Commit Graph

14 Commits

Author SHA1 Message Date
Colin Snover
d07e9a0cf1 FULLPIPE: Fix memory leaks and ownership problems with Behavior objects 2017-11-18 22:35:12 +01:00
Eugene Sandulenko
f68ef3ce28 FULLPIPE: Renames in Behavior code 2016-07-22 22:33:34 +03:00
Johannes Schickel
387fe8c141 FULLPIPE: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Eugene Sandulenko
65512ffd97 FULLPIPE: Implement scene06_initMumsy() 2013-12-16 22:28:12 +02:00
Eugene Sandulenko
6a2ee82699 FULLPIPE: Implement sceneHandler04_sub1() 2013-11-23 21:01:15 -05:00
Eugene Sandulenko
6c7c8215e3 FULLPIPE: Started implementing scene 3 2013-11-04 00:30:00 +02:00
Eugene Sandulenko
918d2f175a FULLPIPE: CGameVar -> GameVar 2013-09-18 19:39:54 +04:00
Eugene Sandulenko
9f52e9f650 FULLPIPE: More work on behaviors. Animations start to (buggy) work. 2013-09-06 14:51:14 +03:00
Eugene Sandulenko
fce8c0f595 FULLPIPE: Implement BehaviorEntry 2013-09-06 14:51:14 +03:00
Eugene Sandulenko
682eb87af6 FULLPIPE: Implement BehaviorInfo::initObjectBehavior() 2013-09-06 14:51:14 +03:00
Eugene Sandulenko
db290e9b0c FULLPIPE: Implement BehaviorManager::initBehavior() 2013-09-06 14:51:14 +03:00
Eugene Sandulenko
3cacf6486d FULLPIPE: Implement BehaviorManager::updateBehaviors() 2013-09-06 14:51:14 +03:00
Eugene Sandulenko
cee12678dc FULLPIPE: Implement sceneHandler01() 2013-09-06 14:51:12 +03:00
Eugene Sandulenko
f54055d1ee FULLPIPE: Finished stubbing SceneSwitcher. Added Behavior Manager 2013-09-06 14:51:05 +03:00