Tobia Tesan
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57dbfbf988
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DIRECTOR: Call primaryEventHandler in processInputEvent
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2017-07-05 08:35:33 +02:00 |
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Tobia Tesan
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c267bc208f
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DIRECTOR: Handle kEventPrepareFrame in processFrameEvent
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2017-07-05 08:35:33 +02:00 |
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Tobia Tesan
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963bc4a351
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DIRECTOR: Move kEventMouseUp/Down handling to processInputEvent
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2017-07-05 08:35:33 +02:00 |
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Tobia Tesan
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5a9a1571fa
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DIRECTOR: Include sprite.h in lingo-events.cpp
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2017-07-05 08:35:33 +02:00 |
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Tobia Tesan
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f9302e2c94
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DIRECTOR: Handle frame enter/exit with 1-ary processEvent call
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2017-07-05 08:35:33 +02:00 |
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Tobia Tesan
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ce3aaa08d0
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DIRECTOR: Implement processFrameEvent
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2017-07-05 08:35:33 +02:00 |
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Tobia Tesan
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38db7dfafe
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DIRECTOR: Add runMovieScript
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2017-07-05 08:35:33 +02:00 |
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Tobia Tesan
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252c890bf5
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DIRECTOR: Add Lingo::PrimaryEventHandler
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2017-07-05 08:35:33 +02:00 |
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Tobia Tesan
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ed66169adf
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DIRECTOR: Include frame.h in lingo-events.cpp
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2017-07-05 08:35:33 +02:00 |
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Tobia Tesan
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4f749fc007
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DIRECTOR: Add Lingo::_dontPassEvent
I'm not sure whether this should go here or in Director.
I'm leaving it here because _dontPassEvent changes the semantics of event handling.
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2017-07-05 08:35:33 +02:00 |
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Bastien Bouclet
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13fa1b22a2
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MOHAWK: Only disable videos when turning off the prison viewer
Closing them was causing a crash when using the lake viewer since there
is nothing to load back the lake video. Fixes Trac#9892.
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2017-07-04 19:43:32 +02:00 |
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Paul Gilbert
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02dec19298
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TITANIC: Fix delay for Doorbot repeat will you help message
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2017-07-03 15:59:17 -04:00 |
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Thierry Crozat
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41f32c209b
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BUILD: Do not link iOS static builds with AudioUnit framework
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2017-07-03 18:31:43 +01:00 |
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Lothar Serra Mari
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ed063c6f45
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I18N: Update translation (German)
Currently translated at 100.0% (962 of 962 strings)
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2017-07-03 15:25:30 +02:00 |
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Paolo Bossi
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f094a47fdb
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I18N: Update translation (Italian)
Currently translated at 100.0% (962 of 962 strings)
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2017-07-03 14:35:43 +02:00 |
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Paolo Bossi
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c24f7ce434
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I18N: Update translation (Italian)
Currently translated at 100.0% (962 of 962 strings)
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2017-07-03 14:30:35 +02:00 |
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Ben Castricum
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eb174354b8
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I18N: Update translation (Dutch)
Currently translated at 100.0% (962 of 962 strings)
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2017-07-03 12:37:22 +02:00 |
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Thierry Crozat
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f59a10d909
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I18N: Update translation (French)
Currently translated at 100.0% (962 of 962 strings)
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2017-07-03 12:14:11 +02:00 |
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Timo Mikkolainen
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ede3c63735
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I18N: Update translation (Finnish)
Currently translated at 100.0% (962 of 962 strings)
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2017-07-03 11:23:15 +02:00 |
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Thierry Crozat
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50c1f57e7b
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I18N: Update translations templates
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2017-07-03 08:50:35 +02:00 |
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Bastien Bouclet
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4bdd58948d
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MOHAWK: Build Riven by default
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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c4f9423137
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MOHAWK: Switch SimpleCommand arguments to Common::Array
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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b552719a81
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MOHAWK: Switch external command arguments to Common::Array
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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95951eebf7
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MOHAWK: Get rid of refreshCard
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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723b7d7a4c
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MOHAWK: Add some missing public interface comments
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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b0ee5772fb
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MOHAWK: Remove unused / not working functions
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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7801d6489b
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MOHAWK: Reenable the Riven demo specific features
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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8c6cd98067
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MOHAWK: Fix the inventory being visible when scripts are running
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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64c1a1d2b2
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MOHAWK: Switch enabling the debug rectangles to a console var
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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88d594538d
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MOHAWK: Document unused MLST record fields
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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b9a72ff7a6
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MOHAWK: Preload all the PE cursors on startup
We were previously reloading the current cursor from raw data on each
frame.
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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672cfbd518
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MOHAWK: Set GUI option flags to disable unneeded settings for Riven
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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dd4c0bcbeb
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MOHAWK: Set the proper mixer sound types for Riven
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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f29197e32c
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MOHAWK: Don't allow string patterns when looking for resources
The last pattern based query was removed from Riven
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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08e642314e
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MOHAWK: Check the Books external commands against the original
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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d7b241abdc
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MOHAWK: Check the Office island external commands against the original
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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8ad53851bc
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MOHAWK: Implement interrupting scripts for the new script manager
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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2f7a04ae95
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MOHAWK: Check the Rebel island external commands against the original
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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0f79e423d8
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MOHAWK: Check the Prison island external commands against the original
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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ea303ab682
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MOHAWK: Switch timers to script commands
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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ee70244fbf
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MOHAWK: Check the Garden island external commands against the original
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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2a444d35e8
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MOHAWK: Check the Temple island external commands against the original
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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6b4fe224db
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MOHAWK: Check the Book making island external commands against the original
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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39b0d53bb5
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MOHAWK: Fix incorrect loop in sound manager
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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006dcf6a74
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MOHAWK: Check the Jungle island external commands against the original
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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121c0ee08c
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MOHAWK: Don't update the screen immediatly after drawing
Updating the screen needs to happen exactly once at the end of each game
loop.
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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42f91b9769
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MOHAWK: Simplify the stored movie script opcode
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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23c597ab12
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MOHAWK: Print variable names in assignments when dumping scripts
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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61d78e33e1
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MOHAWK: Don't call updateScreen when setting the cursor
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2017-07-03 08:50:10 +02:00 |
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Bastien Bouclet
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637a08bcf3
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MOHAWK: Don't allow loading while a script is running
Scripts may have an inner game loop where loading is not working.
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2017-07-03 08:50:10 +02:00 |
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