Andrew Kurushin
9497fddcf0
iso draw work in progress:
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- try keyboard arrows on iso scene
- todo: horizontal cliping
svn-id: r16773
2005-02-11 20:43:48 +00:00
Andrew Kurushin
ea78766c46
first step in ISO mode implementation - trying to draw iso scene
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svn-id: r16763
2005-02-09 20:30:45 +00:00
Andrew Kurushin
aeaf728dc6
partialy implemented all Iso mode resource loading
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todo: loadMulti - may be wrong
svn-id: r16670
2005-01-28 19:25:41 +00:00
Max Horn
2664ca7eb1
oops, correct copyright string
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svn-id: r16399
2005-01-01 16:20:17 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Torbjörn Andersson
afc07026c6
Renaming of struct members.
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svn-id: r15696
2004-10-30 10:31:00 +00:00
Torbjörn Andersson
fe6d66a243
Renamed some previously unknown variables.
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svn-id: r15695
2004-10-28 07:31:16 +00:00
Paweł Kołodziejski
c7e5ab1f2d
removed R_ prefix with few r_ too
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svn-id: r15690
2004-10-27 21:32:28 +00:00
Jonathan Gray
632612680b
move isomap into a class
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svn-id: r14439
2004-08-02 14:51:48 +00:00
Paweł Kołodziejski
84eb0101a7
indent
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svn-id: r13706
2004-05-01 13:04:31 +00:00
Eugene Sandulenko
1353e2d2dc
Move from custom unsigned types to those provided by main config.h
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svn-id: r13687
2004-04-30 23:02:23 +00:00
Max Horn
d4f876b37d
Fix many warnings; use C++ type system instead of C style typedefs; removed various unused stuff; const correctness; etc.
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svn-id: r13622
2004-04-25 14:42:14 +00:00
Eugene Sandulenko
f3d340fb0c
WIP for SAGA engine.
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o text formatting is not consistent with rules, just indent utility is too
dumb for that
o it does not use OSystem, i.e. it runs on direct SDL calls
o it may not even compile on your box
o if you enable it, expect zillions of warnings
o no sound
Now it runs ITE intro as reinherit did
svn-id: r13564
2004-04-12 21:40:49 +00:00