Commit Graph

464 Commits

Author SHA1 Message Date
Max Horn
a9f62e7551 Playstation -> PlayStation
svn-id: r25003
2007-01-05 11:27:58 +00:00
Max Horn
86dd05870c Some more README tweaks and yet another TODO
svn-id: r24996
2007-01-04 17:33:09 +00:00
Max Horn
dd2260557e Using SCUMMVM_SAVEPATH hasn't been recommend for a long time now (essentially since we added support for a config file), so let's deprecate it by removing it from the README (we can still support it, just no need to advertise it)
svn-id: r24995
2007-01-04 17:14:06 +00:00
Max Horn
9d821cb05e Some more tweaks
svn-id: r24994
2007-01-04 17:12:40 +00:00
Max Horn
9defd81ffa Various correction, enhancements, tweaks and other modifications of the README (note the added TODOs, which must be resolved before the next release)
svn-id: r24993
2007-01-04 17:01:10 +00:00
Torbjörn Andersson
6496482de5 Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.)
svn-id: r24970
2007-01-03 07:36:44 +00:00
Sven Hesse
2846a9ba55 Added Gob2 to the supported games + blurb about the CD versions speech/music volume identity
svn-id: r24904
2006-12-20 16:00:15 +00:00
Travis Howell
c51d89061f Add Simon the Sorcerer's Puzzle Pack to documentation
svn-id: r24902
2006-12-20 12:21:48 +00:00
Travis Howell
4ca90ab148 Update known issues
svn-id: r24862
2006-12-17 10:35:32 +00:00
Max Horn
8a32720213 Patch #1296058: Showing the original save/load dialog (see also RFE #832460)
svn-id: r24832
2006-12-10 14:28:37 +00:00
Torbjörn Andersson
6c16402744 Broken Sword 2 does not need cd.bin, and startup.inf is optional. (In fact,
there have been reports that the BS1/BS2 double pack ships with the wrong
startup.inf, but let's not confuse the readers with that little tidbit.)

svn-id: r24489
2006-10-24 16:03:05 +00:00
Max Horn
70b0656d89 Test commit 4
svn-id: r23540
2006-07-20 18:08:48 +00:00
Max Horn
c3bd80ef81 Test commit 3
svn-id: r23539
2006-07-20 17:59:13 +00:00
Max Horn
efd9b1c3dd Test commit 2
svn-id: r23537
2006-07-19 17:09:26 +00:00
Max Horn
317d1a1831 Test commit
svn-id: r23536
2006-07-19 17:07:00 +00:00
Travis Howell
c179895316 There are no known releases of indy3ega/monkeyega that require this bypass
svn-id: r23502
2006-07-15 04:31:17 +00:00
Max Horn
9a955180a4 * Renamed config.mak to config.mk
* Renamed common.rules to rules.mk
* Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it)

svn-id: r23275
2006-06-24 08:48:11 +00:00
Travis Howell
21ce238473 Big Thinkers First Grade is supported now
svn-id: r23272
2006-06-24 03:25:52 +00:00
Joachim Eberhard
150d9027f6 Correct line to 80 chars
svn-id: r23231
2006-06-21 14:16:22 +00:00
Travis Howell
c5f3b8060a Typo
svn-id: r23224
2006-06-21 13:22:09 +00:00
Travis Howell
3ae7df09da Update docs for FF
svn-id: r23223
2006-06-21 13:19:07 +00:00
Travis Howell
fb21a06416 Add back auto detection of Macintosh platform for HE games
svn-id: r23221
2006-06-21 12:34:13 +00:00
Joachim Eberhard
7e2227927c HOORAY!!!!! My first commit message! :D Added note about the need of setting platform to Macintosh for HE Mac games.
svn-id: r23185
2006-06-19 22:18:21 +00:00
Travis Howell
a1b2432f5c Add Blue's Clues games
svn-id: r23165
2006-06-18 07:44:03 +00:00
Torbjörn Andersson
42d093cd16 Added --themepath option, and documented (very briefly) the --gui-theme option.
svn-id: r23108
2006-06-14 19:32:26 +00:00
Torbjörn Andersson
64c1e0dd9c Removed documentation of "read_only" option. It was an idea that was rejected
years ago, and I'm not sure how it made it into the documentation. I guess no
one ever reads that section. :-)

