Travis Howell
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55549cd3b2
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Split simon.cpp more for PalmOS port.
svn-id: r16078
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2004-12-16 12:49:25 +00:00 |
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Max Horn
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da76ac5890
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Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
svn-id: r12680
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2004-01-30 21:54:28 +00:00 |
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Oliver Kiehl
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832155b8cf
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add in-game debugger
svn-id: r12634
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2004-01-27 16:28:39 +00:00 |
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Max Horn
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a15fdcea21
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plugin work: right now, only with build rules for OS X. Once I can get it to work here, I'll add more build rules. Work in progress, a lot ain't work, but the plugin stuff is disabled by default, so no harm should arise
svn-id: r10292
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2003-09-18 13:03:56 +00:00 |
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Max Horn
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231cb16b5b
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some tweaks to the build system (work toward plugin support)
svn-id: r10279
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2003-09-17 21:53:13 +00:00 |
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Travis Howell
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8d7fe6febc
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Split charset functions into separate file
svn-id: r7932
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2003-05-25 11:02:39 +00:00 |
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Jamieson Christian
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64e66a4500
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Added new Simon module
svn-id: r7928
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2003-05-25 03:28:10 +00:00 |
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Oliver Kiehl
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613423037f
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renamed simonsound
svn-id: r5755
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2002-11-29 22:13:20 +00:00 |
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Oliver Kiehl
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9098225910
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split simon sound
svn-id: r5706
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2002-11-24 12:53:01 +00:00 |
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Max Horn
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69bceafc6e
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revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM
svn-id: r5653
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2002-11-21 04:08:37 +00:00 |
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