Commit Graph

51593 Commits

Author SHA1 Message Date
Strangerke
949c8e97f5 TSAGE: R2R - Scene 1337: Implement another large AI function (subCF979) 2012-02-14 20:10:21 +01:00
Strangerke
f380d3ded2 TSAGE: R2R - Scene 1337: Implement one more large AI function (subCDB90) 2012-02-14 20:10:20 +01:00
Strangerke
1dcc8402b8 TSAGE: R2R - Scene 1337: Implement on more AI function 2012-02-14 20:10:18 +01:00
Strangerke
654016c927 TSAGE: R2R - Scene 1337: Implement AI function subC2C2F 2012-02-14 20:10:17 +01:00
Paul Gilbert
ffd59d1c21 TSAGE: Correctly hide the user interface in R2R Output Alpha scene 2012-02-14 22:46:25 +11:00
Paul Gilbert
b6a0d8052b TSAGE: Replace previously unknown value _v58ec2 with _uiElements._active 2012-02-14 22:43:46 +11:00
Paul Gilbert
f6720ee139 TSAGE: R2R bugfix for selecting Output Alpha in the console screen 2012-02-14 22:33:50 +11:00
Paul Gilbert
fc1d93ee1b TSAGE: Implemented missing R2R method SceneHandler::setupPaletteMaps 2012-02-14 21:07:12 +11:00
Tarek Soliman
5cf932198e KEYMAPPER: Fix Action ctor args in most keymaps 2012-02-13 23:24:59 -06:00
Johannes Schickel
ad9fdfd390 KYRA: Silence some icpc warnings by making a member array of KyraRpgGUISettings non-const.
All instances are const anyway, thus this should be a safe way to silence
the warning.
2012-02-13 23:42:25 +01:00
Strangerke
29919077cd TSAGE: R2R - Scene 1337: Implement 10 more AI functions 2012-02-13 23:39:13 +01:00
Strangerke
a5b0267777 TSAGE: R2R - Scene 1337: Implement subD02CA() plus a couple of little functions used by AI 2012-02-13 22:11:18 +01:00
Willem Jan Palenstijn
54ede63fcc BASS: Reduce code duplication in autosave code 2012-02-13 21:31:41 +01:00
Willem Jan Palenstijn
87e85e17cb BASS: Fix savegame corruption
When using the GMM or autosaves, _savedMouse and _savedCharSet were
never set. See bug #3487117.
2012-02-13 21:28:32 +01:00
Willem Jan Palenstijn
c7a5d31f05 BASS: Report savegame errors when saving by pressing enter
This makes error handling consistent between mouse and keyboard.
2012-02-13 21:21:42 +01:00
Willem Jan Palenstijn
3f5aaa0ca5 SCUMM: Clean up resetSentence 2012-02-13 20:26:43 +01:00
Filippos Karapetis
7da29858e7 SCI: Fix the order of diagonal roll transitions in the old lookup table
This fixes several inverted transitions (like in SQ3, ICEMAN, Hoyle 1 etc) - bug #3485194
2012-02-13 12:06:35 +02:00
Travis Howell
7a030fcdcd SCUMM: Fix compiler warning. 2012-02-13 13:38:25 +11:00
Filippos Karapetis
fbb51fcd88 SCI: Fix bug #3487092: "SCI: LB1: Magnifying glass cursor is grey" 2012-02-13 04:03:05 +02:00
Filippos Karapetis
51ef8a78cc SWORD1: Silence some MSVC warnings (conversion from double to float) 2012-02-13 02:30:05 +02:00
Johannes Schickel
57e3388197 SDL: Get rid of unneeded forwards. 2012-02-13 01:25:25 +01:00
Johannes Schickel
d127843859 COMMON: Enable backend specific custom events only when the Keymapper is enabled.
Otherwise there is no way of generating these events, thus it's better to make
people really aware of this.

