Eugene Sandulenko
de04a68c06
BUILD: Switch SDL backend to SDL2 by default. SDL1 is still a fallback.
2016-08-15 16:07:28 +02:00
Lothar Serra Mari
3e06aad219
NEWS: Add detection entry for Dutch airport demo
...
Also improved the wording on the NEWS item for the INN demo.
2016-08-14 14:03:19 +02:00
Lothar Serra Mari
6b2f741bcf
NEWS: Improve description of the longbow bug recently fixed
2016-08-11 21:18:54 +02:00
Lothar Serra Mari
b307bf64de
Revert "NEWS: Mention fix for bug #7179 "
...
This reverts commit 01761e991a
.
2016-08-11 20:24:34 +02:00
Lothar Serra Mari
01761e991a
NEWS: Mention fix for bug #7179
2016-08-11 19:45:59 +02:00
Eugene Sandulenko
3f9b95ac3e
NEWS: Mention EOB1 Italian translation update
2016-07-30 02:31:48 +03:00
Eugene Sandulenko
9bb4d87dbd
NEWS: Sort engines in 1.9.0 alphabetically
2016-07-30 02:31:47 +03:00
Lothar Serra Mari
5503c99302
NEWS: Mention SDL1/Win32 keymapping fix
2016-07-29 22:28:23 +02:00
Lothar Serra Mari
5167c57a1c
NEWS: Mention mouse cursor fix for Myst
2016-07-29 22:19:55 +02:00
Lothar Serra Mari
df009e9e59
NEWS: Mention BASS fixes for the Officer Blunt bug
2016-07-22 07:20:40 +02:00
Lothar Serra Mari
5f769b43d6
NEWS: Mention GOB1EGA fixes by DrMcCoy
2016-07-21 07:40:20 +02:00
Lothar Serra Mari
7bc91d48a1
NEWS: Add MM V0 improvements by segrax
2016-07-20 11:31:08 +02:00
Lothar Serra Mari
fdd21f1942
NEWS: Mention the changes introduced since the last NEWS update
...
I tried to cover most of the things that seem to be interesting
for the end user. I excluded the SCI32 stuff because a) it's not
officially supported and b) I don't have the slightest clue what
most of the changes to the SCI32 engine do. :)
Please excuse if you made a noteworthy contribution I missed
to mention in this NEWS update. It was not on purpose.
2016-07-19 11:38:37 +02:00
Lothar Serra Mari
9131976ff4
NEWS: Fix missing whitespace
2016-06-16 11:28:02 +02:00
Eugene Sandulenko
2368283ab4
NEWS: Mention newly supported games
2016-06-16 11:16:19 +02:00
Lothar Serra Mari
ff8292fc7b
NEWS: Fix punctuation in taskbar fix entry
2016-06-08 21:21:07 +02:00
Kirben
587e98e112
NEWS: Add fix for taskbar support in Windows 10.
2016-06-08 23:24:57 +10:00
Lothar Serra Mari
c3705c0930
NEWS: Mention QfG3 dialog fix
2016-05-25 20:39:36 +02:00
Eugene Sandulenko
96c7860dbc
NEWS: Mention Android SDL port
2016-05-20 16:12:37 +02:00
Eugene Sandulenko
d2c34f013a
NEWS: Mention 3DS port
2016-05-17 19:37:51 +02:00
Filippos Karapetis
41eb8ec50e
NEWS: Mention the lock-up fix for in-game animations in lab
2016-05-17 11:25:16 +03:00
Lothar Serra Mari
c46163dd31
NEWS: Add release date for 1.8.1
2016-05-16 11:58:46 +02:00
Johannes Schickel
84d2cf6cbf
NEWS: Add Kyra bugfixes for 1.8.1.
