Max Horn
|
fa97d4ad89
|
Removing walkthrough stuff again (talked to aquadran about this, he had no objections)
svn-id: r15849
|
2004-11-20 23:49:11 +00:00 |
|
Paweł Kołodziejski
|
20e9cf6f20
|
added walkthrough
svn-id: r15835
|
2004-11-19 19:50:22 +00:00 |
|
Max Horn
|
cb052da949
|
Use custom font for the console -> more information visible, helps when using e.g. the 'actors' command
svn-id: r14627
|
2004-08-15 14:39:35 +00:00 |
|
Max Horn
|
a9789acfc6
|
Moved Surface/Font code into new 'graphics' module
svn-id: r13357
|
2004-03-21 21:20:25 +00:00 |
|
Max Horn
|
a0bde7a732
|
Revamped the font code: now it's very easy to switch between the 'original' SCUMM font and any new font... or to have multiple different fonts (like, one for 320x240 and and one for 640x480); furthermore, font rendering can now be done w/o using NewGui
svn-id: r13243
|
2004-03-13 13:03:25 +00:00 |
|
Max Horn
|
da76ac5890
|
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
svn-id: r12680
|
2004-01-30 21:54:28 +00:00 |
|
Max Horn
|
b8c0fbf06e
|
new font code (currently disabled by default), which allows using 'arbitrary' BDF fonts (via convbdf)
svn-id: r11350
|
2003-11-19 23:46:39 +00:00 |
|
Max Horn
|
af19319a24
|
added initial TabWidget stub (if you want to try it, I added some testing code to launcher.cpp which you just have to un-#if). This is not yet finished, obviously, but enough to 'get the idea', I hope
svn-id: r11062
|
2003-11-02 19:11:03 +00:00 |
|
Max Horn
|
231cb16b5b
|
some tweaks to the build system (work toward plugin support)
svn-id: r10279
|
2003-09-17 21:53:13 +00:00 |
|
Max Horn
|
bda0a18eee
|
made about dialog global (so that it can be used from the launcher and from sky/simon; also added our copyright to it
svn-id: r9122
|
2003-07-22 16:05:51 +00:00 |
|
Max Horn
|
b9b8045e1f
|
moved the console code to gui/console.cpp; make it actually printout something. Note that this is WORK IN PROGRESS! I know it is incomplete, no need to tell me that
svn-id: r5952
|
2002-12-14 14:31:44 +00:00 |
|
Max Horn
|
2af8f20344
|
added a dummy global options dialog; PopUpWidget tweaks
svn-id: r5919
|
2002-12-12 23:22:48 +00:00 |
|
Max Horn
|
57d8bb978f
|
added PopUpWidget; hacked it into the edit game dialog just to show how to use it; note: this is NOT finished by any means, the look will change, the code will change, this is just an early preview :-)
svn-id: r5914
|
2002-12-12 12:07:46 +00:00 |
|
Max Horn
|
dec234c6a5
|
factored out ChooserDialog into it's own header/source file, and made the title adjustable; added a dummy file for EditFieldWidget (not implemented yet); some other cleanup
svn-id: r5658
|
2002-11-21 12:48:50 +00:00 |
|
Max Horn
|
69bceafc6e
|
revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM
svn-id: r5653
|
2002-11-21 04:08:37 +00:00 |
|