Commit Graph

10 Commits

Author SHA1 Message Date
Travis Howell
55549cd3b2 Split simon.cpp more for PalmOS port.
svn-id: r16078
2004-12-16 12:49:25 +00:00
Max Horn
da76ac5890 Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
svn-id: r12680
2004-01-30 21:54:28 +00:00
Oliver Kiehl
832155b8cf add in-game debugger
svn-id: r12634
2004-01-27 16:28:39 +00:00
Max Horn
a15fdcea21 plugin work: right now, only with build rules for OS X. Once I can get it to work here, I'll add more build rules. Work in progress, a lot ain't work, but the plugin stuff is disabled by default, so no harm should arise
svn-id: r10292
2003-09-18 13:03:56 +00:00
Max Horn
231cb16b5b some tweaks to the build system (work toward plugin support)
svn-id: r10279
2003-09-17 21:53:13 +00:00
Travis Howell
8d7fe6febc Split charset functions into separate file
svn-id: r7932
2003-05-25 11:02:39 +00:00
Jamieson Christian
64e66a4500 Added new Simon module
svn-id: r7928
2003-05-25 03:28:10 +00:00
Oliver Kiehl
613423037f renamed simonsound
svn-id: r5755
2002-11-29 22:13:20 +00:00
Oliver Kiehl
9098225910 split simon sound
svn-id: r5706
2002-11-24 12:53:01 +00:00
Max Horn
69bceafc6e revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM
svn-id: r5653
2002-11-21 04:08:37 +00:00