Max Horn
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a7248a0601
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ENGINES: Replace many printfs by warning/debug/debugN
svn-id: r54031
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2010-11-01 21:37:47 +00:00 |
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Max Horn
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a1dd7a07a1
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ENGINES: Remove some 'using' statements
svn-id: r54001
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2010-11-01 16:00:17 +00:00 |
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Max Horn
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e270da88a6
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AGOS: cleanup
svn-id: r47451
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2010-01-22 23:58:24 +00:00 |
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Yotam Barnoy
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b3eef9e066
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AGOS Simon1 Windows fix. Fixed careless use of setChar function.
svn-id: r45592
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2009-11-01 09:39:16 +00:00 |
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Max Horn
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01176782ea
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Fix some cppcheck warnings reported by salty-horse
svn-id: r44538
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2009-10-02 14:32:54 +00:00 |
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Travis Howell
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8d2482813a
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Remove excess spaces.
svn-id: r44030
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2009-09-11 10:22:32 +00:00 |
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Travis Howell
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1c15bcf87d
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Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
svn-id: r43270
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2009-08-11 14:42:44 +00:00 |
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Max Horn
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c4f6295330
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Fixed some more warnings observed on buildbot
svn-id: r42010
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2009-07-01 20:51:34 +00:00 |
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Johannes Schickel
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b3c6751b9b
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Strip trailing whitespaces in the whole code base.
svn-id: r40867
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2009-05-24 15:17:42 +00:00 |
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Travis Howell
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319a4f8aa9
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Add work around for bug in English 4CD version of The Feeble Files.
svn-id: r40048
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2009-04-21 14:01:43 +00:00 |
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Johannes Schickel
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b61d22b155
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Hopefully fix compilation with mingw64.
svn-id: r39552
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2009-03-19 23:52:30 +00:00 |
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Travis Howell
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5974452291
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Fix bug #2642654 - SIMON2: Cannot load savegame, also in CD DOS?.
svn-id: r38935
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2009-02-27 22:10:25 +00:00 |
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Travis Howell
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5de19ecb28
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Cleanup.
svn-id: r36232
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2009-02-07 03:36:36 +00:00 |
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Travis Howell
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b2332744e4
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Cleanup.
svn-id: r36228
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2009-02-07 01:11:51 +00:00 |
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Eugene Sandulenko
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696897b058
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Whoa! Removing trailing spaces.
svn-id: r35648
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2009-01-01 15:06:43 +00:00 |
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Max Horn
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9b160804ab
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Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
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2008-09-30 12:27:38 +00:00 |
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Christopher Page
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17ce8db211
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Lure works with the new GMM implementation
svn-id: r32996
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2008-07-10 22:34:48 +00:00 |
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Christopher Page
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ca76ef4e1f
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AGOS Engine: Began implementation for a new quit event which will cleanly return to the launcher. This replaces the old shutdown() method within delay()
svn-id: r32203
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2008-05-20 21:40:53 +00:00 |
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Travis Howell
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45d7a68902
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Fix Bug #1555117 - SIMON2: Cannot load Savegame.
svn-id: r31526
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2008-04-17 04:18:53 +00:00 |
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Nicola Mettifogo
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258901bab9
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Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
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2007-09-19 08:40:12 +00:00 |
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Travis Howell
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00829f15c8
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Minor cleanup.
svn-id: r27580
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2007-06-21 06:37:00 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Travis Howell
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b6672f37a9
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Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2.
svn-id: r26825
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2007-05-13 08:46:48 +00:00 |
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Travis Howell
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6452a701be
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Fix glitches in pause options of Elvira 1.
svn-id: r26796
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2007-05-10 00:43:27 +00:00 |
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Travis Howell
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20bf83a2ce
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Imrproved support for Elvira 1/2 and Waxworks.
svn-id: r26792
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2007-05-09 15:36:05 +00:00 |
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Travis Howell
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1a69604e82
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Cleanup.
