Commit Graph

113 Commits

Author SHA1 Message Date
scemino
936109fe4f BACKENDS: Update ImGui callbacks in OSystem and fix engines 2024-05-03 20:25:01 +02:00
scemino
8e07681356 BACKENDS: Update setImGuiRenderCallback in OSystem 2024-05-03 20:04:30 +02:00
Le Philousophe
3822d9d644 BACKENDS: Move setImGuiRenderCallback in OSystem and hide implementation
This avoids dynamic casts and having a variable defined in
backends not supporting ImGui
2024-04-28 21:48:10 +02:00
Le Philousophe
2f34975164 COMMON: Make shaders API use the Path class 2023-12-24 13:19:25 +01:00
Cameron Cawley
5d58b7768c BACKENDS: Remove leftover code 2023-08-14 00:40:42 +02:00
Wyatt Radkiewicz
f062addfe2 BACKENDS: BaseBackend detect x86 SIMD extensions
Rebase conflict
Conflicts:
  backends/base-backend.h
2023-08-13 00:22:10 +02:00
Cameron Cawley
d8cca29783 BACKENDS: Allow filling part of the screen with OSystem::fillScreen 2023-08-06 23:03:46 +02:00
elasota
3db67a33ac GRAPHICS: Add support for pixels with masks and inverted pixels 2023-02-19 23:51:09 +01:00
Le Philousophe
87bad2cc7d COMMON: Allow games to use overlay for something else than GUI
This can be used for subtitles without changing the mouse coordinates.
2022-11-12 19:12:05 +01:00
Cameron Cawley
79fff69231 COMMON: Use Common::String for OSystem::setShader 2022-10-08 23:39:18 +02:00
Cameron Cawley
64c359b5cb GUI: Replace the options for selecting shaders 2022-10-08 23:39:18 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paweł Kołodziejski
2a7aa00c85
BACKENDS: Remove PixelBuffer leftovers 2021-11-27 21:22:09 +01:00
Cameron Cawley
a21961516a GRAPHICS: Split ScalerPluginObject into two classes 2021-11-23 23:32:58 +01:00
Orgad Shaneh
44219dfa1a BACKENDS: Use nullptr
Using clang-tidy modernize-use-nullptr
2021-11-14 15:51:59 +02:00
Cameron Cawley
5022489277 BACKENDS: Refactor the API for creating Mutexes 2021-11-12 20:19:45 +01:00
Scott Percival
84707ec828 EVENTRECORDER: Prevent recursive call to warpMouse 2021-09-09 19:32:02 +02:00
Scott Percival
5cbcd98963 EVENTRECORDER: Add screen update tracking
Screen update boundaries are now used as sync points.
Screenshots are now processed on a screen update boundary.

