Filippos Karapetis
bf857a73fe
Save game descriptions are now set correctly in the GMM save dialog
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svn-id: r34965
2008-11-09 17:53:37 +00:00
Johannes Schickel
1512fbd261
Formatting.
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svn-id: r34927
2008-11-07 13:20:25 +00:00
Torbjörn Andersson
2d42880ccf
Fixed compilation.
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svn-id: r34919
2008-11-06 22:00:29 +00:00
Filippos Karapetis
27d1959683
Added some WIP code for the GMM save dialog (still not working correctly)
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svn-id: r34918
2008-11-06 20:26:19 +00:00
Max Horn
55c10e0ec6
Patch #2122869 : ALL: Common load dialog
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svn-id: r34883
2008-11-03 18:32:16 +00:00
Max Horn
a6dd4b7d4d
Moved base/game.* to engines/game.*
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svn-id: r34589
2008-09-17 17:31:29 +00:00
Johannes Schickel
ed40e5d374
Committed patch by [md5] from bug tracker item #2100790 "GUI:Clicking "Load" when no games are added triggers a crash".
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svn-id: r34530
2008-09-14 18:19:22 +00:00
Johannes Schickel
d996b305c5
- Moved delete confirm dialog to SaveLoadChooser, allows the user to check which save he was trying to delete
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- Cleaned up the SaveLoadChooser / Launcher code
-> Should reduce memory usage a little bit
svn-id: r34496
2008-09-11 20:20:02 +00:00
Christopher Page
8bcc4619ec
Added a check to make sure there is an active engine available when trying to load a game from the launcher
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svn-id: r33652
2008-08-06 01:48:46 +00:00
Christopher Page
1fe2700dab
Added support for Savestates to be loaded from the launcher
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svn-id: r33461
2008-07-30 21:48:45 +00:00
Max Horn
51835dac6a
Include all required header files in launcher.h (should fix compilation problems in WinCE backend)
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svn-id: r32141
2008-05-16 09:45:38 +00:00
Max Horn
2243197f50
Changed GUI system to use Common::KeyState state
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svn-id: r27786
2007-06-30 12:26:59 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Max Horn
cfe7ecd6d9
Don't track the modifier state, use the eventmanager instead (this also fixes bug #1657322 , GUI: 'Mass Add' button text does not revert after mass add)
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svn-id: r26174
2007-03-17 16:05:16 +00:00
Max Horn
94507bb44d
Improved 'Mass Detector': Now displays a dialog which displays the scan progress to the user, and can be cancelled (the whole thing still needs to be polished)
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svn-id: r25697
2007-02-18 18:23:52 +00:00
Eugene Sandulenko
0d01bdd799
Make Add Button caption react to Shift key.
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svn-id: r25373
2007-02-04 02:36:23 +00:00
Max Horn
aae330b4c1
Pass objects by (const) ref instead of value; only set game description in the config file if one has been specified
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svn-id: r25243
2007-01-28 10:38:23 +00:00
Eugene Sandulenko
cd8a5f3a98
First phase of detection-related plugins interface improvements. Now plugins
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return StringMap instead of fixed list of parameters. This adds great
flexibility.
Current patch should not alter any functionality, i.e. if there are regressions,
submit a report. Phase 2 will benefit from these changes and will come later.
svn-id: r25134
2007-01-20 21:27:57 +00:00
Max Horn
d01420c344
Add a somewhat hackish, uber-sekrit mass-add-game-feature (shift-click 'Add...' button to use at your own risk)
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svn-id: r24085
2006-10-02 22:28:02 +00:00
Max Horn
1a10cacfb9
Renamed handleScreenChanged() -> reflowLayout() in the GUI code
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svn-id: r23662
2006-08-04 13:55:53 +00:00
Torbjörn Andersson
9ab0c1d915
Clear the active domain when (re)opening the launcher dialog. This fixes bug
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#1523050 .
svn-id: r23571
2006-07-22 21:23:49 +00:00
Max Horn
6321cfc874
Turned the last remaining few GameDetector methods into static methods
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svn-id: r22344
2006-05-04 22:52:18 +00:00
Johannes Schickel
955b53fb88
Fixes bug with wrong colors in the logo after a screen change. (this time it works!)
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svn-id: r21984
2006-04-17 18:50:33 +00:00
Johannes Schickel
b99632831f
This should fix wrong colors of the scummvm logo in the new theme after screen change.
