2740 Commits

Author SHA1 Message Date
Johannes Schickel
ec634ea07c Merge pull request #495 from somaen/docuFix
Doxygen-fixes
2014-08-30 14:14:31 +02:00
Einar Johan Trøan Sømåen
e34a8fe9eb GUI: Fix some Doxygen comments that seem wrong. 2014-08-29 03:28:59 +02:00
Ben Castricum
0d215badf7 GUI: change FullScreen into fullscreen
This makes it consistant with other references to fullscreen.
2014-08-28 20:46:30 +02:00
Ben Castricum
9d885bce22 GUI: s/savegame/saved game/
Makes it consistant throughout the GUI
2014-08-22 07:11:03 +02:00
Ben Castricum
500af48ef7 GUI: Fix description of game specific extraPath 2014-08-22 06:40:15 +02:00
Thierry Crozat
61b44c18fe I18N: Update translations from source code 2014-08-16 12:50:41 +01:00
Ben Castricum
57d7ec9105 GUI: Fix spelling of FluidSynth: s/Fluidsynth/FluidSynth/ 2014-08-16 12:45:10 +01:00
Ben Castricum
8586271f9a GUI: Fix typo in audio sample rates: s/11kHz/11 kHz/ 2014-08-16 12:44:51 +01:00
uruk
2f6b686c2e CREDITS: Add credits for CGE2. 2014-08-12 11:01:20 +02:00
Sven Hesse
1bbee909fa CREDITS: Add Haiku port maintained by Luc Schrijvers
Quoth Luc Schrijvers (Begasus) on scummvm-devel:
"Haiku is stepping up and there is a recipe (script to build
scummvm) in the haikuporters git repo [...] I'll still do a
full build and make it available for download that could be
upped on your download page when ready"
2014-07-11 15:46:25 +02:00
Sven Hesse
f54a3304f2 CREDITS: Retire BeOS porter Stefan Parviainen
Quoth Luc Schrijvers (Begasus) on scummvm-devel:
"BeOS isn't maintained anymore (latest version still working
on BeOS was something like 1.0."
2014-07-11 15:40:16 +02:00
Einar Johan Trøan Sømåen
c528af49eb I18N: Fix "go up" and "misc" in the Norwegian (bokmål/nynorsk) translation. 2014-07-11 00:18:59 +02:00
Thierry Crozat
b30e8e5f53 GUI: Treat bundles as directories in the OS X file browser
This allows selecting an app bundle when adding a game, which is
what is expected for the LucasArts Steam mac games.
2014-07-10 22:54:50 +01:00
Thierry Crozat
a40ea1ec0e I18N: Regenerate translations data file 2014-07-09 20:35:57 +01:00
Thierry Crozat
23f58229e9 I18N: Update Italian translation (from patch #1608) 2014-07-06 18:08:02 +01:00
Thierry Crozat
b84d48abca I18N: Update French translation 2014-07-05 13:56:47 +01:00
Thierry Crozat
886d48b843 I18N: Regenerate the translations data file 2014-07-02 22:06:27 +01:00
Eugene Sandulenko
7617461165 I18N: update translations.dat 2014-07-01 02:41:44 +03:00
Johannes Schickel
2d9d23adde GUI: Reduce spacing in save/load chooser in the classic theme.
This fixes bug #6658 "GUI: Save/Load grid view needs tuning for classic theme, 640x400 pixels" for me.
2014-06-22 17:43:06 +02:00
Sven Hesse
9d97e61e4d CREDITS: Update to add Fedor to Symbian 2014-06-19 13:47:05 +02:00
Johannes Schickel
5b03ba04d7 GRAPHICS: Allow client code to specify TTF render mode.
This allows clients to use the default FreeType2 render mode instead of light.
We really only use light as default because that's what looks best with the
font we use in our GUI right now (which is the same reason why formerly light
was always used in non-monochrome mode).
2014-06-09 01:04:47 +02:00
Johannes Schickel
10c5547de3 GUI: Allow any cased version of 'all' to toggle all debug flags.
This makes it consistent with our matching rules when enabling other debug
flags.
2014-06-05 16:40:42 +02:00
Johannes Schickel
450924a0c7 Merge pull request #465 from digitall/debugRework
Add "all" option for debug flags to GUI::Debugger base class.
