198 Commits

Author SHA1 Message Date
Max Horn
7335d348ba Moved common/scaler* to graphics/
svn-id: r20797
2006-02-20 20:29:02 +00:00
Max Horn
6160a17b30 Updated MD5 tables again, adding details to more HE game variants
svn-id: r20796
2006-02-20 17:01:30 +00:00
Max Horn
e389bcf497 Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
2006-02-20 16:51:30 +00:00
Max Horn
a6e5f6fd2c Added / corrected some comments, and moved ScummGameSettings to scumm.h
svn-id: r20794
2006-02-20 16:35:37 +00:00
Max Horn
6176252117 Use ptrdiff_t from stddef.h for our offsetof-clone (this should reduce warnings on e.g. the PS2, but may cause problems on systems that are missing this type/header. Please contact me if this causes problems on your port)
svn-id: r20793
2006-02-20 16:03:48 +00:00
Max Horn
7b28e4a4de Updated scumm-md5 table a bit more
svn-id: r20790
2006-02-20 14:48:49 +00:00
Max Horn
1bedb24dac Simplified puttrace entry in the (still unused) extra_versions table
svn-id: r20789
2006-02-20 14:48:32 +00:00
Max Horn
12b0ac3a72 Removing the GF_HE_985 from HE 99 games (I only was able to verify that this is correct for the demos, but am confident enough to risk this change even for the full german version)
svn-id: r20788
2006-02-20 14:44:44 +00:00
Max Horn
0712b468a3 Fix for bug #1428261 (Solaris x86 build fails: variable name collision)
svn-id: r20787
2006-02-20 14:18:30 +00:00
Max Horn
549eb83986 Workaround for bug #1308033 (FOA: skips single line of dialogue)
svn-id: r20785
2006-02-20 14:01:49 +00:00
Max Horn
78c44df439 More tweaks to the still unused extra_versions table
svn-id: r20783
2006-02-20 13:26:40 +00:00
Max Horn
011bcc04d2 Disable unchecked use of OSystem::setWindowCaption from SCUMM/HE scripts (this fixes crashes under Mac OS X with e.g. german puttrace)
svn-id: r20782
2006-02-20 13:24:19 +00:00
Paweł Kołodziejski
1fb19714e2 added experimental hook handle on 8,9 sub opcode music
svn-id: r20779
2006-02-19 23:25:27 +00:00
Max Horn
c175368230 Added more variant IDs for HE games
svn-id: r20778
2006-02-19 19:21:52 +00:00
Max Horn
bb0f2eec5d Specify variant IDs for some HE games in scumm-md5.txt/.h
svn-id: r20777
2006-02-19 19:05:31 +00:00
Max Horn
81ec4980a6 Updated the (still unused) extra_versions table a bit
svn-id: r20776
2006-02-19 19:04:22 +00:00
Max Horn
0c757abb72 - Added new extra_versions table -> work in progress and disabled for now.
- Refined information in scumm-md5.txt a bit
- Updated scumm-md5.h to reflect the changes in scumm-md5.txt
- Removed some unicode garbage from scumm.cpp

svn-id: r20774
2006-02-19 18:32:48 +00:00
Max Horn
85b9205f42 Fixed compiler warning
svn-id: r20773
2006-02-19 17:44:50 +00:00
Paul Gilbert
1cc03798d9 Cleaned up the main game loop, improved handling for changing rooms, and improved click handling to properly support areas that override standard click handling, such as when having a conversation
svn-id: r20769
2006-02-19 04:29:26 +00:00
Paul Gilbert
9496df6f1b Added basic support for conversations, as well as reworking the Hotspot class to allowing for non-hotspot animations like the floating talk icon during conversations
svn-id: r20768
2006-02-19 04:25:28 +00:00
Paul Gilbert
9a653960c7 Converted mouse and events classes to use new getReference style
svn-id: r20767
2006-02-19 04:22:00 +00:00
Paul Gilbert
cf99c2092d Updated memory set method call to new name
svn-id: r20766
2006-02-19 04:20:18 +00:00
Paul Gilbert
8de9189ffe Changed hotspot references to use updated hotspot methods
svn-id: r20765
2006-02-19 04:19:09 +00:00
Paul Gilbert
d0fe9fdd79 Added handling for conversation data, as well as moved storing cursor data into it
svn-id: r20764
2006-02-19 04:17:54 +00:00
Paul Gilbert
5d8d871df3 Added new resources for conversations, cleaned up existing class names, and expanded hotspot resources to add newly understood fields
svn-id: r20763
2006-02-19 04:15:33 +00:00
Paul Gilbert
d525af4685 Added display of talk dialogs during conversations
svn-id: r20762
2006-02-19 04:13:08 +00:00
Paul Gilbert
3d0ada9443 Implemented several more script engine methods
svn-id: r20761
2006-02-19 04:11:22 +00:00
Paul Gilbert
b55cf4b0ff Added new class for displaying conversation talk dialogs
svn-id: r20760
2006-02-19 04:08:41 +00:00
Paul Gilbert
7ce5441ad6 Added new definitions used by the conversation subsystem
svn-id: r20759
2006-02-19 04:07:11 +00:00
Paul Gilbert
91d6bd57d7 Changed subsystem object create methods whose constructors I've switched to the newer getReference access
svn-id: r20758
2006-02-19 04:05:45 +00:00
Paul Gilbert
f868a59940 Changed the menu subsystem to use getReference rather than being passed in the constructor
svn-id: r20757
2006-02-19 04:04:07 +00:00
Paul Gilbert
441d0a89cc Changed the changed memset method to setBytes, which I like better
svn-id: r20756
2006-02-19 04:02:01 +00:00
Max Horn
01fc7034b5 - Merged GameDetector::detectGame() into GameDetector::detectMain()
- Replaced GameSettings GameDetector::_game by a simple gameid string

