Commit Graph

120 Commits

Author SHA1 Message Date
Max Horn
d9a9fac937 Fixed tons of format string warnings for debug/error calls (including several errors where the format string didn't match the number of arguments to the call)
svn-id: r21141
2006-03-08 11:37:25 +00:00
Max Horn
907bd7128d Fix for bug #1438822 (Targets are case sensitive)
svn-id: r21017
2006-03-02 22:29:01 +00:00
Willem Jan Palenstijn
06e02f6010 stop playing a sample before deleting the sample data
svn-id: r20902
2006-02-26 01:25:27 +00:00
Sven Hesse
f51dd597dd Fix c&p mistake in adding DEBUG_PARSER debug level
svn-id: r20868
2006-02-25 10:16:46 +00:00
Sven Hesse
1758260c39 Changed debug()s to debugC()s
svn-id: r20848
2006-02-24 23:31:31 +00:00
Sven Hesse
ca504aca4f Adding GOB2's CD handling opcodes, the CD version of GOB2 now starts
correctly; playMult() doesn't work yet, though

svn-id: r20844
2006-02-24 21:58:03 +00:00
Paweł Kołodziejski
11f348dd6c fixed warnings
svn-id: r20829
2006-02-23 17:51:27 +00:00
Eugene Sandulenko
c50da10571 Fix compiler error introduced by last commit.
svn-id: r20808
2006-02-21 16:16:56 +00:00
Eugene Sandulenko
6011d302c3 Fix crash on floppy version of gob2
svn-id: r20807
2006-02-21 16:15:07 +00:00
Sven Hesse
08a57f0837 More GOB2 changes (Mult::loadMult()) + correcting some mistakes I made
svn-id: r20806
2006-02-21 14:22:25 +00:00
Max Horn
8ac17430ac - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency
- added new Engine_XXX_findGameID / PLUGIN_findGameID function
- updated plugins code to take advantage of the new plugin API, to support
  obsolete gameids w/o showing them to the user

svn-id: r20752
2006-02-18 11:15:37 +00:00
Eugene Sandulenko
e13315928b Enable gob2 detection
svn-id: r20749
2006-02-18 01:04:58 +00:00
Eugene Sandulenko
a757cab416 Simplified use of namespaces
svn-id: r20748
2006-02-18 00:36:45 +00:00
Max Horn
81798556db - Removed the 'features' field from GameSettings
- Removed GF_DEFAULT_TO_1X_SCALER

svn-id: r20747
2006-02-18 00:12:36 +00:00
Max Horn
bf79947a5b Removed lots of unneeded #includes from gob.h, and moved GobGameSettings to gob.cpp -> reduced header dependencies -> faster recompile when one of those headers is modified
svn-id: r20740
2006-02-17 08:44:16 +00:00
Max Horn
7967e30c73 Added global toGameSettings() template function for convenience; simplified GameSettings usage in some engines
svn-id: r20739
2006-02-17 00:22:53 +00:00
Max Horn
a96760a2fd Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly
svn-id: r20738
2006-02-17 00:01:18 +00:00
Sven Hesse
fbefbfc160 Updating more opcodes for Gob2
svn-id: r20731
2006-02-16 20:25:59 +00:00
Max Horn
80cf2fa46f Reduced data duplication in module.mk files; added module.mk files for null and x11 backends; added engines/module.mk
svn-id: r20584
2006-02-12 00:16:31 +00:00
Max Horn
26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00