Johannes Schickel
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ac5a6552ca
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Switched LURE to use a single central RandomSource instance, instead of (sometimes) creating a new RandomSource every function call.
svn-id: r43715
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2009-08-24 23:04:25 +00:00 |
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Paul Gilbert
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dde154c3ed
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Removed old copyright 2005-2006 line from several files so that their headers are consistant with the other files
svn-id: r30433
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2008-01-12 01:30:11 +00:00 |
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Paul Gilbert
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6eb64102a4
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Fix to remove a tab character from the GPL header
svn-id: r30238
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2008-01-05 12:45:14 +00:00 |
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Paul Gilbert
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8713d1f7db
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Reworked the fight loop and event handling so fights run at the same speed as in the original game
svn-id: r29709
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2007-12-03 12:26:45 +00:00 |
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Paul Gilbert
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ca10a4db08
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Bugfixes to the fighting animations and proper reset of fight data between save sessions
svn-id: r29526
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2007-11-17 06:53:13 +00:00 |
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Paul Gilbert
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5e92ea378f
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Initial commit
svn-id: r27604
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2007-06-22 12:30:18 +00:00 |
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