m-kiewitz
ce63a32510
SCI: QfG1VGA: script patch to fix a typo in a Sierra script -> looking at a cheetaur returned the text for saurus rex, fixes bug #3604943
2013-09-16 21:07:49 +02:00
Johannes Schickel
4063de4070
GRAPHICS: Add some paranoia asserts in JPEGDecoder.
2013-09-16 19:54:19 +02:00
Johannes Schickel
4809294b43
GRAPHICS: Make JPEGDecoder request RGB output from libjpeg by default.
...
This fixes loading of JPEG files which contain RGB color space instead of YUV.
It is a pretty odd extension of JPEG files by Adobe which is indicated by this:
http://www.sno.phy.queensu.ca/~phil/exiftool/TagNames/JPEG.html#Adobe
To still support Groovie's need for YUV data I added some possibility to
request direct YUV output.
2013-09-16 19:54:19 +02:00
Johannes Schickel
ac66cc9219
GRAPHICS: Implement JPEGDecoder based on libjpeg.
2013-09-16 15:55:36 +02:00
Eugene Sandulenko
79dd327411
FULLPIPE: Fix cheat codes. Bug in original?
2013-09-16 10:48:47 +03:00
Paul Gilbert
914535a460
TSAGE: Bugfixes for R2R forest entrance
2013-09-16 00:07:51 -04:00
Paul Gilbert
89055ab9a0
TSAGE: Bugfixes and renaming for R2R desert
2013-09-15 23:25:17 -04:00
Paul Gilbert
d837605477
TSAGE: GFX fix for changing to a standard screen from a full height screen
2013-09-15 20:59:20 -04:00
Paul Gilbert
395c94401a
TSAGE: Added a Skip button to the R2R balloon scene to allow skipping it
2013-09-15 20:41:44 -04:00
Paul Gilbert
829e281546
TSAGE: Fix for R2R balloon calculation
2013-09-15 19:23:45 -04:00
m-kiewitz
2fc1f7edda
Merge branch 'master' of github.com:scummvm/scummvm
2013-09-16 00:35:29 +02:00
m-kiewitz
1c9316cee0
SCI: longbow intro night rider fix (with help of wjp) - seems to fix bug 3489094
2013-09-16 00:34:49 +02:00
Paul Gilbert
0b4929877a
TSAGE: Circumnavigation of map in R2R balloon scene now working
2013-09-15 17:39:08 -04:00
m-kiewitz
0fd15e6db3
SCI: fix tabs in last commit
2013-09-15 23:21:23 +02:00
m-kiewitz
d9b0658165
Merge branch 'master' of github.com:scummvm/scummvm into ScummVM_master
2013-09-15 22:54:01 +02:00
m-kiewitz
0367d40647
SCI: disable signals when resuming music, so that debugger will work properly for longbow intro
2013-09-15 22:14:35 +02:00
Paul Gilbert
546a8882df
TSAGE: Modifications to show R2R balloon cutscene map correctly initially
2013-09-15 15:54:21 -04:00
Eugene Sandulenko
2196916b62
FULLPIPE: Implement FullpipeEngine::defHandleKeyDown()
2013-09-15 22:29:22 +03:00
Paul Gilbert
e2a8dc1b2f
TSAGE: Further renaming and work on R2R Balloon Scene
2013-09-15 14:54:47 -04:00
Eugene Sandulenko
fcdaa86831
FULLPIPE: Initialize 'selector'. CID 1063200
2013-09-15 02:01:20 +03:00
Eugene Sandulenko
127261ac74
FULLPIPE: Initialize class variable. CID 1063187
2013-09-15 01:59:13 +03:00
Eugene Sandulenko
d09cccd7f2
FULLPIPE: Added few destructors.
2013-09-15 01:53:44 +03:00
Paul Gilbert
31d26440bd
TSAGE: Further renaming for R2R balloon scene
2013-09-14 17:39:34 -04:00
Paul Gilbert
a76389c1d7
TSAGE: Bugfix for parameter type change in BackgroundSceneObject
2013-09-14 17:39:17 -04:00
Paul Gilbert
dfe38b6976
TSAGE: Initial bugfixes and renaming for R2R balloon scene
2013-09-14 16:54:41 -04:00
Filippos Karapetis
1f7780bef5
NEVERHOOD: Rename the "room" command to "scene" and enhance it
...
