Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Eugene Sandulenko
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80eb248a0e
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Get rid of _opt. Cleanup.
svn-id: r25549
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2007-02-13 15:27:36 +00:00 |
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Eugene Sandulenko
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d3b0ff8ade
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Reduce dependency from common/advancedDetector.h
svn-id: r25156
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2007-01-21 20:24:38 +00:00 |
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Paweł Kołodziejski
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b47eb95316
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Formating names in source code
svn-id: r25101
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2007-01-16 12:40:51 +00:00 |
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David Symonds
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90abeb5ae5
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Be more flexible w.r.t. interpreter version being emulated.
svn-id: r25086
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2007-01-14 23:23:44 +00:00 |
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Max Horn
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29f59fc468
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Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanup
svn-id: r25047
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2007-01-07 18:02:54 +00:00 |
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Stuart George
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b9cd2ae97f
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Added some extra game versions, KQ2, KQ3, KQ4, Groza, DDP
svn-id: r24908
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2006-12-20 23:59:09 +00:00 |
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Stuart George
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374f87d7cb
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Added AdvancedDetection to AGI engine. Only added KQ1 for testing
svn-id: r24877
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2006-12-19 01:11:41 +00:00 |
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Paweł Kołodziejski
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1d3ca2e409
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first phase of objectisation of agi engine
svn-id: r24808
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2006-12-06 19:27:02 +00:00 |
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Lars Persson
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a1d55df73e
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Split ID string into several small strings for systems not coping with large string constants.
svn-id: r22856
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2006-06-03 08:06:07 +00:00 |
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Willem Jan Palenstijn
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a3c50b5f67
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fix out-of-bounds array access
svn-id: r22627
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2006-05-25 15:06:55 +00:00 |
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Torbjörn Andersson
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4a583216fb
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Fixed most - not all - GCC warnings.
svn-id: r22614
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2006-05-24 19:51:37 +00:00 |
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Paweł Kołodziejski
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691ae72a59
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include mouse support always
svn-id: r22605
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2006-05-24 11:39:29 +00:00 |
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Paweł Kołodziejski
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107073537e
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imported AGI engine
svn-id: r22588
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2006-05-23 23:43:52 +00:00 |
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