54 Commits

Author SHA1 Message Date
Strangerke
dcefb696ed LAB: Remove more extern variables 2015-12-23 21:33:54 +01:00
Strangerke
8059277928 LAB: remove some useless forward references and includes 2015-12-23 21:33:54 +01:00
Strangerke
5bc48cbbdd LAB: Move utility functions to a separate class 2015-12-23 21:33:54 +01:00
Filippos Karapetis
75c9d0b585 LAB: Fix spelling 2015-12-23 21:33:53 +01:00
Filippos Karapetis
9cc30c3c6d LAB: Clean up processArrow() 2015-12-23 21:33:53 +01:00
Filippos Karapetis
87201cfed2 LAB: Rename and clean up some of the scene transition code 2015-12-23 21:33:53 +01:00
Strangerke
2611b62d5e LAB: Rename parse types 2015-12-23 21:33:52 +01:00
Strangerke
803dbcee90 LAB: Move _rooms to LabEngine, some renaming 2015-12-23 21:33:52 +01:00
Strangerke
b3269dc80d LAB: Move readMusic to the Music class 2015-12-23 21:33:52 +01:00
Strangerke
438e7a24f5 LAB: Get rid of some global variables 2015-12-23 21:33:51 +01:00
Strangerke
ef99d82d13 LAB: Move more functions to DisplayMan 2015-12-23 21:33:51 +01:00
Filippos Karapetis
a182a6af1a LAB: Rewrite picture handling and get rid of the memory manager 2015-12-23 21:33:50 +01:00
Strangerke
733fbe4c62 LAB: Start working on a separate DisplayMan class 2015-12-23 21:33:50 +01:00
Eugene Sandulenko
c320e6d0ae LAB: Move inventory to LabEngine class 2015-12-23 21:33:49 +01:00
Eugene Sandulenko
58e16e2cd7 LAB: More renames and C++'ify 2015-12-23 21:33:49 +01:00
Filippos Karapetis
f76f0d957a LAB: Merge room views into an array 2015-12-23 21:33:48 +01:00
Eugene Sandulenko
3b40199ab6 LAB: Move doActions() to LabEngine class 2015-12-23 21:33:48 +01:00
Eugene Sandulenko
4424463f06 LAB: Moved CPtr to engine class 2015-12-23 21:33:48 +01:00
Eugene Sandulenko
646c29d5a3 LAB: Renames and moved vars to classes 2015-12-23 21:33:48 +01:00
Eugene Sandulenko
44e098b06d LAB: More renames 2015-12-23 21:33:47 +01:00
Strangerke
8fa64824a2 LAB: Some renaming, move a couple of variables to game engine 2015-12-23 21:33:47 +01:00
Strangerke
2fb0250e0c LAB: Renaming of Anim 2015-12-23 21:33:46 +01:00
Strangerke
d656aa4859 LAB: Introduce the Anim class (WIP) 2015-12-23 21:33:46 +01:00
Strangerke
f817c1de2e LAB: Get rid of stddefines 2015-12-23 21:33:45 +01:00
Eugene Sandulenko
6d4b71e2ce LAB: Renames in vga.cpp 2015-12-23 21:33:45 +01:00
Strangerke
6cee2eb2be LAB: Move RoomNum to main engine class 2015-12-23 21:33:44 +01:00
Strangerke
d0c6c73036 LAB: Rename _music, delete it in engine destructor 2015-12-23 21:33:44 +01:00
Strangerke
05f54b7fe0 LAB: Make _music a member of LabEngine instead of a global 2015-12-23 21:33:44 +01:00
Strangerke
771e558d90 LAB: Move the global variable g_resource to the main engine class 2015-12-23 21:33:44 +01:00
Strangerke
d96484d81c LAB: Move mouse code in separate class, move some functions to LabEngine. (WIP) 2015-12-23 21:33:43 +01:00
Strangerke
8d70f33efe LAB: Rename RoomData members 2015-12-23 21:33:43 +01:00
Strangerke
c485d9e8a6 LAB: Some rework related to the mouse code 2015-12-23 21:33:43 +01:00
Strangerke
ff2def7da1 LAB: Check all the 'for' loops, reduce the scope of variable accordingly 2015-12-23 21:33:43 +01:00
Strangerke
b76a624c9a LAB: Fix several cppcheck errors 2015-12-23 21:33:43 +01:00
Eugene Sandulenko
93e3ba9edd LAB: Put vga.cpp into LabEngine class 2015-12-23 21:33:43 +01:00
Eugene Sandulenko
36684eb1ba LAB: get rid of timing.h 2015-12-23 21:33:41 +01:00
Filippos Karapetis
12f4a71c73 LAB: Simplify getViewData, get rid of ViewDataPtr and ActionPtr 2015-12-23 21:33:40 +01:00
Filippos Karapetis
93b2e413fd LAB: Change the scene rule list to use a Common::List 2015-12-23 21:33:40 +01:00
Filippos Karapetis
9676165436 LAB: Remove unused code for the demo version
The two places where the game stops in the demo versions should already
be handled by the current code
2015-12-23 21:33:40 +01:00
Filippos Karapetis
77608bfc66 LAB: Move more room reading functions to the Resource class 2015-12-23 21:33:39 +01:00
Filippos Karapetis
01dffc75a1 LAB: Move static text loading to the Resource class 2015-12-15 00:05:02 +01:00
Filippos Karapetis
d0171440df LAB: Move checkRoomMusic to the Music class. Some cleanup 2015-12-15 00:05:02 +01:00
Filippos Karapetis
df3200ef0c LAB: Simplify readViews() 2015-12-15 00:05:02 +01:00
Filippos Karapetis
21e360b9b1 LAB: Remove dead/superfluous code, and remove the newCheckMusic() wrapper 2015-12-15 00:05:02 +01:00
Filippos Karapetis
4f0c63c0f8 LAB: Merge the VGAScale and setCurClose functions 2015-12-15 00:05:02 +01:00
Filippos Karapetis
219811feaa LAB: Add support for the Wyrmkeep Windows trial version
Only the trial part of this version can be played in ScummVM, since we
can't check for game payment status
2015-12-15 00:05:02 +01:00
Filippos Karapetis
6842ffbe90 LAB: Further clean up of the music and sound effect code 2015-12-15 00:05:02 +01:00
Filippos Karapetis
83e58fe452 LAB: Rename waiteffect -> waitForEffect 2015-12-15 00:05:02 +01:00
Filippos Karapetis
7f80a4ff63 LAB: Change the "action" parameter of doActionRule to lowercase
This avoids a name clash with the Action struct
2015-12-15 00:05:02 +01:00
Eugene Sandulenko
fefb78457e LAB: Cleanup 2015-12-15 00:05:02 +01:00