code to the coding guidelines of the scummvm team
|
2020-10-24 16:12:55 +02:00 |
|
Martin Gerhardy
|
bc35611293
|
TWINE: initial import
|
2020-10-24 16:12:55 +02:00 |
|