30 Commits

Author SHA1 Message Date
Filippos Karapetis
0b4a022018 TOLTECS: Save music in saved games
Also, move all music resource related code into its own class
2011-11-24 00:03:01 +02:00
Filippos Karapetis
1eeb852902 TOLTECS: Remove empty implementation of syncSoundSettings() 2011-11-21 23:04:48 +02:00
Filippos Karapetis
8880c7c94c TOLTECS: Savegame changes
- Add support for savegame removal
- Remove kyra-specific code
- Add save play time and creation date
2011-11-21 22:29:44 +02:00
Filippos Karapetis
360bd6edd3 TOLTECS: Initial implementation for music 2011-11-20 22:43:12 +01:00
David Turner
c545a8b176 TOLTECS: Fix saveGameState signature to match Engine's virtual method. 2011-11-20 22:43:11 +01:00
David Turner
a3007d6e2a TOLTECS: Fix Compilation After Base Code Header Changes. 2011-11-20 22:43:10 +01:00
Benjamin Haisch
acd4d4098f TOLTECS: Fix bugs
- Save scene parameters before playing a movie and restore them afterwards (fixes crash)
- Fix text disappearing too fast
- Implement script function sfGetCameraChanged
- Replace nop script functions with stubs which print debug info when called
- Some cleanup, remove obsolete TODOs
2011-11-20 22:43:10 +01:00
Filippos Karapetis
e1abe47fbe TOLTECS: Reduced header dependencies and removed a TODO 2011-11-20 22:43:10 +01:00
Filippos Karapetis
7746fbc543 TOLTECS: Reduced header dependencies 2011-11-20 22:43:10 +01:00
Filippos Karapetis
d3811422f8 TOLTECS: Fixed compilation and reduced header dependencies a bit 2011-11-20 22:43:10 +01:00
Benjamin Haisch
1cb95f36e7 TOLTECS: - More work on the menu system, saving and loading from there is now possible
- Add blastSprite method which draws a sprite directly to the frontScreen without the renderQueue
- Add F10 scancode in sfHandleInput to open the menu
2011-11-20 22:43:10 +01:00
Benjamin Haisch
9698127c5d TOLTECS: - Undef menu test code (oops)
- Rename updateScreen to drawScreen
- Move code from sfUpdateScreen to engine updateScreen
- Use better screen sync code to get closer to the original game's speed
2011-11-20 22:43:10 +01:00
Benjamin Haisch
ce7f9a088c TOLTECS: - Work on the menu system (use strings from resources instead of hardcoded ones)
- ...and load the system strings from the resource on startup
- Only redraw menu screen when required
- Change parameters for some text functions from byte* to const byte*
- Rename some mouse vars
2011-11-20 22:43:10 +01:00
Benjamin Haisch
2acf1bf6f5 TOLTECS: - Hopefully fixed a bug in findRectAtPoint which causes the game to crash before the first scene
- sfHandleInput
2011-11-20 22:43:09 +01:00
Benjamin Haisch
34eb899b25 TOLTECS: Fixed compilation 2011-11-20 22:43:09 +01:00
Filippos Karapetis
89a5208a58 TOLTECS: Fixed compilation with the latest trunk changes.
This change also unveiled a serious problem: the same include files are used EVERYWHERE (e.g. code manipulating the screen is using sound includes). Added a FIXME concerning this
2011-11-20 22:43:09 +01:00
Benjamin Haisch
28c74ff3b4 TOLTECS: More work on the menu; started with the saveload menu page and fixed some early bugs 2011-11-20 22:43:08 +01:00
Benjamin Haisch
9a84c13bef TOLTECS: - Implemented playSoundAtPos and fixed sound panning (0 is center, not 64 like in the original)
- Minor cleanup
2011-11-20 22:43:08 +01:00
Filippos Karapetis
edefa37a45 TOLTECS: Fixed compilation 2011-11-20 22:43:07 +01:00
Benjamin Haisch
2eb6482b06 TOLTECS: - Fixed compilation after Fingolfin's latest series of commits
- Added a warning for the yet unimplemented palette transparency code
- Removed "debug" calls from script, they weren't that useful
- Removed unneccessary delete in the MoviePlayer
- Fixed the renderer (hopefully?)
2011-11-20 22:43:07 +01:00
Benjamin Haisch
1f4764ad1c TOLTECS: - Implemented RTL
- Fixed return values in savegame/loadgame
- Some minor cleanup
2011-11-20 22:43:07 +01:00
Benjamin Haisch
9e78b5d393 TOLTECS: - Listing savestates via command line or Launcher
- Loading/Saving during run time
Other savestate functions yet todo.
I'll probably remove the "original" in-game menu and move everything to the GMM.
2011-11-20 22:43:07 +01:00
Benjamin Haisch
4b13982116 TOLTECS: Implemented preliminary sound playback; some stuff is still missing (correct volumes etc.) 2011-11-20 22:43:07 +01:00
Benjamin Haisch
7b97e8cd93 TOLTECS: A lot of changes in the graphics code:
- Optimized drawing code; now only items (sprites, text, screen masks) which have changed from the previous frame are redrawn, this speeds up things a lot
- Implemented dirty rectangles using a microtile array
- The previously committed Microtile Array implementation from SEL seemed buggy so I wrote my own version which works nicely so far (and is less code and GPL), only MicroTileArray::getRectangles uses parts from the old version, this will be changed later
- One known bug related to dirty rectangles remains: Sometimes the background isn't restored correctly and gfx artifacts are visible
2011-11-20 22:43:06 +01:00
Benjamin Haisch
3b89304dd9 TOLTECS: Forgot script.cpp.
And some tests for menu & movie player in toltecs.cpp.
2011-11-20 22:43:06 +01:00
Benjamin Haisch
74c05f6aa8 TOLTECS: - Merged input.cpp with toltecs.cpp
- Kernel function 5 returns a random value; use ScummVM's RNG
2011-11-20 22:43:05 +01:00
Benjamin Haisch
f0c9e489fe TOLTECS: Minor cleanup. 2011-11-20 22:43:05 +01:00
Benjamin Haisch
dd5567613f TOLTECS: - Renamed stuff and cleanups
- Beginnings of the saveload system (incomplete)
2011-11-20 22:43:05 +01:00
Benjamin Haisch
f4e156b3b3 TOLTECS: Fixed tabs and formatting. 2011-11-20 22:43:05 +01:00
Eugene Sandulenko
7c2835313e TOLTECS: Initial checkin 2011-11-20 22:43:05 +01:00