Paul Gilbert
|
5fa3985bcb
|
Player now moves out of the way if he's blocking an entrance when an NPC enters. Also changed errors in unimplemented NPC actions to warnings
svn-id: r22731
|
2006-05-29 08:12:07 +00:00 |
|
Paul Gilbert
|
6bac5a257e
|
Added support structures for NPC schedules
svn-id: r22578
|
2006-05-23 12:37:43 +00:00 |
|
Paul Gilbert
|
8f1604e4cf
|
Added load of new script offset field for NPC handling of hotspots
svn-id: r22235
|
2006-04-30 05:34:54 +00:00 |
|
Paul Gilbert
|
3e8763f454
|
Reworked resources to handle moved hotspot proximity (walk to) co-ordinates
svn-id: r22205
|
2006-04-29 11:15:03 +00:00 |
|
Paul Gilbert
|
f6b2cf2c6d
|
Updated resource structures to add support for hotspot y corrections, proximity data, room walkable areas, and the room exit coordinate list
svn-id: r21779
|
2006-04-11 10:43:53 +00:00 |
|
Lars Persson
|
04151343a7
|
Compile fixes for VC6
svn-id: r21179
|
2006-03-09 13:54:36 +00:00 |
|
Paul Gilbert
|
5d8d871df3
|
Added new resources for conversations, cleaned up existing class names, and expanded hotspot resources to add newly understood fields
svn-id: r20763
|
2006-02-19 04:15:33 +00:00 |
|
Max Horn
|
26ee630756
|
Moved engines to the new engines/ directory
svn-id: r20582
|
2006-02-11 22:45:04 +00:00 |
|