Eugene Sandulenko
55ada2315a
AdvancedDetector: Fix ADGF_ADDENGISH implementation
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svn-id: r51606
2010-08-02 08:36:33 +00:00
Eugene Sandulenko
7c5c3faae2
AdvancedDetector: Introduce new flag GF_ADDENGLISH
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It is convenient for localized games which always have English
as fallback, thus English will be selectable from GUI.
svn-id: r51593
2010-08-01 21:17:00 +00:00
Johannes Schickel
1443a2721c
Fix update of GUI options, which only differ in the language setting.
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svn-id: r50706
2010-07-05 20:10:56 +00:00
Eugene Sandulenko
44a39ffbc6
AdvancedDetector: Add new parameter directoryGlobs.
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Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.
svn-id: r49788
2010-06-15 10:59:23 +00:00
Eugene Sandulenko
01bc5dda94
GUI: Implemented Languages as GUI options.
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SCUMM and AdvancedDetector support this feature.
svn-id: r49786
2010-06-15 10:57:28 +00:00
Eugene Sandulenko
e281f2599a
Implement safeguard for negative depth values in AdvancedDetector.
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svn-id: r49655
2010-06-14 14:51:18 +00:00
Eugene Sandulenko
4d517ed0e9
Extended advancedDetector with depth parameter.
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Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.
svn-id: r49653
2010-06-14 14:50:23 +00:00
Matthew Hoops
b9813063ad
Add support to the MacResManager and AdvancedDetector to take the md5 of a resource fork. This introduces a new flag, ADGF_MACRESFORK, which when set will take the md5 and size from the resource fork instead of the data fork.
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svn-id: r48997
2010-05-10 18:23:54 +00:00
Max Horn
dfc4f6ff08
Small tweak, works around a bug in the default OpenBSD gcc 3.3.5 compiler
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svn-id: r48749
2010-04-20 16:58:52 +00:00
Max Horn
fd0e3de00b
Fix AdvancedMetaEngine::createInstance to use ConfMan.setBool
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svn-id: r48568
2010-04-06 09:27:40 +00:00
Eugene Sandulenko
eccf0cc429
Introduced new ADGF flag ADGF_USEEXTRAASTITLE.
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Documented ADFlags.
svn-id: r46946
2010-01-03 21:07:40 +00:00
Max Horn
6b8dd7ab7a
COMMON: Remove various variants of the md5_file / md5_file_string funcs; turned the (disabled) MD5 test code into a working unit test
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svn-id: r46108
2009-11-23 22:30:22 +00:00
Johannes Schickel
51a9bfc9e2
Refactor GUI options update into a function in Common: updateGameGUIOptions.
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svn-id: r42446
2009-07-13 18:47:32 +00:00
Johannes Schickel
1871a2e68d
Support transparent guioptions update on game launch for AdvancedMetaEngine.
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svn-id: r42444
2009-07-13 18:31:42 +00:00
Johannes Schickel
24a512cab0
Use GameDescriptor::setGUIOptions instead of setting key "guioptions" directly.
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svn-id: r41297
2009-06-06 19:47:55 +00:00
Eugene Sandulenko
8eb417e15e
Fix bug with GUI options not set when per-game setting is empty
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svn-id: r41273
2009-06-06 17:56:59 +00:00
Eugene Sandulenko
1bd6f6c99f
Added game GUI options to advancedDetector and updated all engines
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svn-id: r41272
2009-06-06 17:56:41 +00:00
Eugene Sandulenko
8e4b31f522
Fix bug #1544799 : "ALL: Engine creates launcher entry when failing to launch"
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svn-id: r40745
2009-05-20 21:00:52 +00:00
Eugene Sandulenko
52b52d3c5e
Fix for bug #2671611 : T7G: Checksums for unknown english 7th Guest cd version
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Now instead of showing partial list of files detector will provide "submit
md5" message only if at least one entry with every file present will be
found.
svn-id: r39281
2009-03-09 23:08:44 +00:00
Max Horn
0901c90654
Advanced detector: Slightly more verbose debug output
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svn-id: r38652
2009-02-21 02:59:45 +00:00
Max Horn
c556589d74
Make failure reports in adv game detector a bit more verbose (show data path, useful if you mass add and then don't know which games are unknown)
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svn-id: r38329
2009-02-15 23:24:00 +00:00
Max Horn
341bc64aaf
do not include common/debug.h from common/util.h
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svn-id: r36143
2009-01-30 05:25:17 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
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svn-id: r36132
2009-01-29 22:13:01 +00:00