svn-id: r22995
2006-06-09 19:38:48 +00:00
Eugene Sandulenko
dccc0831cc More typo fixes from Joachim
svn-id: r22962
2006-06-06 22:41:09 +00:00
Eugene Sandulenko
39030844ff Mention 'us' language
svn-id: r22960
2006-06-06 22:09:35 +00:00
Eugene Sandulenko
5e2178833e More fixes/reordering from Joachim
svn-id: r22932
2006-06-05 14:18:28 +00:00
Eugene Sandulenko
a8c1dbb50b Another consistency fix from Joachim
svn-id: r22921
2006-06-04 20:20:00 +00:00
Eugene Sandulenko
30f500272d More nitpick changes from Joachim. TeX files are still waiting a major sync.
svn-id: r22920
2006-06-04 20:08:06 +00:00
Torbjörn Andersson
53b652b008 Added some notes about The Feeble Files. More are probably needed. (The section
about Multi-CD games, for one thing.)

svn-id: r22806
2006-05-31 19:34:26 +00:00
Eugene Sandulenko
e2caac9143 Better wording
svn-id: r22764
2006-05-30 02:20:22 +00:00
Travis Howell
ce33cfd938 Big Thinker 1st Grade isn't supported yet
svn-id: r22762
2006-05-30 01:23:28 +00:00
Eugene Sandulenko
eeddd3700e Big update from Joachim. Game title fixes, spelling fixes, rewording,
chapters rearrangements, long line splitting, etc.

svn-id: r22761
2006-05-30 01:07:08 +00:00
Torbjörn Andersson
b17f0e8b6d The Kyra settings are now stored in the config file instead of the savegames.
The settings in older savegames are ignored.

svn-id: r22705
2006-05-28 09:21:32 +00:00
Eugene Sandulenko
14ec3f45fa - Heavily modified patch #1214784: "Disable overlay scaling"
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes
  is applied as is. It lacks resolution switch on-the-fly.
- GUI widgets are repositioned on the fly and use most space, even aspect
  ratio corrected screen is used without scaling
- Heavy tesing is required, but works for me in all cases except for bug
  #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more
  work.
- I probavly broke some backend or two

svn-id: r22505
2006-05-17 23:52:45 +00:00
Travis Howell
8ff4409f49 Add keyboard shortcuts for FF
svn-id: r22338
2006-05-04 12:53:10 +00:00
Travis Howell
40731871fe Update Simon engine settings
svn-id: r22321
2006-05-04 02:28:19 +00:00
Travis Howell
94ea76c519 Use consistent game order
svn-id: r22287
2006-05-02 23:38:36 +00:00
Travis Howell
2fcecbfada Add The Feeble Files
svn-id: r22285
2006-05-02 23:28:07 +00:00
Max Horn
0d67640a58 Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements.
svn-id: r22110
2006-04-23 17:33:16 +00:00
Travis Howell
e6f106c1f3 Update the known issues section
svn-id: r21357
2006-03-18 11:10:16 +00:00
Travis Howell
9cc962e9f1 Document the autosave_period config file setting
svn-id: r21356
2006-03-18 10:56:52 +00:00
Travis Howell
fbcecb98a1 Add 3DO platform for HE games
svn-id: r20714
2006-02-16 05:01:06 +00:00
Travis Howell
e259f526ae Update documentation to list SVN now, instead of CVS.
svn-id: r20710
2006-02-15 23:23:54 +00:00
Travis Howell
d96713a857 Correct case of SPY Fox game titles
svn-id: r20687
2006-02-14 06:57:42 +00:00
Eugene Sandulenko
3915d4adb3 Fix typo spotted by Joachim
svn-id: r20403
2006-02-05 15:03:05 +00:00
Travis Howell
484f6d1ad9 Add German version of Maniac NES.
svn-id: r20378
2006-02-04 22:27:52 +00:00
Travis Howell
64ec8a95cf Move to supported games.
svn-id: r20348
2006-02-02 12:27:05 +00:00
Travis Howell
855d86ddcf Add parts of patch #1416145 - README: various fixes
svn-id: r20214
2006-01-27 10:01:07 +00:00
Oystein Eftevaag
64dc913596 Edited the Kyrandia section of the README, as the save and load part
of the GUI is now implemented.