2014-06-05 16:27:44 +02:00
Johannes Schickel
dc4b9b8bc1 GUI: Recreate default theme. 2014-06-05 03:36:40 +02:00
Johannes Schickel
eac2f789fe GUI: Use sorted file list in scummtheme.py.
This will (hopefully) reduce the amount of changes when recreating the themes
because the order in which files will be processed is the same unless the
sorting differs on systems...
2014-06-05 03:33:22 +02:00
D G Turner
1e6fe10e3d COMMON: Add "all" option to debugflag controls in GUI Debugger. 2014-06-05 02:18:58 +01:00
Sven Hesse
6908c1ee42 CREDITS: Update for Voyeur- and MADS-changes 2014-05-28 23:18:17 +02:00
Johannes Schickel
8b7672b64c ALL: Introduce typesafe Debugger::registerVar functions.
This also adds a FIXME to SCI which registered an enum type as int...
2014-05-27 02:04:08 +02:00
Johannes Schickel
75a78c89fa GUI: Don't endorse function naming against our guidelines in docu. 2014-05-27 02:04:08 +02:00
Johannes Schickel
30d64edac4 ALL: Make Debugger command function names conform to our guidelines. 2014-05-27 02:04:08 +02:00
Johannes Schickel
07c9fea9cb GUI: Slight naming cleanup in Debugger. 2014-05-27 02:04:08 +02:00
Johannes Schickel
ae4ffe01f0 ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd. 2014-05-27 02:04:08 +02:00
Johannes Schickel
0adca2c579 ALL: Rename Debugger::DVar_Register to Debugger::registerVar. 2014-05-27 02:04:07 +02:00
Johannes Schickel
daa8d57a86 ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. 2014-05-27 02:04:07 +02:00
Willem Jan Palenstijn
6cf5cb939b GUI: Fix compilation
This adds a missing header in the case #ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER
2014-05-25 12:29:13 +02:00
D G Turner
fbb923daee GUI: Add usage for "debuglevel" command output in Debugger base class. 2014-05-15 01:35:48 +01:00
D G Turner
bac58f3e18 GUI: Clarify "debuglevel" command output in Debugger base class.
This should make it clear that -1 is used for disable.
2014-05-13 19:39:47 +01:00
D G Turner
c81d0b680e GUI: Minor further fixes to "debuglevel" command in Debugger base class. 2014-05-12 00:56:20 +01:00
D G Turner
bc7af1de19 GUI: Add "debuglevel" command to Debugger base class.
This allows the debug level to be changed at runtime from the debug
console.
2014-05-10 17:12:14 +01:00
Zerophase
5c12e09ed1 GUI: Tab cycling handles multiple themes.
First visible tab moves up when a theme's width cannot fit another tab.
2014-04-06 19:58:56 -05:00
Zerophase
5df3c14eba GUI: Fix tab cycling when total tabs increase.
Tab cycling ignores tab width, and slides correctly for larger tab counts.
2014-04-01 07:28:57 -05:00
Zerophase
80d34a8a7c GUI: Add Tab cycling to TabWidget
Tab and Shift-Tab can now cycle between each Tab of the Edit Game menu.
2014-04-01 07:28:48 -05:00
Thierry Crozat
3f88d60ad9 I18N: Update translation data file 2014-03-09 21:52:31 +00:00
Matthew Hoops
740b6e8fbd IMAGE: Move all ImageDecoders to image/ 2014-02-28 00:27:28 -05:00
Johannes Schickel
f5dfe6725a GUI: Make GPL headers consistent in themselves. 2014-02-18 02:39:35 +01:00
uruk
f6c14408a3 AVALANCHE: Repair rest of the credits. 2014-01-15 16:23:02 +01:00
Marcus Comstedt
9957965257 GUI: Fix menu layout for low-res classic theme
Since clipping is now in place for strings, having text widgets which
are 4 pixels high will no longer work.  Remade the layout to set better
heights, and remove some spacing instead.
2014-01-11 17:48:34 +01:00
Willem Jan Palenstijn
5686d606f0 BUILD: Support libedit readline wrapper
This is used in Mac OS X. Thanks to waltervn for pointing this out and
testing.
2014-01-02 01:04:24 +01:00
Eugene Sandulenko
ae6efb09b7 JANITORIAL: Update copyright year 2014-01-01 12:44:08 +02:00
Johannes Schickel
fe7f28bf6c GUI: Do not draw text outside edit rect in EditableWidget. 2013-11-24 01:15:27 +01:00