I furthermore added some nots that its part of a WIP API, thus it should only
be used after checking up.
2012-02-13 01:23:07 +01:00
Johannes Schickel
d811240a9d ALL: Enable Keymapper specific OSystem API only when the Keymapper is enabled. 2012-02-13 01:20:02 +01:00
Willem Jan Palenstijn
143363d5b6 DREAMWEB: Improve subtitle durations in madman scene 2012-02-12 23:57:25 +01:00
Willem Jan Palenstijn
3fc8b7227b DREAMWEB: Fix missing subtitle lines in speech+subtitle mode
This is done by adding a (very ugly) way to force the previous timed-temp
line off screen, so the next one can be shown.
2012-02-12 23:57:09 +01:00
Willem Jan Palenstijn
3abb3ad757 DREAMWEB: Fix duplicate line in monk end sequence 2012-02-12 23:56:37 +01:00
sylvaintv
24e50eb218 TOON: Fix bug #3467139 with russian version crash
Bug #3467139: "TOON: Russian Version Crashes"
A frame is corrupted in an localized animation
Moved the check before the Rect creation.
2012-02-12 23:18:40 +01:00
sylvaintv
8b39b0b0fa TOON: Add russian version detection 2012-02-12 23:16:54 +01:00
Tarek Soliman
c2640ed33a MAEMO: Use custom event Click Mode keymap action 2012-02-12 13:28:13 -06:00
Tarek Soliman
d90d4d10a0 MAEMO: Refactor toggle click mode 2012-02-12 13:28:13 -06:00
Tarek Soliman
883f9ae073 COMMON: Add custom backend event 2012-02-12 13:28:13 -06:00
Tarek Soliman
8c245af35c MAEMO: Define platform global keymap 2012-02-12 13:28:13 -06:00
Tarek Soliman
705761011d KEYMAPPER: Allow ports to define their own global keymap 2012-02-12 13:28:13 -06:00
Tarek Soliman
e52f75eaa4 MAEMO: Define HardwareKeySet 2012-02-12 13:28:13 -06:00
Tarek Soliman
52da780fbc KEYMAPPER: Refactor HardwareKeySet generation 2012-02-12 13:28:13 -06:00
Strangerke
0ba3335674 TSAGE: R2R - Scene 1337: Implement 2 functions used by AI 2012-02-12 16:14:25 +01:00
Willem Jan Palenstijn
15bbe3bff1 SCI: Expand adjustGraphColor to work for older EGA games too
See bug #3486899.
2012-02-12 13:32:22 +01:00
Strangerke
93619b96d3 TSAGE: R2R - Scene 1337: Implement 7 functions used by AI 2012-02-12 13:09:07 +01:00
Strangerke
7760f8358a TSAGE: R2R - Scene 1337: Implement main AI function, with all sub-functions stubbed 2012-02-12 11:33:06 +01:00
Willem Jan Palenstijn
07904c881b MOHAWK: Avoid warning 2012-02-11 23:05:43 +01:00
Willem Jan Palenstijn
4182bdbd52 GRAPHICS: Remove unused variable 2012-02-11 22:54:36 +01:00
Alyssa Milburn
cd1ea99f0e MT32: Replace OS X specific exp2f call with exp2.
Suggested by clone2727 to fix the build, since buildbot's ppc
headers don't have exp2f.
2012-02-11 22:41:21 +01:00
Strangerke
056fc6250c TSAGE: R2R - Scene 1337: Implement shuffleCards()
Game is now starting
2012-02-11 12:35:53 +01:00
Paul Gilbert
5ce622c1b6 TINSEL: Added extra fields to the savegame header for SCN/GRA usage and language
New savegames that are created will no longer appear in the savegame list for different data versions or languages.
2012-02-11 21:45:16 +11:00
Willem Jan Palenstijn
342fd8cc28 VIDEO: Remove unused variable 2012-02-11 11:36:26 +01:00
Strangerke
928fd72a35 TSAGE: R2R - scene 1337: Implement some missing functions 2012-02-11 11:10:21 +01:00
Willem Jan Palenstijn
784472a669 Revert "SCUMM: revert savegame version to 89"
This reverts commit 65fc7225bb.

Increasing the savegame version on a branch and then decreasing it again
leads to problems with loading current savegames in old commits during
a bisect.
2012-02-11 10:55:55 +01:00
Eugene Sandulenko
866e23f426 Merge pull request #178 from tobigun/mm-c64-final
SCUMM: support for MM C64
2012-02-11 00:21:52 -08:00
Tobias Gunkel
65fc7225bb SCUMM: revert savegame version to 89
Previous versions 89-92 are merged into version 89.
2012-02-11 08:36:38 +01:00
Tobias Gunkel
0d5b03d8da SCUMM: remove unnecessary cast to Actor_v0 2012-02-11 08:36:37 +01:00