Ludvig Strigeus
cbf624f2f4
fixed invalid format string in validateResource
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svn-id: r3533
2001-12-27 18:03:20 +00:00
Ludvig Strigeus
5a7b86cbf6
better full throttle support,
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a couple of MI2 fixes.
svn-id: r3532
2001-12-27 17:51:58 +00:00
Ludvig Strigeus
083d9204c3
converted internal representation of palette from 6-bit to 8-bit
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yazoo implemented remapActor
svn-id: r3526
2001-12-11 13:34:15 +00:00
Ludvig Strigeus
761fe5d7bd
* better drawBox (tnx sam_k)
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* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs.
svn-id: r3523
2001-12-04 10:44:33 +00:00
Ludvig Strigeus
8c25be13e5
fixed invalid init value in readSoundResource (again)
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svn-id: r3520
2001-12-03 11:42:40 +00:00
Ludvig Strigeus
c37eddbc36
forgot to initialize a variable
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svn-id: r3518
2001-12-02 21:42:47 +00:00
Ludvig Strigeus
95646feac9
adlib sound support, use USE_ADLIB
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svn-id: r3510
2001-12-01 17:06:13 +00:00
Ludvig Strigeus
38e2a886ce
very simple full throttle support, use the FULL_THROTTLE define. (will fix later)
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modified some actor parts to work better with full throttle (most likely new bugs because of that).
directions are now stored as angles instead of left/right/up/down
implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also)
svn-id: r3505
2001-11-26 19:57:57 +00:00
Ludvig Strigeus
88dcec7cdb
readability patch (janssen)
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svn-id: r3493
2001-11-14 20:09:39 +00:00
Ludvig Strigeus
b8d259d60e
music support,
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fixed timing bugs
svn-id: r3491
2001-11-14 18:40:39 +00:00
Ludvig Strigeus
b9facc7de4
implemented some sam&max specific features,
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fixed some bugs
svn-id: r3486
2001-11-11 16:54:45 +00:00
Ludvig Strigeus
27e55e52a9
verb bug fix,
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expireresource bug fix
svn-id: r3485
2001-11-10 23:30:12 +00:00
Ludvig Strigeus
595d9534c3
fixed hardcoded number -> constant stuff (patches by janssen)
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svn-id: r3483
2001-11-10 19:12:32 +00:00
Ludvig Strigeus
406b5e63c7
fixed bug in loadPtrToResource
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svn-id: r3482
2001-11-09 22:45:19 +00:00
Ludvig Strigeus
7d6994caa6
save/load dialog by pressing F5,
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multiple sounds at the same time,
some other fixes
svn-id: r3477
2001-11-09 18:54:15 +00:00
Ludvig Strigeus
355df1bbd5
minor cleanup
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svn-id: r3476
2001-11-08 20:00:33 +00:00
Ludvig Strigeus
6cd4b9d71f
debugger fix,
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removed hardcoded constants,
resouce lock state is now saved in the savegame,
fixed bug with MI1
svn-id: r3470
2001-11-07 18:10:52 +00:00
Ludvig Strigeus
bddfc49eea
removed some hardcoded constants
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svn-id: r3467
2001-11-06 21:41:56 +00:00
Ludvig Strigeus
78413a1c43
fix in save game loader,
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sizeof(an element) * number of elements instead of sizeof(a pointer) fixed it,
buffer out of bounds read fixed in Scumm::isMaskActiveAt
svn-id: r3466
2001-11-06 21:29:23 +00:00
Ludvig Strigeus
097f76ae00
full screen flag,
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better mouse cursors,
removed change log from individual files
svn-id: r3462
2001-11-06 20:00:47 +00:00
Ludvig Strigeus
e5aca15a0b
bug fixes,
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speech in dott
svn-id: r3454
2001-11-05 19:21:49 +00:00
Ludvig Strigeus
df9272045b
fixed bug in validateResource
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svn-id: r3447
2001-10-29 21:49:25 +00:00
Ludvig Strigeus
056dd5b15d
bug fixes, code cleanup
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svn-id: r3446
2001-10-26 17:34:50 +00:00
Ludvig Strigeus
f9daf35824
fixed some bugs related to string handling
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svn-id: r3445
2001-10-24 20:12:52 +00:00
Ludvig Strigeus
9fdc578af0
recompile not needed when switching games
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debugger skeleton implemented
svn-id: r3442
2001-10-23 19:51:50 +00:00
Ludvig Strigeus
eebe5f2f73
made files compile on unix
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svn-id: r3434
2001-10-16 12:20:22 +00:00
Ludvig Strigeus
794163c1a3
preliminary DOTT support
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svn-id: r3433
2001-10-16 10:01:48 +00:00
Ludvig Strigeus
061f9c1289
alternative mouse cursor
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basic save&load
svn-id: r3416
2001-10-10 10:02:33 +00:00
Ludvig Strigeus
c30932afbe
Initial revision
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svn-id: r3408
2001-10-09 14:30:12 +00:00