Commit Graph

93 Commits

Author SHA1 Message Date
Cameron Cawley
09dbe7686b JANITORIAL: Update all scummvm.org URLS to use https 2019-03-09 21:52:14 +01:00
Cameron Cawley
2955cd29d3 README: Convert README.md to use Unix-style line endings 2019-02-28 15:37:39 -05:00
DouglasLiuGamer
26f527154e DOCS: Add screenshot hotkeys and configuration 2019-02-23 09:52:09 +01:00
Cameron Cawley
a3767e679e README: Fix typo 2019-02-21 20:30:37 +00:00
Bastien Bouclet
60cbd099ab STARK: Add console commands to force animations to play 2019-01-31 15:33:07 +01:00
Bastien Bouclet
c02152d006 STARK: Allow loading modded replacements for the Smacker animations
The replacements can be encoded either in Smacker or Bink.
2019-01-24 12:37:42 +01:00
Bastien Bouclet
f95fadd25e STARK: Load replacement files from the mods directory
Each mod should be its own directory in the mods subdirectory
of the game data path. Mods are loaded in alphabetical order.
2019-01-21 09:41:11 +01:00
Cameron Cawley
97b498a7d7 README: Clean up formatting, update URLs to use HTTPS, update supported platforms list 2018-12-27 10:34:27 -05:00
Matan Bareket
8c6085d5e5 README: Fix broken TOC links 2018-12-25 16:16:37 -05:00
Matan Bareket
4a986b7433 README: Remove extranous information about data files 2018-12-25 16:16:37 -05:00
Bastien Bouclet
a0473b17e4 README: Restore XDG screenshot path lost while converting to .md 2018-12-25 18:05:21 +01:00
Matan Bareket
8e38b04b78 README: Cleanup and add list to section #9 2018-12-25 11:37:26 -05:00
Matan Bareket
b0126454d9 README: Remove plaintext README and add build/pr/weblate shields 2018-12-25 11:37:26 -05:00
Matan Bareket
ce91b7d6f1 README: Highlight additional commands/paths 2018-12-25 11:37:26 -05:00
Matan Bareket
3f2c24e2db README: additional Markdown highlights on some commands 2018-12-25 11:37:26 -05:00
Matan Bareket
17a204dfc6 README: Remove Configuration OS list from TOC 2018-12-25 11:37:26 -05:00
Matan Bareket
acfe2805c4 README: Remove Saved Games OS list from TOC 2018-12-25 11:37:26 -05:00
Matan Bareket
a911b932be README: Update README and create a markdown version 2018-12-25 11:37:26 -05:00
Bastien Bouclet
1bb2bf6ae0 DOCS: Document the TLJ keyboard shortcuts
Based on the comment from Faalagorn in #1424.
2018-08-15 20:20:12 +02:00
Faalagorn
8f80ac65d5 STARK: Rename the listInventory console command to listInventoryItems 2018-06-28 06:39:21 +02:00
Faalagorn
3202fcbbe1
DOCS: Multiple style improvements in README
* Enforced 75 character limit more often.
* Changed some instances of big letters inside the the middle of the sentences (particularly headers), including *Escape From Monkey Island* in a few cases.
* Removed unneeded hyphens from the words that don't need it (and did the opposite for "in-game").
* Finished some sentences with the full stop, particularly in the lists, with the exception of tables, headers and sentences ending with URLs/IRC server name.
* Used `code` formatting for file and directory names, commands and keys, also removing the old single or double quotations or parentheses.
* Used more of *italics* in some parts and **bold** for **WARNING**.
* Standardized referencing filename extensions (INI, EXE, etc.) .
* Changed *folder* to *directory* to unify naming.
* Removed commas before "and".
* Changed Github's links from `http://www.` to `https://`.
* Added or changed OS X to macOS.
* Unified *Required files* sections among the games.
* Moved the "EFMI Installer" point below the table, as that made more sense for the earlier point about the patch.
* Changed some ordering of keybinding for GrimE games and separated  `e`, `u`, `p` and `i` keys.
* Updated mention of section number for the location of configuration file.
* Grouped global ResidualVM bindings together in Myst III input controls.
* Changed location of configuration file under Linux (was Unix, but since macOS is technically an Unix as well, someone should add a separate entry for other Unixes such as Android, *BSD or Solaris, as the patch might be different there), as it seems to changed.