The naming has been changed from "room" to "scene", in order to keep it
consistent with the rest of the engine. The scene command now also
displays resource information about the current scene when invoked
without parameters
2013-09-14 12:39:58 +03:00
Filippos Karapetis
cdeb55777d
NEVERHOOD: Add console commands to handle resources
2013-09-14 12:39:58 +03:00
Filippos Karapetis
7625ae6718
NEVERHOOD: Move StaticScene into scene.h/.cpp
2013-09-14 12:39:57 +03:00
Paul Gilbert
9c5d133e94
TSAGE: Initial implementation of R2R balloon cutscene code
2013-09-13 21:41:09 -04:00
Eugene Sandulenko
763eedd0df
FULLPIPE: Fix condition. CID 1063217
2013-09-14 00:17:43 +03:00
Eugene Sandulenko
4db215a511
FULLPIPE: Move PreloadItem methods where they belong
2013-09-14 00:14:49 +03:00
Eugene Sandulenko
1e72640cba
FULLPIPE: Fix leaked resource. CID 1063205
2013-09-14 00:08:50 +03:00
Johannes Schickel
01dea8bd67
Merge pull request #378 from lordhoto/pluggable-engines-translations
...
RFC: Pluggable Engines: I18N: Move specification of engine specific files to enginedir/POTFILES
2013-09-12 15:38:13 -07:00
Eugene Sandulenko
e8f4c28d10
FULLPIPE: Move Sc2 to gameloader.h
2013-09-12 22:51:21 +03:00
Eugene Sandulenko
6cd830fb1b
FULLPIPE: Implement CGameLoader::preloadScene()
2013-09-12 22:51:21 +03:00
Eugene Sandulenko
7e08d4f6b2
FULLPIPE: Move PreloadItems to gameloader.h
2013-09-12 22:51:21 +03:00
Eugene Sandulenko
c2161b9564
Merge pull request #360 from lordhoto/scumm-ad
...
SCUMM: Implement original AD AdLib output.
2013-09-12 10:58:08 -07:00
Eugene Sandulenko
bc1a21f210
Merge pull request #387 from tobiatesan/trim_arguments
...
WINTERMUTE: Remove useless Rect extra argument from fadeToColor.
2013-09-12 10:54:37 -07:00
Littleboy
1e9fb12364
DEVTOOLS: Fix warning in extract_mort
2013-09-11 21:22:07 -04:00
Littleboy
8b56d0792c
CREATE_PROJECT: Remove usage of std::to_string()
2013-09-11 21:22:06 -04:00
Paul Gilbert
9ef5684648
TSAGE: Renaming and fixes for Spill Mountains Tannery
2013-09-11 21:18:03 -04:00
Eugene Sandulenko
ad43f25c0f
FULLPIPE: Fix debug scene
2013-09-12 01:00:20 +03:00
Eugene Sandulenko
5c6ee7573c
FULLPIPE: Add parenthesis
2013-09-11 21:35:07 +03:00
Filippos Karapetis
e184573568
FULLPIPE: Fix compilation with MSVC and add a FIXME
2013-09-11 17:57:18 +03:00
Paul Gilbert
794811c280
TSAGE: Fixes for R2R Spill Mountains maze walk regions
2013-09-10 21:51:05 -04:00
Paul Gilbert
06f64f68e0
TSAGE: Bugfixes and renaming for R2R Spill Mountains Elevator Exit
2013-09-10 21:04:12 -04:00
Paul Gilbert
d59e2bef5a
TSAGE: Bugfixes for Spill Mountain maze
2013-09-10 20:25:22 -04:00
Eugene Sandulenko
531867cc3c
FULLPIPE: Finish sceneHandlerDbgMenu()
2013-09-10 22:49:39 +03:00
Eugene Sandulenko
7509ffec33
FULLPIPE: Move GameObject::canInteractAny() out of the class
2013-09-10 22:36:14 +03:00
Eugene Sandulenko
f628b7e20d
FULLPIPE: Remove unused class variable
2013-09-10 10:09:42 +03:00