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svn-id: r21953
2006-04-16 20:33:52 +00:00
Max Horn
b34e207dbb
Change CVS keywords to SVN keywords
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svn-id: r20518
2006-02-11 10:08:56 +00:00
Eugene Sandulenko
ea42bad781
Update copyright notice
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svn-id: r20088
2006-01-18 17:39:49 +00:00
Eugene Sandulenko
b36677af71
Update FSF address. Eek. Actually that took place on May 1, 2005
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svn-id: r19142
2005-10-18 01:30:26 +00:00
Eugene Sandulenko
6b4484472b
Remove trailing whitespaces.
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svn-id: r18604
2005-07-30 21:11:48 +00:00
Max Horn
aea451f092
Reunify DirBrowserDialog and FileBrowserDialog; implemented file browser mode for OSX, too; fixed some memory leaks in the launcher
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svn-id: r17639
2005-04-16 17:55:09 +00:00
Torbjörn Andersson
13dc149ded
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
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changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.
svn-id: r17512
2005-04-10 14:33:44 +00:00
Max Horn
41b914e773
After adding a new game, select the new entry
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svn-id: r16434
2005-01-05 01:42:52 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
ee3158cb8c
Patch #896096 (Restoring last selected game selection) with some personal modifications
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svn-id: r15372
2004-10-01 21:12:18 +00:00
Max Horn
407c489cc4
removed obsolete #include's
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svn-id: r12729
2004-02-05 11:59:06 +00:00
Nicolas Bacca
e17ae4de3a
addGame made virtual (temporarily ?) for CE backend launcher
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svn-id: r12602
2004-01-26 07:34:53 +00:00
Max Horn
033ff78ae9
updated copyright notice
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svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
22c22d1e81
added namespace GUI
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svn-id: r11255
2003-11-10 23:40:48 +00:00
Max Horn
297ddb370b
refactored common code into a new class OptionsDialog; various fixes and cleanup to the launcher/option dialogs
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svn-id: r11152
2003-11-05 12:25:42 +00:00
Max Horn
b27a871f87
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
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svn-id: r11045
2003-11-02 02:18:16 +00:00
Max Horn
116dbee1fc
factored out the game detection code into the Plugin class; this is the first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level
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svn-id: r10858
2003-10-17 12:18:58 +00:00
Max Horn
0e645f88ae
renamed namespace ScummVM to Common
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svn-id: r10544
2003-10-02 17:43:02 +00:00
Paweł Kołodziejski
aa3766018f
updated copyrights headers
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svn-id: r6726
2003-03-06 21:46:56 +00:00
Max Horn
7098159101
fixed launcher buttons again
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svn-id: r5770
2002-12-01 12:47:13 +00:00
Max Horn
9ff12dbc01
Implemented EditTextWidget; fixed Add Game/Remove Game in launcher; make use of EditTextWidget in EditGameDialog; various other tweaks
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svn-id: r5665
2002-11-21 15:20:52 +00:00
Max Horn
5b59dc4019
implemented remove buttons; added EditGameDialog stub (it only displays some info, no edit possible yet); except for that, the 'Add Game' and 'Edit Game' buttons should be complete now
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svn-id: r5663
2002-11-21 14:12:55 +00:00
Max Horn
7a5063f086
enhanced launcher: added 'Remove' button, renamed 'Configure...' to 'Edit Game...'; display warning dialog if 'Add Game...' can't find any game in the selected directory; show warnings dialogs for stuff that is NYI
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svn-id: r5660
2002-11-21 13:11:29 +00:00
Max Horn
c5c1091613
added _configureButton stub
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svn-id: r5652
2002-11-21 04:02:10 +00:00
Max Horn
2eb39f6497
lo and behold - the 'Add Game' button now works, at least in some cases! More to come...
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svn-id: r5646
2002-11-21 02:19:02 +00:00
Max Horn
3d7552890a
fixed ListWidget drawin/behaviour if there are less items than fit on one page; enhanced launcher dialog to disable start button if nothing is selected
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svn-id: r5068
2002-10-01 23:11:19 +00:00
Max Horn
d921d06d39
played a bit with the launcher - it now is already somewhat usable <g>
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svn-id: r5047
2002-09-30 00:55:47 +00:00