Commit Graph

683 Commits

Author SHA1 Message Date
Eugene Sandulenko
de04a68c06 BUILD: Switch SDL backend to SDL2 by default. SDL1 is still a fallback. 2016-08-15 16:07:28 +02:00
Lothar Serra Mari
3e06aad219 NEWS: Add detection entry for Dutch airport demo
Also improved the wording on the NEWS item for the INN demo.
2016-08-14 14:03:19 +02:00
Lothar Serra Mari
6b2f741bcf NEWS: Improve description of the longbow bug recently fixed 2016-08-11 21:18:54 +02:00
Lothar Serra Mari
b307bf64de Revert "NEWS: Mention fix for bug #7179"
This reverts commit 01761e991a.
2016-08-11 20:24:34 +02:00
Lothar Serra Mari
01761e991a NEWS: Mention fix for bug #7179 2016-08-11 19:45:59 +02:00
Eugene Sandulenko
3f9b95ac3e NEWS: Mention EOB1 Italian translation update 2016-07-30 02:31:48 +03:00
Eugene Sandulenko
9bb4d87dbd NEWS: Sort engines in 1.9.0 alphabetically 2016-07-30 02:31:47 +03:00
Lothar Serra Mari
5503c99302 NEWS: Mention SDL1/Win32 keymapping fix 2016-07-29 22:28:23 +02:00
Lothar Serra Mari
5167c57a1c NEWS: Mention mouse cursor fix for Myst 2016-07-29 22:19:55 +02:00
Lothar Serra Mari
df009e9e59 NEWS: Mention BASS fixes for the Officer Blunt bug 2016-07-22 07:20:40 +02:00
Lothar Serra Mari
5f769b43d6 NEWS: Mention GOB1EGA fixes by DrMcCoy 2016-07-21 07:40:20 +02:00
Lothar Serra Mari
7bc91d48a1 NEWS: Add MM V0 improvements by segrax 2016-07-20 11:31:08 +02:00
Lothar Serra Mari
fdd21f1942 NEWS: Mention the changes introduced since the last NEWS update
I tried to cover most of the things that seem to be interesting
for the end user. I excluded the SCI32 stuff because a) it's not
officially supported and b) I don't have the slightest clue what
most of the changes to the SCI32 engine do. :)

Please excuse if you made a noteworthy contribution I missed
to mention in this NEWS update. It was not on purpose.
2016-07-19 11:38:37 +02:00
Lothar Serra Mari
9131976ff4 NEWS: Fix missing whitespace 2016-06-16 11:28:02 +02:00
Eugene Sandulenko
2368283ab4 NEWS: Mention newly supported games 2016-06-16 11:16:19 +02:00
Lothar Serra Mari
ff8292fc7b NEWS: Fix punctuation in taskbar fix entry 2016-06-08 21:21:07 +02:00
Kirben
587e98e112 NEWS: Add fix for taskbar support in Windows 10. 2016-06-08 23:24:57 +10:00
Lothar Serra Mari
c3705c0930 NEWS: Mention QfG3 dialog fix 2016-05-25 20:39:36 +02:00
Eugene Sandulenko
96c7860dbc NEWS: Mention Android SDL port 2016-05-20 16:12:37 +02:00
Eugene Sandulenko
d2c34f013a NEWS: Mention 3DS port 2016-05-17 19:37:51 +02:00
Filippos Karapetis
41eb8ec50e NEWS: Mention the lock-up fix for in-game animations in lab 2016-05-17 11:25:16 +03:00
Lothar Serra Mari
c46163dd31 NEWS: Add release date for 1.8.1 2016-05-16 11:58:46 +02:00
Johannes Schickel
84d2cf6cbf NEWS: Add Kyra bugfixes for 1.8.1. 2016-05-02 14:21:06 +02:00
Lothar Serra Mari
43e956addf
NEWS: Add fix for cursor stuttering in the launcher 2016-04-22 17:02:32 +02:00
Lothar Serra Mari
56a20ef926
NEWS: Add missing whitespace in GCW0 paragraph 2016-04-18 10:32:47 +02:00
Eugene Sandulenko
d78c291340 NEWS: Mention GCW0 port improvements 2016-04-18 08:48:07 +02:00
Thierry Crozat
c80fe53efc NEWS: Add multiple bug fix in drascula for 1.8.1 2016-04-17 23:52:10 +01:00
Thierry Crozat
0e00c2b41c NEWS: Add fix for Drascula animations speed 2016-04-16 19:04:43 +01:00
Thierry Crozat
6b85fc6c74 NEWS: Add fix for inventory background in Drascula 2016-04-12 22:19:43 +01:00
Lothar Serra Mari
55da0f6f8b
NEWS: Import missing SCI section 2016-04-11 09:47:36 +02:00
Thierry Crozat
50e735d68b NEWS: Add fix for loading savegame in Drascula pendulum scene 2016-04-10 21:22:07 +01:00
Thierry Crozat
185b853408 NEWS: Add fix in drascula for character walking off screen 2016-04-09 15:54:03 +01:00
Thierry Crozat
a5fe95c214 NEWS: Add Drascula text alignment fix 2016-04-08 02:13:10 +01:00
Eugene Sandulenko
9a95381ce1 NEWS: Mention bs2.5 fix 2016-03-28 20:47:59 +02:00
Eugene Sandulenko
7590dbf472 NEWS: Mention Sparkle autoupdater in 1.8.1 2016-03-28 00:08:32 +02:00
Eugene Sandulenko
f2732c7f78 NEWS: Move Mac OS X taskbar improvements to 1.8.1 2016-03-28 00:04:53 +02:00
Thierry Crozat
9d3656a908 NEWS: List recent games in dock menu on OS X. 2016-03-25 16:04:29 +00:00
Thierry Crozat
fc8875b596 NEWS: Mention new Chinese Pinyin translation 2016-03-19 15:52:31 +00:00
Johannes Schickel
70ca4218df SCUMM: Check whether sound effects are active in Player_AD::getSoundStatus.
This fixes bug #7076 "LOOM: AdLib sound effect not stopped at Cygna's grave.".