svn-id: r20211
2006-01-27 08:26:15 +00:00
Max Horn
6da4489142 Removed version from docs
svn-id: r20188
2006-01-26 10:09:39 +00:00
Max Horn
7fddfa20c6 New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in version 1.2.3CVS)
svn-id: r20165
2006-01-25 20:53:25 +00:00
Joost Peters
e62e45d2ac BASS doesn't have quickload & quicksave hotkeys
svn-id: r20128
2006-01-22 00:25:37 +00:00
Travis Howell
207841e226 Add new platforms.
Sync. more changes.

svn-id: r20126
2006-01-21 23:59:04 +00:00
Max Horn
2d92b0eb93 More doc tweaks
svn-id: r20119
2006-01-21 13:19:56 +00:00
Travis Howell
a0ef746de0 Remove out dated comment, we support many platforms now.
svn-id: r20106
2006-01-20 00:40:55 +00:00
Travis Howell
89ecf72e51 Update Kyrandia game title.
svn-id: r20103
2006-01-20 00:13:22 +00:00
Travis Howell
3ff6cc8dd9 Make game titles consistent
svn-id: r20093
2006-01-19 22:57:13 +00:00
Travis Howell
d6a5c39e3d Add full game titles.
svn-id: r20083
2006-01-18 14:06:20 +00:00
Torbjörn Andersson
a61e62db95 Lowered FluidSynth's default gain, and added config file and command-line
options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and
is probably measured in decibel, but to keep things simple, ScummVM uses
settings from 0 through 1000 instead. (Though currently there's no guard
against invalid settings.)

This is a slightly revised version of the non-GUI part of patch #1336171.

svn-id: r20030
2006-01-14 20:05:56 +00:00
Max Horn
d8d6da1ff0 Doc update: Added coremidi driver; removed obsolete amidi driver; updated & corrected the platforms list
svn-id: r20029
2006-01-14 17:28:20 +00:00
Oystein Eftevaag
feaa67ca16 Added entries for Kyrandia to the docs.
svn-id: r19954
2006-01-08 21:17:58 +00:00
Travis Howell
6ce9a73d65 Match original game titles and make game titles consistent.
svn-id: r19892
2006-01-02 23:49:40 +00:00
Travis Howell
5afaad7869 Minor changes.
svn-id: r19868
2005-12-31 00:16:17 +00:00
Travis Howell
73e9a87e96 Correct Spy Fox game's titles.
svn-id: r19850
2005-12-30 02:59:56 +00:00
Travis Howell
a69fe434b9 Remove old targets too.
svn-id: r19652
2005-11-18 22:56:13 +00:00
Travis Howell
210a520554 Simon 1 and Simon 2 are auto detected now.
svn-id: r19651
2005-11-18 22:50:22 +00:00
Travis Howell
1c2451b472 Mention Polish Simon2.
svn-id: r19650
2005-11-18 22:49:04 +00:00
Max Horn
6b768e5c5c Fix typo
svn-id: r19648
2005-11-18 22:35:52 +00:00
Eugene Sandulenko
d493ca602b Fix typo.
svn-id: r19530
2005-11-09 09:46:57 +00:00
Jonathan Gray
7f691c3ca2 Limit to 80 char width again, kill a few spaces at EOL.
svn-id: r19410
2005-11-03 11:32:19 +00:00
Johannes Schickel
e9e4b886aa Fixed formating with sword2
svn-id: r19373
2005-10-30 16:32:21 +00:00
Max Horn
654c2049d0 Updated/fixed more version strings in HEAD
svn-id: r19364
2005-10-29 18:45:48 +00:00
Max Horn
ae6fb05c8f Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more consistent with other numerically numbered games (and also internally consistent). Work in progress.
svn-id: r19249
2005-10-23 10:03:28 +00:00
Eugene Sandulenko
be8cd9e69a talkspeed and copy-protection aren't SCUMM-specific anymore SAGA uses them
too.

