Torbjörn Andersson
fbe311ce6c
Some more Operation Stealth changes. Mostly stubs.
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svn-id: r21699
2006-04-08 19:26:15 +00:00
Torbjörn Andersson
986dce3a7d
Split the opcodes into individual functions. This could easily cause
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regressions, but hopefully not too many. While doing this, I noticed I had
gotten at least one of the stubs I added recently wrong. That's hopefully
fixed now.
svn-id: r21693
2006-04-08 13:20:40 +00:00
Gregory Montoir
0364eeed5c
cleanup (endianess fixes, fixed partBufferStruct structure)
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svn-id: r20881
2006-02-25 18:16:40 +00:00
Max Horn
5ea3b8f9cd
- avoid using typedef for structs (it is just not necessary in C++)
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- added a const/static here and there
- started to reduce header dependencies
svn-id: r20856
2006-02-25 00:46:56 +00:00
Max Horn
2fc23c85da
Moved cine engine into namespace Cine
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svn-id: r20851
2006-02-25 00:26:14 +00:00
Paweł Kołodziejski
6b50204eea
formating code
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svn-id: r20836
2006-02-23 19:28:36 +00:00
Travis Howell
3fe8c971f2
Cleanup to remove duplicate type defines
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svn-id: r20821
2006-02-23 09:12:21 +00:00
Eugene Sandulenko
71c170bb13
Initial version of Cinematique engine evo 1.
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svn-id: r20813
2006-02-22 22:40:53 +00:00