2016-05-02 14:21:06 +02:00
Lothar Serra Mari
43e956addf
NEWS: Add fix for cursor stuttering in the launcher
2016-04-22 17:02:32 +02:00
Lothar Serra Mari
56a20ef926
NEWS: Add missing whitespace in GCW0 paragraph
2016-04-18 10:32:47 +02:00
Eugene Sandulenko
d78c291340
NEWS: Mention GCW0 port improvements
2016-04-18 08:48:07 +02:00
Thierry Crozat
c80fe53efc
NEWS: Add multiple bug fix in drascula for 1.8.1
2016-04-17 23:52:10 +01:00
Thierry Crozat
0e00c2b41c
NEWS: Add fix for Drascula animations speed
2016-04-16 19:04:43 +01:00
Thierry Crozat
6b85fc6c74
NEWS: Add fix for inventory background in Drascula
2016-04-12 22:19:43 +01:00
Lothar Serra Mari
55da0f6f8b
NEWS: Import missing SCI section
2016-04-11 09:47:36 +02:00
Thierry Crozat
50e735d68b
NEWS: Add fix for loading savegame in Drascula pendulum scene
2016-04-10 21:22:07 +01:00
Thierry Crozat
185b853408
NEWS: Add fix in drascula for character walking off screen
2016-04-09 15:54:03 +01:00
Thierry Crozat
a5fe95c214
NEWS: Add Drascula text alignment fix
2016-04-08 02:13:10 +01:00
Eugene Sandulenko
9a95381ce1
NEWS: Mention bs2.5 fix
2016-03-28 20:47:59 +02:00
Eugene Sandulenko
7590dbf472
NEWS: Mention Sparkle autoupdater in 1.8.1
2016-03-28 00:08:32 +02:00
Eugene Sandulenko
f2732c7f78
NEWS: Move Mac OS X taskbar improvements to 1.8.1
2016-03-28 00:04:53 +02:00
Thierry Crozat
9d3656a908
NEWS: List recent games in dock menu on OS X.
2016-03-25 16:04:29 +00:00
Thierry Crozat
fc8875b596
NEWS: Mention new Chinese Pinyin translation
2016-03-19 15:52:31 +00:00
Johannes Schickel
70ca4218df
SCUMM: Check whether sound effects are active in Player_AD::getSoundStatus.
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This fixes bug #7076 "LOOM: AdLib sound effect not stopped at Cygna's grave.".
Original SCUMM (I checked Monkey Island EGA) implemented Sound::isSoundRunning
by checking whether the sound resource of the requested sound id is locked. We
use actual sound state inside the player.
2016-03-16 15:31:16 +01:00
Torbjörn Andersson
0a5a722b02
SAGA: Fix interface colors in French and German versions of IHNM
...
The same fix that had already been applied to the Spanish version
also applies to the French and German versions. (Judging by the
detection entries, there aren't any alternative versions so the
ones I got from GOG should be representative.)
The palettes aren't quite identical to the Spanish one, but I
think the remaining difference is for the spiritual barometer, so
the special case for that remains Spanish-only.
2016-03-16 06:16:44 +01:00
Johannes Schickel
d61dd0f526
NEWS: Reword Windows MIDI bug fix description.
2016-03-15 13:52:38 +01:00
Johannes Schickel
620e8a049e
NEWS: Engine name consistency fixes.
2016-03-15 13:47:11 +01:00
Johannes Schickel
04f761afa7
NEWS: Improve wording slightly.
2016-03-15 13:45:10 +01:00
Johannes Schickel
3b2b7bc45f
NEWS: Consistency fixes.
2016-03-15 13:41:22 +01:00
Eugene Sandulenko
f5bed7d499
NEWS: Sync 1.8.1 section
2016-03-15 11:42:51 +01:00
Thierry Crozat
ea81d21417
NEWS: Add mention of the new option to use English speech in SWORD25
2016-03-13 21:58:28 +00:00
Torbjörn Andersson
95fa9a1a84
NEWS: Put back 1.8.1 NEWS section that was accidentally reverted
2016-03-11 06:57:16 +01:00
Willem Jan Palenstijn
b0cd1d6587
Revert "SCUMM: Fix detection of Maniac Mansion from within DoTT"
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This reverts commit e11a370fe4
.
2016-03-09 23:37:10 +01:00
Torbjörn Andersson
e11a370fe4
SCUMM: Fix detection of Maniac Mansion from within DoTT
...
It turns out that in some versions of ScummVM, paths end with a
directory separator, while in others they don't. This should handle
both cases, I hope. (It's a bit tricky for me to test.)
2016-03-09 21:24:32 +01:00
Martin Kiewitz
e63cbdb6a7
NEWS: Add AGI Hercules rendering + pause feature info
2016-03-05 14:40:18 +01:00