svn-id: r19154
2005-10-18 19:05:22 +00:00
Eugene Sandulenko
f3c387f328 Bump version to 0.9.0CVS. Woo hoo!
svn-id: r19133
2005-10-17 13:42:36 +00:00
Travis Howell
a200be4bbf Update supported HE titles.
svn-id: r19130
2005-10-17 13:02:51 +00:00
Eugene Sandulenko
ee4cbcb98d Fix bug #1326833 "ITE: Missing copy protection". Though it is disabled
by default by kind permission from Wyrmkeep Entertainment Co.

svn-id: r19125
2005-10-17 03:28:21 +00:00
Eugene Sandulenko
00632bf822 Improve documentation on MM NES after additional user feedback.
svn-id: r18892
2005-09-28 14:15:49 +00:00
Torbjörn Andersson
71a1bb190a Very slight re-wording.
svn-id: r18787
2005-09-08 06:23:36 +00:00
Eugene Sandulenko
677561ab85 Add description on how to handle MM NES and C64 games.
svn-id: r18783
2005-09-07 15:55:11 +00:00
Travis Howell
771373bfb9 Update unsupported versions
svn-id: r18617
2005-08-05 01:08:00 +00:00
Travis Howell
5fb85d659c Update HE games
svn-id: r18615
2005-08-04 12:58:09 +00:00
Eugene Sandulenko
435f077c76 Old Mac OS9 ITE is supported now.
svn-id: r18614
2005-08-04 12:30:05 +00:00
Joost Peters
9408ce9b3f Some spelling and grammar improvements (I hope - I'm no linguist!)
svn-id: r18587
2005-07-28 14:23:39 +00:00
Eugene Sandulenko
502ae03b6a o Update documentation on ITE and Gob1.
o Fix line endings in 07_06.tex

svn-id: r18586
2005-07-28 13:52:46 +00:00
Jonathan Gray
bf304539fe Document c64 as being a valid --platform= option.
svn-id: r18413
2005-06-19 23:02:38 +00:00
Travis Howell
b3197a803b Correct no scaling option.
svn-id: r18317
2005-06-03 11:11:49 +00:00
Max Horn
52bbc86797 Patch #1181544 (AmigaOS 4 changes)
svn-id: r18011
2005-05-09 21:21:21 +00:00
Max Horn
8fddaada1d Simplified debuglevel handling:
- it's only honored in the global level of the config file
 - all checks for it go through gDebugLevel now, which is made global
 - the '-d' switch is handled in a slightly saner and consistent way
 - removed 'debuglevel' from the config format documentation; we do
   not want to encourage the avarage user to use it

svn-id: r17769
2005-04-23 13:52:27 +00:00
Torbjörn Andersson
c60678ed86 Since the latest change once again makes this a proper sentence, I've
reverted my previous change. This patch also replaces some tabs with
spaces.

svn-id: r17587
2005-04-13 14:06:17 +00:00
Eugene Sandulenko
c908f80891 Patch #1182233 "Updated README Native Midi Documentation"
svn-id: r17586
2005-04-13 13:44:31 +00:00
Eugene Sandulenko
a223723b4b Mention NES platform in documentation. Just forgot it last time
svn-id: r17574
2005-04-13 00:52:54 +00:00
Torbjörn Andersson
13dc149ded Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.

svn-id: r17512
2005-04-10 14:33:44 +00:00
Travis Howell
77071ad956 Update
svn-id: r17083
2005-03-12 00:52:53 +00:00
Eugene Sandulenko
3cf691e9f9 Add --force-1x-overlay command line option as discussed in bugreport
#1160454 "ALL: Failed assertion when using 1x scaler"

svn-id: r17067
2005-03-10 16:29:08 +00:00
Travis Howell
07aa92063a Add Amiga renderer mode for EGA games.
svn-id: r17019
2005-03-07 00:39:48 +00:00
Eugene Sandulenko
c90a3b38cf Forgot to commit. HercAmber/HercGreen documentation
svn-id: r16984
2005-03-03 10:10:23 +00:00