* Replaced repeated mention of forums and IRC with a link to *Contact* section.
* Further clarified that these are *debug console commands* in a few remaining places.
* Fixed/added *Jump targets* links from the wiki.
* Clarified that the *Escape from Monkey Island, PS2 version* is an example, removed mention of compiler (example doesn't mention it and it is really that important thing to mention, knowing that a lot of people may not even have idea about the compiler when using prebuilt packages?) and changed Win32 to Windows, as that's more generic term and there's only one Windows version I think.
* Fixed other minor typos/style/formatting.
2018-06-04 02:13:34 +02:00
Faalagorn
04013a4d4d DOCS: Updated Debugging section in README
Added description of commands common to the engines, moved `openlog` command there and moved and expanded the information how to use debugging console to the general section, as it's the same for all engines. Also indicated that for TLJ all commands are listed while for other games only the most useful are.
2018-06-03 15:16:03 +02:00
Bastien Bouclet
4b0a4364d1 DOCS: Remove an obsolete known bug 2018-06-03 07:45:53 +02:00
Faalagorn
c3fa256d0c DOCS: Add The Longest Journey to the README 2018-06-03 07:35:56 +02:00
Bastien Bouclet
d5c13c21b5 DOCS: Remove the mention of glitches for Myst III
It's working quite well now.
2018-06-02 09:26:23 +02:00
Bastien Bouclet
d629dad4e1 DOCS: Fix readme headings rendering
GitHub recently changed their MarkDown implementation.
2017-05-02 21:31:21 +02:00
Bastien Bouclet
3b11b91bf1 DOCS: Update the game datafiles instructions for Myst III 2016-10-24 06:59:37 +02:00
Bastien Bouclet
018e017550 DOCS: The game executable is no longer required to play Myst III 2016-10-16 11:23:13 +02:00
Hubert Maier
51006ef808 Add missing periods 2016-07-15 21:10:17 +03:00
Hubert Maier
d6309d4f65 Update README.md
Correct file name
2016-04-05 08:43:10 +03:00
Hubert Maier
09aba80555 README: Add the easy to miss Local.m4b of EMI
Some users have difficulties finding/installing that file (as it's a single one and located in the "Install" drawer which never seems to be checked when copying the data over).
2016-03-13 09:57:46 +02:00
Bastien Bouclet
4ab7944083 DOC: Update the readme for the renderer selection changes 2015-12-29 08:28:57 +01:00
Pawel Kolodziejski
f5386128ee DOC: formatting 2015-09-25 06:50:20 +02:00
Christian Krause
4fba5c4a99 DOCS: Add documentation for joystick/gamepad support 2015-01-12 19:51:31 +01:00
Dries Harnie
56cab59b6b Merge pull request #1110 from Botje/aspect-ratio-rebased
GRAPHICS: Fullscreen rendering and correct aspect ratio at native resolutions
2014-12-04 15:37:52 +01:00
Dries Harnie
c79d49b537 GRAPHICS: Add 'fullscreen_res' option
This option allows users to specify the exact resolution to use for
full-screen games. This (hopefully) allows users with dual- or
triple-monitor setups to choose where there game goes.

This option is either:
- "desktop" (default): use the current desktop resolution
- "WWWxHHH": use the specified resolution.
2014-11-17 20:51:22 +01:00
Einar Johan Trøan Sømåen
7d05afb30a DOCS: Mention the necessary "EFMI Installer" file in Readme.md 2014-09-17 21:16:15 +02:00
Joel Teichroeb
a7ca59ef92 DOCS: EMI PS2 Uses a DVD 2014-09-09 08:41:18 -07:00
Bastien Bouclet
bbec2d5cfb DOCS: Add back Windows 2000 2014-09-03 12:43:51 +02:00
Bastien Bouclet
d29d2dfe99 DOCS: Make the raw index cleaner through spacing 2014-09-03 12:41:19 +02:00
Bastien Bouclet
8cc8a78115 DOCS: Remove mentions to obsolete versions of Windows from the README 2014-09-01 17:51:05 +02:00
Bastien Bouclet
9af86c762e DOCS: Turn the debug commands lists into tables 2014-09-01 17:45:26 +02:00
Bastien Bouclet
fb44691b19 DOCS: Convert the README to markdown 2014-09-01 17:22:24 +02:00