Commit Graph

22 Commits

Author SHA1 Message Date
Travis Howell
c60d3d73f4 Ooops, fix type in vc76_setScaleXOffs()
svn-id: r24035
2006-09-30 10:46:53 +00:00
Travis Howell
deaa9e1ca1 Add code to move pieces in jumble of PP
svn-id: r24034
2006-09-30 10:45:10 +00:00
Travis Howell
9b36168deb Ooops, another mistake in isVgaQueueEmpty()
svn-id: r24033
2006-09-30 07:29:23 +00:00
Travis Howell
46ed06fc27 Ooops, increase count in isVgaQueueEmpty()
svn-id: r24032
2006-09-30 07:26:40 +00:00
Travis Howell
b828f5e3bc Add code for isVgaQueueEmpty() in PP
svn-id: r24031
2006-09-30 07:24:30 +00:00
Travis Howell
5c3f7e4d5d Enable more code in oops functions of PP
svn-id: r24030
2006-09-30 07:15:19 +00:00
Torbjörn Andersson
3c093746bd Re-use FF's _variableArray2[] instead of creating a new one for PP. Free the
variable arrays on exit.

svn-id: r24029
2006-09-30 07:06:55 +00:00
Torbjörn Andersson
0baff35753 Partially unstubbed the PP "oops" opcodes.
svn-id: r24028
2006-09-30 07:00:42 +00:00
Travis Howell
c8689b29d8 Add mouse cursor support for PP and minor cleanup
svn-id: r24027
2006-09-30 06:47:41 +00:00
Travis Howell
f1c4e30b4d Move remaining script loading code to subroutine.cpp
svn-id: r24026
2006-09-30 05:57:44 +00:00
Travis Howell
f5c5a64d72 Add opcode table for Elvira 2 and cleanup
svn-id: r24025
2006-09-30 05:51:06 +00:00
Travis Howell
54d3405225 Update md5 details for Elvira 1
svn-id: r24024
2006-09-30 02:52:35 +00:00
Travis Howell
702de78cde Add changes and stubs for Elvira 1
svn-id: r24023
2006-09-30 02:15:02 +00:00
Travis Howell
bdfbd9b049 Increase opcode array size for Elvira
svn-id: r24022
2006-09-29 22:24:03 +00:00
Travis Howell
d3d28dc89a Update opcode table for Elvira
svn-id: r24021
2006-09-29 22:22:43 +00:00
Torbjörn Andersson
6a1f9eee64 When starting a game, make sure that it has the desired target name. The old
behaviour was to simply pick the first detected game, which made it necessary
to keep the Puzzle Pack data files in different directories. Now they can all
be in the same one. (Generally it's not a good idea to keep several games in
the same directory, of course, but in this case it's perfectly reasonable.)

svn-id: r24020
2006-09-29 18:20:44 +00:00
Torbjörn Andersson
907141c909 Some minor formating changes.
svn-id: r24019
2006-09-29 17:18:12 +00:00
Travis Howell
c15d43be5a Update opcode table for PP
svn-id: r24014
2006-09-29 11:07:38 +00:00
Eugene Sandulenko
bb1547ab1c Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.

Source is compilable and runnable again. I'm done.

svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
abf4ede05b Phase 4. Some more internal updates.,
svn-id: r24012
2006-09-29 09:25:35 +00:00
Eugene Sandulenko
59f737594e Phase 3 of Simon engine renaming. Files renaming.
svn-id: r24011
2006-09-29 09:05:46 +00:00
Eugene Sandulenko
798c7ee682 Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
2006-09-29 08:37:24 +00:00