svn-id: r26769
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2007-05-07 01:11:10 +00:00 |
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Torbjörn Andersson
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16e7a12878
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Some very obvious cleanups.
svn-id: r25635
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2007-02-16 17:13:29 +00:00 |
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Travis Howell
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d8d2c4cd65
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Ooops, remove debug leftovers in last commit.
svn-id: r25502
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2007-02-12 00:21:04 +00:00 |
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Travis Howell
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d4a206ec12
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Add basic support for AtariST demo of Elvira 1.
svn-id: r25501
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2007-02-12 00:14:14 +00:00 |
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Travis Howell
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6bdd106176
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Add Acorn disk version of Simon the Sorcerer 1.
svn-id: r25480
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2007-02-11 02:16:00 +00:00 |
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Travis Howell
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5a40402528
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Split draw code for earlier games, to prevent regressions for now
svn-id: r24633
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2006-11-06 08:07:47 +00:00 |
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Travis Howell
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4b46821ffb
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Add more fixes for Elvira 1
svn-id: r24547
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2006-10-28 03:29:58 +00:00 |
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Travis Howell
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adb626c783
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Ooops, fix Elvira 1 regression
svn-id: r24525
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2006-10-27 10:36:38 +00:00 |
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Travis Howell
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5ab37ca91d
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Add code for look opcode in elvira 1
svn-id: r24524
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2006-10-27 03:07:18 +00:00 |
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Travis Howell
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fc04b2e45a
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Add back delay between script restarts
svn-id: r24500
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2006-10-25 11:43:20 +00:00 |
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Travis Howell
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588c3e0bf1
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Revert debug changes
svn-id: r24496
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2006-10-25 10:21:57 +00:00 |
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Travis Howell
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15915e805d
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Remove unused script opcodes
svn-id: r24495
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2006-10-25 10:20:17 +00:00 |
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Travis Howell
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869243142a
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Add class code used by scripts in Elvira 1
svn-id: r24491
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2006-10-25 05:32:15 +00:00 |
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Travis Howell
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ff574a63ee
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Split code into more specific files and cleanup
svn-id: r24394
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2006-10-20 02:10:51 +00:00 |
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Travis Howell
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0c761c26ab
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Auto decrunch the gamexx file when required
svn-id: r24344
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2006-10-16 04:31:09 +00:00 |
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Travis Howell
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f46fb07f27
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Add differences in opcode table for Elvira 2 and cleanup
svn-id: r24294
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2006-10-13 11:38:41 +00:00 |
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Travis Howell
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f6a6818c5a
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Minor cleanup
svn-id: r24158
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2006-10-07 03:31:17 +00:00 |
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Travis Howell
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3183f36422
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Add Amiga demo of Elvira, and switch to elvira1 for Elvira
svn-id: r24133
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2006-10-06 05:13:09 +00:00 |
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Travis Howell
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4dd72f0b3b
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Fix loading position of initial items in Elvira 1/2
svn-id: r24122
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2006-10-05 08:54:51 +00:00 |
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Travis Howell
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4652cdd1ad
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Add video opcode differences in Elvira 2
svn-id: r24107
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2006-10-04 08:53:48 +00:00 |
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Travis Howell
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aab8b9b2a2
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Fix initial resource loading in Elvira 2
svn-id: r24106
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2006-10-04 07:10:22 +00:00 |
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Travis Howell
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53cf7d65da
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Add video opcodes differences in Elvira1 and cleanup
svn-id: r24072
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2006-10-02 14:32:28 +00:00 |
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Travis Howell
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f1c4e30b4d
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Move remaining script loading code to subroutine.cpp
svn-id: r24026
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2006-09-30 05:57:44 +00:00 |
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Eugene Sandulenko
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bb1547ab1c
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Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
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2006-09-29 09:44:30 +00:00 |
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Eugene Sandulenko
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798c7ee682
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Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
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2006-09-29 08:37:24 +00:00 |
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