svn-id: r20753
2006-02-18 12:50:48 +00:00
Max Horn
8ac17430ac - renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistency
- renamed Engine_XXX_gameList to Engine_XXX_gameList for consistency
- added new Engine_XXX_findGameID / PLUGIN_findGameID function
- updated plugins code to take advantage of the new plugin API, to support
  obsolete gameids w/o showing them to the user

svn-id: r20752
2006-02-18 11:15:37 +00:00
Eugene Sandulenko
e13315928b Enable gob2 detection
svn-id: r20749
2006-02-18 01:04:58 +00:00
Eugene Sandulenko
a757cab416 Simplified use of namespaces
svn-id: r20748
2006-02-18 00:36:45 +00:00
Max Horn
81798556db - Removed the 'features' field from GameSettings
- Removed GF_DEFAULT_TO_1X_SCALER

svn-id: r20747
2006-02-18 00:12:36 +00:00
Max Horn
d13950dab2 Fixed extra desc for a few MD5 table entries
svn-id: r20744
2006-02-17 15:51:20 +00:00
Max Horn
4ad0b867b3 Reduced header dependencies
svn-id: r20743
2006-02-17 15:37:25 +00:00
Torbjörn Andersson
147c17989a This file was obsoleted by the previous commit, but I didn't want to force SVN
to remove it. Removed it now instead.

svn-id: r20742
2006-02-17 15:15:29 +00:00
Torbjörn Andersson
002c587965 Removed includes from sword2.h so that (hopefully) there will eventually be
less dependencies.

svn-id: r20741
2006-02-17 15:07:36 +00:00
Max Horn
bf79947a5b Removed lots of unneeded #includes from gob.h, and moved GobGameSettings to gob.cpp -> reduced header dependencies -> faster recompile when one of those headers is modified
svn-id: r20740
2006-02-17 08:44:16 +00:00
Max Horn
7967e30c73 Added global toGameSettings() template function for convenience; simplified GameSettings usage in some engines
svn-id: r20739
2006-02-17 00:22:53 +00:00
Max Horn
a96760a2fd Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::initCommonGFX; added a TODO stating that it should eventually be removed completly
svn-id: r20738
2006-02-17 00:01:18 +00:00
Torbjörn Andersson
fde1da92f0 Whitespace fix.
svn-id: r20737
2006-02-16 23:43:51 +00:00
Max Horn
405733e044 - Fixed a bug that prevented you from overriding the scaler from the command
line for 640x480 games.
- Updated NEWS file a bit

svn-id: r20736
2006-02-16 23:24:23 +00:00
Travis Howell
c26af987c2 Fix overlay images not always been marked as compressed in the Feeble Files
svn-id: r20735
2006-02-16 22:49:26 +00:00
Travis Howell
5c98378e84 Cleanup drawing code for Feeble Files
svn-id: r20734
2006-02-16 22:35:43 +00:00
Paweł Kołodziejski
8b76033dc3 added more asserts into imuse digi code
svn-id: r20733
2006-02-16 21:50:14 +00:00
Sven Hesse
fbefbfc160 Updating more opcodes for Gob2
svn-id: r20731
2006-02-16 20:25:59 +00:00