Commit Graph

8 Commits

Author SHA1 Message Date
Travis Howell
2381b229ff Only stop the required sound channel, when switching sound files
svn-id: r24335
2006-10-15 08:08:50 +00:00
Travis Howell
c028323a29 Add extra video opcodes for Elvira 1 demo
svn-id: r24315
2006-10-14 14:29:14 +00:00
Travis Howell
996a1adf80 Fix stopping of music in PP
svn-id: r24304
2006-10-14 05:47:18 +00:00
Travis Howell
ca620f02f3 Add sound effects support for early games
svn-id: r24300
2006-10-14 01:15:28 +00:00
Torbjörn Andersson
02fb079d0b Added support for playing looped compressed sounds, so that Puzzle Pack can
play music properly, even if the music file has been compressed. I've only
actually tested this with Ogg Vorbis sounds, but I've deliberately written it
so that it should work identically for all the compression types. (Famous last
words.)

svn-id: r24288
2006-10-13 05:06:53 +00:00
Travis Howell
b18fdb4c0a Remove sound hacks for DS port, which would cause no speech or subtitles in Simon 1 with speech
svn-id: r24117
2006-10-05 00:16:50 +00:00
Eugene Sandulenko
bb1547ab1c Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.

Source is compilable and runnable again. I'm done.

svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
798c7ee682 Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
2006-09-29 08:37:24 +00:00