This change increments the version of the Event Recorder
file format to 2; version 1 files will still play back as
before, without synchronising to screen updates.
2021-09-09 19:32:02 +02:00
Thierry Crozat
6d8462674f COMMON: Add getHiDPIScreenFactor to OSystem 2021-08-13 21:41:33 +01:00
Orgad Shaneh
780c4568c1 GUI: Fix compiler warning
../scummvm/gui/options.cpp: In member function 'virtual void GUI::OptionsDialog::apply()':
../scummvm/gui/options.cpp:647:82: warning: comparison of integer expressions of different signedness: 'uint' {aka 'unsigned int'} and 'int' [-Wsign-compare]
  647 |     else if (scalerPlugins[defaultScaler]->get<ScalerPluginObject>().getFactor() != g_system->getDefaultScaleFactor())
      |              ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2021-06-24 11:34:45 +03:00
Cameron Cawley
da5d773924 BACKENDS: Add getDefaultScaler and getDefaultScaleFactor to OSystem 2021-06-23 21:29:53 +02:00
Cameron Cawley
0e6b9c2bb6 SDL: Begin refactoring the API for selecting scalers 2021-06-23 21:29:53 +02:00
Martin Gerhardy
5af1192580 BACKENDS: fixed segfault in EventRecorder with buffer out of bounds writes
==3124361== Invalid write of size 8
==3124361==    at 0x483F803: memmove (vg_replace_strmem.c:1270)
==3124361==    by 0x4DBF61: SurfaceSdlGraphicsManager::grabOverlay(void*, int) const (surfacesdl-graphics.cpp:1753)
==3124361==    by 0x482051: ModularGraphicsBackend::grabOverlay(void*, int) (modular-backend.cpp:215)
==3124361==    by 0x434EE1: GUI::ThemeEngine::clearAll() (ThemeEngine.cpp:376)
==3124361==    by 0x40128E: GUI::EventRecorder::preDrawOverlayGui() (EventRecorder.cpp:558)
==3124361==    by 0x481DB2: ModularGraphicsBackend::updateScreen() (modular-backend.cpp:173)
==3124361==    by 0x559967: Graphics::Screen::updateScreen() (screen.cpp:62)
==3124361==    by 0x55991C: Graphics::Screen::update() (screen.cpp:56)
==3124361==    by 0x38AFC7: TwinE::TwineScreen::update() (twine.cpp:126)
==3124361==    by 0x3B8759: TwinE::Screens::adjustPalette(unsigned char, unsigned char, unsigned char, unsigned int const*, int) (screens.cpp:150)
==3124361==    by 0x3B8A89: TwinE::Screens::fadeToPal(unsigned int const*) (screens.cpp:207)
==3124361==    by 0x3B8403: TwinE::Screens::loadImage(int, int, bool) (screens.cpp:80)
==3124361==  Address 0x31453050 is 16 bytes after a block of size 512,000 alloc'd
==3124361==    at 0x483AB65: calloc (vg_replace_malloc.c:760)
==3124361==    by 0x55B38C: Graphics::Surface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (surface.cpp:75)
==3124361==    by 0x551111: Graphics::ManagedSurface::create(unsigned short, unsigned short, Graphics::PixelFormat const&) (managed_surface.cpp:153)
==3124361==    by 0x4352D5: GUI::ThemeEngine::setGraphicsMode(GUI::ThemeEngine::GraphicsMode) (ThemeEngine.cpp:453)
==3124361==    by 0x434A52: GUI::ThemeEngine::init() (ThemeEngine.cpp:324)
==3124361==    by 0x43501B: GUI::ThemeEngine::refresh() (ThemeEngine.cpp:394)
==3124361==    by 0x405780: GUI::GuiManager::screenChange() (gui-manager.cpp:603)
==3124361==    by 0x405C6B: GUI::GuiManager::processEvent(Common::Event const&, GUI::Dialog*) (gui-manager.cpp:677)
==3124361==    by 0x404EBA: GUI::GuiManager::runLoop() (gui-manager.cpp:429)
==3124361==    by 0x3FD847: GUI::Dialog::runModal() (dialog.cpp:77)
==3124361==    by 0x36D747: launcherDialog() (main.cpp:106)
==3124361==    by 0x36FF92: scummvm_main (main.cpp:552)

It looks like the _videoMode.overlayHeight in SurfaceSdlGraphicsManager::grabOverlay and ThemeEngine::_backBuffer::h are somehow out of sync after
starting the game in a different resolution as the gui was started with. So the overlayHeight is updated - but the backbuffer (Surface) is not resized.

