Matthew Hoops
bdc3742ced
MOHAWK: Split makingof and preview opcodes into their own class (and now all are separate)
...
svn-id: r54723
2010-12-01 21:05:08 +00:00
Matthew Hoops
77782f4eb3
MOHAWK: Split intro and demo opcodes into their own classes
...
svn-id: r54706
2010-12-01 17:56:36 +00:00
Matthew Hoops
81209867a2
MOHAWK: Split the demo slideshow opcodes into their own class
...
svn-id: r54705
2010-12-01 15:24:54 +00:00
Matthew Hoops
26f27d9983
MOHAWK: Split d'ni opcodes into their own class
...
svn-id: r54699
2010-12-01 14:46:59 +00:00
Matthew Hoops
b9cfb52927
MOHAWK: Split mechanical opcodes into their own class
...
svn-id: r54692
2010-12-01 02:45:31 +00:00
Matthew Hoops
261cf23901
MOHAWK: Split channelwood opcodes into their own class
...
svn-id: r54691
2010-12-01 02:11:11 +00:00
Matthew Hoops
e4fa2855b6
MOHAWK: Split out stoneship opcodes into their own class
...
svn-id: r54689
2010-11-30 22:02:03 +00:00
Matthew Hoops
48c209f2da
MOHAWK: Split Myst credits code into a separate class
...
svn-id: r54677
2010-11-30 15:01:26 +00:00
Matthew Hoops
2bd16f9e84
MOHAWK: Move Myst stack-specific code to its own directory
...
svn-id: r54648
2010-11-29 21:34:59 +00:00
Bastien Bouclet
2e984cf136
MOHAWK : Move area classes to their own file
...
svn-id: r54598
2010-11-29 20:51:04 +00:00
Bastien Bouclet
5f8e6e3824
MOHAWK: Start splitting Myst scripts into one class per Stack.
...
svn-id: r54592
2010-11-29 20:49:14 +00:00
Matthew Hoops
07ea74d37b
MOHAWK: Refactor cursor handling
...
Cursor handling has now been moved to a new CursorManager class (which is subclassed for Myst/Riven) from the GraphicsManager classes. This will be needed for Living Books which will have a class for Windows and Mac cursors (coming soon!).
svn-id: r54469
2010-11-25 04:49:11 +00:00
Matthew Hoops
ad0eb0b06e
Move the PICT code to graphics/ with some updates; needed for SCI1.1 Mac.
...
svn-id: r49195
2010-05-24 17:18:09 +00:00
Matthew Hoops
2f31b05651
Move Mohawk's QuickTime code to graphics/ (and QDM2 to sound, disabled when Mohawk is not enabled) so SCI can use the code.
...
svn-id: r49165
2010-05-23 18:33:55 +00:00
David Turner
2ab3e0fb3c
Mohawk : Adding resource cache class and integrating into Myst engine.
...
The resource caching trades increased memory usage against disk access.
This functionality can be disabled and enabled by the console "cache" command.
svn-id: r48080
2010-02-17 19:59:08 +00:00
Matthew Hoops
9fb9c0955d
Add support for the Motion JPEG codec (used in some Myst ME 10th Anniversary videos); minor cleanup.
...
svn-id: r48028
2010-02-10 00:20:33 +00:00
Matthew Hoops
c04f8d00b1
Rename MohawkFile to MohawkArchive and OldMohawkFile to LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new.
...
svn-id: r47429
2010-01-22 03:43:57 +00:00
Eugene Sandulenko
0ea022d076
Add Mohawk engine code. Part 1/3: main code.
...
svn-id: r46727
2009-12-29 23:18:24 +00:00