Eugene Sandulenko
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5c06d5402d
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DIRECTOR: More work on 32bpp rendering
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2020-08-14 23:54:16 +02:00 |
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stevenhoefel
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40501547f4
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DIRECTOR: Extend Reverse Sprite drawing for shapes and controls.
Translate 32-bit images into palette-based sprites.
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2020-04-10 22:38:12 +10:00 |
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Bastien Bouclet
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8313b2b443
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DIRECTOR: Add override keywords
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2020-02-09 12:43:15 +01:00 |
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Eugene Sandulenko
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cb95bb4dec
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DIRECTOR: Remove redundant code
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2019-12-24 18:22:43 +01:00 |
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Eugene Sandulenko
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b21b29a2f6
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DIRECTOR: Further simplification of include dependencies
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2019-12-24 00:19:27 +01:00 |
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Scott Percival
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3096a91c12
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DIRECTOR: extract image pitch from BitmapCast
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2019-11-17 22:31:54 +01:00 |
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stevenhoefel
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ef295bfd1d
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DIRECTOR: D4 image loading based on BPP.
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2017-01-13 15:32:00 +11:00 |
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stevenhoefel
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41ee83e3f0
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DIRECTOR: D4 Image Decoding, Buttons, Text, Shapes.
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2017-01-09 00:05:06 +01:00 |
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Willem Jan Palenstijn
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cfdbe40a5b
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DIRECTOR: Clean up BITDDecoder compression check
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2016-08-26 22:26:32 +02:00 |
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Eugene Sandulenko
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35243a235a
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DIRECTOR: Implemented uncompressed 1bpp pictures. Works sometimes
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2016-08-24 22:40:35 +02:00 |
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Eugene Sandulenko
|
fdb451baca
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DIRECTOR: Improvements to the BITD rendering
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2016-08-22 09:51:56 +02:00 |
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Eugene Sandulenko
|
79995f6222
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DIRECTOR: Stub for 1bpp bitmap decoder
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2016-08-21 11:24:11 +02:00 |
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