Commit Graph

50 Commits

Author SHA1 Message Date
Max Horn
a7248a0601 ENGINES: Replace many printfs by warning/debug/debugN
svn-id: r54031
2010-11-01 21:37:47 +00:00
Max Horn
a1dd7a07a1 ENGINES: Remove some 'using' statements
svn-id: r54001
2010-11-01 16:00:17 +00:00
Max Horn
e270da88a6 AGOS: cleanup
svn-id: r47451
2010-01-22 23:58:24 +00:00
Yotam Barnoy
b3eef9e066 AGOS Simon1 Windows fix. Fixed careless use of setChar function.
svn-id: r45592
2009-11-01 09:39:16 +00:00
Max Horn
01176782ea Fix some cppcheck warnings reported by salty-horse
svn-id: r44538
2009-10-02 14:32:54 +00:00
Travis Howell
8d2482813a Remove excess spaces.
svn-id: r44030
2009-09-11 10:22:32 +00:00
Travis Howell
1c15bcf87d Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
svn-id: r43270
2009-08-11 14:42:44 +00:00
Max Horn
c4f6295330 Fixed some more warnings observed on buildbot
svn-id: r42010
2009-07-01 20:51:34 +00:00
Johannes Schickel
b3c6751b9b Strip trailing whitespaces in the whole code base.
svn-id: r40867
2009-05-24 15:17:42 +00:00
Travis Howell
319a4f8aa9 Add work around for bug in English 4CD version of The Feeble Files.
svn-id: r40048
2009-04-21 14:01:43 +00:00
Johannes Schickel
b61d22b155 Hopefully fix compilation with mingw64.
svn-id: r39552
2009-03-19 23:52:30 +00:00
Travis Howell
5974452291 Fix bug #2642654 - SIMON2: Cannot load savegame, also in CD DOS?.
svn-id: r38935
2009-02-27 22:10:25 +00:00
Travis Howell
5de19ecb28 Cleanup.
svn-id: r36232
2009-02-07 03:36:36 +00:00
Travis Howell
b2332744e4 Cleanup.
svn-id: r36228
2009-02-07 01:11:51 +00:00
Eugene Sandulenko
696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Max Horn
9b160804ab Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confused with Engine::quitGame); also cleaned up engine.h a bit
svn-id: r34700
2008-09-30 12:27:38 +00:00
Christopher Page
17ce8db211 Lure works with the new GMM implementation
svn-id: r32996
2008-07-10 22:34:48 +00:00
Christopher Page
ca76ef4e1f AGOS Engine: Began implementation for a new quit event which will cleanly return to the launcher. This replaces the old shutdown() method within delay()
svn-id: r32203
2008-05-20 21:40:53 +00:00
Travis Howell
45d7a68902 Fix Bug #1555117 - SIMON2: Cannot load Savegame.
svn-id: r31526
2008-04-17 04:18:53 +00:00
Nicola Mettifogo
258901bab9 Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
svn-id: r28966
2007-09-19 08:40:12 +00:00
Travis Howell
00829f15c8 Minor cleanup.
svn-id: r27580
2007-06-21 06:37:00 +00:00
Max Horn
218e132e37 Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
b6672f37a9 Fix bugs #941074 and #828860, by switching to graphics renderer code used by earlier (non-Windows) versions of Simon the Sorcerer 1/2.
svn-id: r26825
2007-05-13 08:46:48 +00:00
Travis Howell
6452a701be Fix glitches in pause options of Elvira 1.
svn-id: r26796
2007-05-10 00:43:27 +00:00
Travis Howell
20bf83a2ce Imrproved support for Elvira 1/2 and Waxworks.
svn-id: r26792
2007-05-09 15:36:05 +00:00
Travis Howell
1a69604e82 Cleanup.
svn-id: r26769
2007-05-07 01:11:10 +00:00
Torbjörn Andersson
16e7a12878 Some very obvious cleanups.
svn-id: r25635
2007-02-16 17:13:29 +00:00
Travis Howell
d8d2c4cd65 Ooops, remove debug leftovers in last commit.
svn-id: r25502
2007-02-12 00:21:04 +00:00
Travis Howell
d4a206ec12 Add basic support for AtariST demo of Elvira 1.
svn-id: r25501
2007-02-12 00:14:14 +00:00
Travis Howell
6bdd106176 Add Acorn disk version of Simon the Sorcerer 1.
svn-id: r25480
2007-02-11 02:16:00 +00:00
Travis Howell
5a40402528 Split draw code for earlier games, to prevent regressions for now
svn-id: r24633
2006-11-06 08:07:47 +00:00
Travis Howell
4b46821ffb Add more fixes for Elvira 1
svn-id: r24547
2006-10-28 03:29:58 +00:00
Travis Howell
adb626c783 Ooops, fix Elvira 1 regression
svn-id: r24525
2006-10-27 10:36:38 +00:00
Travis Howell
5ab37ca91d Add code for look opcode in elvira 1
svn-id: r24524
2006-10-27 03:07:18 +00:00
Travis Howell
fc04b2e45a Add back delay between script restarts
svn-id: r24500
2006-10-25 11:43:20 +00:00
Travis Howell
588c3e0bf1 Revert debug changes
svn-id: r24496
2006-10-25 10:21:57 +00:00
Travis Howell
15915e805d Remove unused script opcodes
svn-id: r24495
2006-10-25 10:20:17 +00:00
Travis Howell
869243142a Add class code used by scripts in Elvira 1
svn-id: r24491
2006-10-25 05:32:15 +00:00
Travis Howell
ff574a63ee Split code into more specific files and cleanup
svn-id: r24394
2006-10-20 02:10:51 +00:00
Travis Howell
0c761c26ab Auto decrunch the gamexx file when required
svn-id: r24344
2006-10-16 04:31:09 +00:00
Travis Howell
f46fb07f27 Add differences in opcode table for Elvira 2 and cleanup
svn-id: r24294
2006-10-13 11:38:41 +00:00
Travis Howell
f6a6818c5a Minor cleanup
svn-id: r24158
2006-10-07 03:31:17 +00:00
Travis Howell
3183f36422 Add Amiga demo of Elvira, and switch to elvira1 for Elvira
svn-id: r24133
2006-10-06 05:13:09 +00:00
Travis Howell
4dd72f0b3b Fix loading position of initial items in Elvira 1/2
svn-id: r24122
2006-10-05 08:54:51 +00:00
Travis Howell
4652cdd1ad Add video opcode differences in Elvira 2
svn-id: r24107
2006-10-04 08:53:48 +00:00
Travis Howell
aab8b9b2a2 Fix initial resource loading in Elvira 2
svn-id: r24106
2006-10-04 07:10:22 +00:00
Travis Howell
53cf7d65da Add video opcodes differences in Elvira1 and cleanup
svn-id: r24072
2006-10-02 14:32:28 +00:00
Travis Howell
f1c4e30b4d Move remaining script loading code to subroutine.cpp
svn-id: r24026
2006-09-30 05:57:44 +00:00
Eugene Sandulenko
bb1547ab1c Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.

Source is compilable and runnable again. I'm done.

svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
798c7ee682 Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
2006-09-29 08:37:24 +00:00