Matthew Hoops
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e532af9318
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PEGASUS: Add and hookup the InputHandler class
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2011-09-08 23:04:28 -04:00 |
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Matthew Hoops
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e56546a83d
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PEGASUS: Implement two of the base input classes
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2011-09-06 20:59:06 -04:00 |
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Matthew Hoops
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cbcae58caf
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PEGASUS: Properly handle regions in hotspots
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2011-09-06 16:06:53 -04:00 |
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Matthew Hoops
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593aec681d
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PEGASUS: Restructure remaining MMShell code into the base code
MMTimeValue has been removed, as Common::Timestamp will just be used instead
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2011-09-05 16:46:39 -04:00 |
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Matthew Hoops
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dbb538dd04
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PEGASUS: Cleanup and hookup the notification code
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2011-09-05 16:18:04 -04:00 |
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Matthew Hoops
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fe99e95319
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PEGASUS: Stub off spot sound code
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2011-09-05 15:47:19 -04:00 |
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Matthew Hoops
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4f8cf1ea4b
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PEGASUS: Implement very basic hotspot loading
Need to get more complex regions loaded, though... will be a major problem
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2011-09-04 20:22:00 -04:00 |
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Matthew Hoops
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e642906cdd
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PEGASUS: Begin restructuring the game state classes
The entire game state should now be functional
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2011-09-02 00:27:13 -04:00 |
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Matthew Hoops
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3239002dae
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PEGASUS: Implement some more neighborhood code
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2011-09-01 12:54:00 -04:00 |
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Matthew Hoops
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8263f5a7b5
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PEGASUS: Implement basic neighborhood resource parsing
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2011-09-01 11:44:20 -04:00 |
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