29 Commits

Author SHA1 Message Date
Johannes Schickel
5dd69b4dd1 MADS: Make GPL header consistent with what we normally use. 2015-05-09 15:56:27 +02:00
Filippos Karapetis
19a9c068f9 MADS: Hook up all of the remaining options, and add custom game options 2015-03-15 04:05:06 +02:00
Paul Gilbert
dbfe4972e3 MADS: Remove deprecated code from AnimationView and a bunch of out-of-date TODOs 2014-10-18 11:55:30 -04:00
Paul Gilbert
17cc86d172 MADS: Refactoring and cleanup of the game startup code 2014-06-06 20:04:46 -04:00
Johannes Schickel
db3ca8255f MADS: More formatting fixes.
Add space before : in inheritance.
2014-05-27 00:58:25 +02:00
Johannes Schickel
9866aba2e4 MADS: Slight formatting fixes. 2014-05-27 00:58:25 +02:00
Filippos Karapetis
7579005ff1 MADS: Implement the recipe showing functionality 2014-05-26 22:52:41 +03:00
Strangerke
6d1fc8256f MADS: Some more British -> American English modifications 2014-05-19 20:56:03 +02:00
Strangerke
2ec60606d8 MADS: Implement scene 511 2014-05-09 23:37:54 +02:00
Strangerke
b3cc8db370 MADS: Rename difficulty constants to match IDB, implement scene 504 2014-05-07 07:03:52 +02:00
Filippos Karapetis
356e0655cc MADS: Clean up the Rex object IDs a bit 2014-05-04 14:37:12 +03:00
Paul Gilbert
b5949010a6 MADS: Implemented more savegame synchronization 2014-05-01 22:36:36 -04:00
Paul Gilbert
c1a90cdda1 MADS: Further synchronization implementation 2014-04-23 21:01:48 -04:00
Paul Gilbert
692af23f6f MADS: Create a Globals base class that the games will derive from 2014-04-21 20:50:05 -04:00
Paul Gilbert
a30e78137e MADS: Added method stub for unhandled action method 2014-04-10 22:34:26 -04:00
Strangerke
c117e59009 MADS: Implement scene 209 2014-04-05 23:37:10 +02:00
Paul Gilbert
71b1343adf MADS: Implemented NebularGame::step 2014-03-29 11:18:07 -04:00
Paul Gilbert
04cbbb5f0a MADS: Added enums for copy protection result and globals 2014-03-25 23:59:57 -04:00
Paul Gilbert
7f4dbf7d48 MADS: Implemented more action handling methods 2014-03-23 18:48:00 -04:00
Paul Gilbert
9ef27c4ea0 MADS: Moved sub71312 method to be SequenceList::setMsgLayout 2014-03-23 13:52:32 -04:00
Strangerke
8dd9dab76c MADS: Implement Sequence::setScale and GameNebular::sub71312. 2014-03-23 11:34:12 +01:00
Strangerke
66643b3ad6 MADS: Some more work on Scene 202 2014-03-19 23:30:45 +01:00
Paul Gilbert
2d99f761f0 MADS: Implemented scene 804 step 2014-03-11 23:26:31 -04:00
Paul Gilbert
c9186f51b9 MADS: Added in Rex Nebular globals class 2014-03-06 20:30:05 -05:00
Paul Gilbert
c9057bd6a8 MADS: Moved scene data classes into their own code file 2014-02-25 09:21:19 -05:00
Paul Gilbert
4c867aa62f MADS: Shift some fields and methods to Dialogs and Game classes 2014-02-24 00:38:49 -05:00
Paul Gilbert
8ee283d921 MADS: Implemented sound player logic and outer game loop 2014-02-23 21:34:20 -05:00
Paul Gilbert
8c9420a834 MADS: Added game initialisation code 2014-02-23 19:33:26 -05:00
Paul Gilbert
58bb1383d0 MADS: Added skeleton files for the game and dialogs 2014-02-19 23:17:57 -05:00