This is with event recorder being active - right after starting the game and switching the resolution.
2021-06-19 14:34:52 +02:00
Cameron Cawley
d33487f641 SDL: Refactor OpenGLSdlGraphics3dManager to inherit from SdlGraphicsManager 2021-04-17 20:32:27 +02:00
Thierry Crozat
a509afdf4d COMMON: Remove resetGraphicsScale from OSystem
This function used to be called from the Engine class, but was
not longer used since commit 432fd522. The single remaining use
was an internal use in the SurfaceSdlGraphicsManager, and I kept
the behaviour there while removing the function.
2020-11-12 21:05:36 +00:00
Cameron Cawley
a24194b4c9 BACKENDS: Add missing function to ModularGraphicsBackend
Fixes Trac #11778
2020-10-15 12:56:45 +01:00
Paweł Kołodziejski
070d274bf7
BACKENDS: Drop getScreenPixelBuffer() as no longer needed. (#2521) 2020-10-13 22:30:39 +02:00
Paweł Kołodziejski
35b9cccbde ALL: Merge ResidualVM 2020-10-09 19:44:13 +02:00
Pawel Kolodziejski
c4b9f966b6 GRIM: Drop side textures feature from backend. 2020-10-05 19:09:58 +02:00
Pawel Kolodziejski
d8f2040dba ALL: Drop setupScreen API, use new initGraphics3d from engine API.
Enabled system API for begin/end gfx transactions, initSize, setGraphicsMode.
Function setGraphicsMode will use optional params to trigger 3d rendering
and switch to proper SDL Gfx manager.
2020-10-02 19:14:19 +02:00
Pawel Kolodziejski
01120c9203 BACKENDS: A little more change in layout for 3D GFX manager 2020-09-27 16:41:23 +02:00
Pawel Kolodziejski
bfe58d3c77 ALL: Synced with ScummVM - rev: d4db631f9b 2020-09-23 21:52:10 +02:00
Cameron Cawley
31be074893 BACKENDS: Add a function to return if the overlay is visible 2020-09-15 00:09:11 +02:00
Pawel Kolodziejski
d5304e2568 ALL: Synced with ScummVM - rev: 33a47d23b8 2020-09-03 02:21:14 +02:00
aryanrawlani28
a089fe47e7 BACKENDS: Display messages on OSD takes in U32Strings for modular backend. 2020-08-30 14:43:41 +02:00
Cameron Cawley
b9d2b87085 BACKENDS: Move MixerManager code into ModularMixerBackend 2020-08-24 14:22:35 +02:00
Cameron Cawley
75852a786a BACKENDS: Split ModularBackend into two separate classes 2020-08-24 14:22:35 +02:00
Cameron Cawley
6c22f92301 BACKENDS: Move implementation of getMixer() out of ModularBackend 2020-08-24 14:22:35 +02:00
Pawel Kolodziejski
8f4e1c6cf3 Sync with ScummVM rev. 654b8208b8 2020-06-22 08:14:16 +02:00
Cameron Cawley
8201d58577 BACKENDS: Ensure that _timerManager is deleted before _mutexManager 2020-05-25 20:21:05 +01:00
Pawel Kolodziejski
6e02b9d5d6 SDL: Based on PR #1624 and more sync with ScummVM 2020-05-12 23:46:03 +02:00
Pawel Kolodziejski
b586571900 ALL: synced with ScummVM commit 09bf38c120 2020-05-09 20:05:54 +02:00
Cameron Cawley
f2db412ba5 GUI: Store the shader name in the config file instead of the ID 2020-03-09 18:01:14 -05:00
Bastien Bouclet
feaf9dc365 ALL: Sync with ScummVM rev. 55dba55056 2019-12-08 17:06:42 +01:00
Cameron Cawley
48615cb83e BACKENDS: Move implementation of OSystem::quit() out of ModularBackend 2019-12-01 01:04:06 +02:00
sluicebox
b8390fa161 GRAPHICS: Add interface for horizontal shake 2019-11-19 00:20:40 +01:00
DouglasLiuGamer
d4d6e6203b SDL: Implement screenshot saving 2019-02-23 09:52:09 +01:00
Bastien Bouclet
53759fe53a ALL: Sync with ScummVM - rev. 2586ca2345 2018-07-31 21:09:37 +02:00
Thierry Crozat
8526c2c31a OSYSTEM: Add Stretch Mode API 2018-07-08 16:54:51 +01:00
Bastien Bouclet
3ec01653c3 ALL: Merge from ScummVM rev 3a933138ce 2017-12-06 21:41:03 +01:00