Original SCUMM (I checked Monkey Island EGA) implemented Sound::isSoundRunning
by checking whether the sound resource of the requested sound id is locked. We
use actual sound state inside the player.
2016-03-16 15:31:16 +01:00
Torbjörn Andersson
0a5a722b02 SAGA: Fix interface colors in French and German versions of IHNM
The same fix that had already been applied to the Spanish version
also applies to the French and German versions. (Judging by the
detection entries, there aren't any alternative versions so the
ones I got from GOG should be representative.)

The palettes aren't quite identical to the Spanish one, but I
think the remaining difference is for the spiritual barometer, so
the special case for that remains Spanish-only.
2016-03-16 06:16:44 +01:00
Johannes Schickel
d61dd0f526 NEWS: Reword Windows MIDI bug fix description. 2016-03-15 13:52:38 +01:00
Johannes Schickel
620e8a049e NEWS: Engine name consistency fixes. 2016-03-15 13:47:11 +01:00
Johannes Schickel
04f761afa7 NEWS: Improve wording slightly. 2016-03-15 13:45:10 +01:00
Johannes Schickel
3b2b7bc45f NEWS: Consistency fixes. 2016-03-15 13:41:22 +01:00
Eugene Sandulenko
f5bed7d499 NEWS: Sync 1.8.1 section 2016-03-15 11:42:51 +01:00
Thierry Crozat
ea81d21417 NEWS: Add mention of the new option to use English speech in SWORD25 2016-03-13 21:58:28 +00:00
Torbjörn Andersson
95fa9a1a84 NEWS: Put back 1.8.1 NEWS section that was accidentally reverted 2016-03-11 06:57:16 +01:00
Willem Jan Palenstijn
b0cd1d6587 Revert "SCUMM: Fix detection of Maniac Mansion from within DoTT"
This reverts commit e11a370fe4.
2016-03-09 23:37:10 +01:00
Torbjörn Andersson
e11a370fe4 SCUMM: Fix detection of Maniac Mansion from within DoTT
It turns out that in some versions of ScummVM, paths end with a
directory separator, while in others they don't. This should handle
both cases, I hope. (It's a bit tricky for me to test.)
2016-03-09 21:24:32 +01:00
Martin Kiewitz
e63cbdb6a7 NEWS: Add AGI Hercules rendering + pause feature info 2016-03-05 14:40:18 +01:00