12 Commits

Author SHA1 Message Date
Simei Yin
2ea4855799 SLUDGE: Move global variable pastePalette to TextManager and refactor a little 2018-04-01 18:02:14 +02:00
Simei Yin
867b8dbb92 SLUDGE: Reset engine when launching a new game data file 2017-08-22 16:20:15 +02:00
Simei Yin
cae614a4dc SLUDGE: Use common hashmap instead of array table 2017-08-21 10:19:19 +02:00
Filippos Karapetis
b445d31e58 SLUDGE: SpritePalette is a class, not a struct 2017-08-07 00:05:34 +03:00
Simei Yin
4a54a02760 SLUDGE: Objectify text manager 2017-07-21 11:21:45 +02:00
Simei Yin
e617a53608 SLUDGE: Objectify graphic classes 2017-07-20 00:43:16 +02:00
Simei Yin
8c8e5c44d8 SLUDGE: Remove openGl-related function fixFont 2017-07-15 17:51:57 +02:00
Eugene Sandulenko
50f1204966 SLUDGE: Fix line endings 2017-07-13 18:45:05 +02:00
yinsimei
800987ab95 SLUDGE: replace char *by Common::String 2017-07-13 18:27:45 +02:00
yinsimei
302c946279 SLUDGE: use U32String to replace sludge utf8 library 2017-07-13 18:27:45 +02:00
yinsimei
c4a5af22ea SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
yinsimei
219044abf9 SLUDGE: Add sludge files and make it compile 2017-07-13 18:27:45 +02:00