Travis Howell
b23801d873
Amiga Zak McKracken sound update from tsuteiuQ
...
svn-id: r11498
2003-12-05 05:57:28 +00:00
Paweł Kołodziejski
1f9e408e2f
cleanup whitespaces
...
svn-id: r11217
2003-11-08 21:59:32 +00:00
Max Horn
768d4c3834
get rid of the copy method again, instead create the sound object on the fly in findSound(): this should avoid a compiler problem with gcc 2.95.2 (see bug #820641 ) and also reduce the number of unnecessary global objects for everybody
...
svn-id: r10705
2003-10-09 15:03:01 +00:00
Travis Howell
e3a72b5149
Add player_v2a - fix crash when playing two identical sounds, patch #820427
...
svn-id: r10690
2003-10-09 05:27:52 +00:00
Max Horn
ad293a5ab8
cleanup / doxygenification
...
svn-id: r10578
2003-10-03 23:34:06 +00:00
Max Horn
d7660a2662
introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
...
svn-id: r10571
2003-10-03 18:33:57 +00:00
Max Horn
3f55f2669d
renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
...
svn-id: r10549
2003-10-02 22:42:03 +00:00
Torbjörn Andersson
967253c2f7
Fix GCC warning.
...
svn-id: r10509
2003-09-30 17:03:36 +00:00
Max Horn
9b27f7307a
cleanup
...
svn-id: r10447
2003-09-27 23:11:25 +00:00
Max Horn
80a8bca2c1
cleanup
...
svn-id: r10445
2003-09-27 22:53:09 +00:00
Max Horn
ca95c17e64
merged in some more changes/improvements by _Q; cleanup
...
svn-id: r10444
2003-09-27 22:27:12 +00:00
Max Horn
32d85b4ae0
some cleanup / removed some code duplication (more should be done, but I don't have the time right now). Since I lack data files to test this, I'd be grateful if somebody could check whether I broke something
...
svn-id: r10435
2003-09-27 19:43:06 +00:00
Jonathan Gray
5f2d799fd2
updates from _Q
...
svn-id: r10421
2003-09-27 06:33:22 +00:00
Oliver Kiehl
c96c900546
fix gcc compile
...
svn-id: r10399
2003-09-24 12:57:37 +00:00
Travis Howell
4a62eb3e3b
More Amiga V2/V3 sound updates from _Q_:
...
1. A Player_MOD class, basically acts as a simplified mixer that mixes at 60Hz intervals (or whatever interval you specify), this gives smooth music playback in player_v3a
2. Some changes to player_v3a as a result of #1 , including reduced music volume
3. player_v2a, and the necessary additions to scummvm.cpp/scumm.h
svn-id: r10392
2003-09-24 06:56:30 +00:00