Johannes Schickel
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5dd69b4dd1
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MADS: Make GPL header consistent with what we normally use.
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2015-05-09 15:56:27 +02:00 |
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Filippos Karapetis
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19a9c068f9
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MADS: Hook up all of the remaining options, and add custom game options
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2015-03-15 04:05:06 +02:00 |
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Paul Gilbert
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dbfe4972e3
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MADS: Remove deprecated code from AnimationView and a bunch of out-of-date TODOs
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2014-10-18 11:55:30 -04:00 |
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Paul Gilbert
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17cc86d172
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MADS: Refactoring and cleanup of the game startup code
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2014-06-06 20:04:46 -04:00 |
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Johannes Schickel
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db3ca8255f
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MADS: More formatting fixes.
Add space before : in inheritance.
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2014-05-27 00:58:25 +02:00 |
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Johannes Schickel
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9866aba2e4
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MADS: Slight formatting fixes.
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2014-05-27 00:58:25 +02:00 |
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Filippos Karapetis
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7579005ff1
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MADS: Implement the recipe showing functionality
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2014-05-26 22:52:41 +03:00 |
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Strangerke
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6d1fc8256f
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MADS: Some more British -> American English modifications
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2014-05-19 20:56:03 +02:00 |
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Strangerke
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2ec60606d8
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MADS: Implement scene 511
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2014-05-09 23:37:54 +02:00 |
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Strangerke
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b3cc8db370
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MADS: Rename difficulty constants to match IDB, implement scene 504
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2014-05-07 07:03:52 +02:00 |
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Filippos Karapetis
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356e0655cc
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MADS: Clean up the Rex object IDs a bit
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2014-05-04 14:37:12 +03:00 |
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Paul Gilbert
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b5949010a6
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MADS: Implemented more savegame synchronization
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2014-05-01 22:36:36 -04:00 |
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Paul Gilbert
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c1a90cdda1
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MADS: Further synchronization implementation
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2014-04-23 21:01:48 -04:00 |
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Paul Gilbert
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692af23f6f
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MADS: Create a Globals base class that the games will derive from
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2014-04-21 20:50:05 -04:00 |
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Paul Gilbert
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a30e78137e
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MADS: Added method stub for unhandled action method
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2014-04-10 22:34:26 -04:00 |
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Strangerke
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c117e59009
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MADS: Implement scene 209
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2014-04-05 23:37:10 +02:00 |
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Paul Gilbert
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71b1343adf
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MADS: Implemented NebularGame::step
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2014-03-29 11:18:07 -04:00 |
|
Paul Gilbert
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04cbbb5f0a
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MADS: Added enums for copy protection result and globals
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2014-03-25 23:59:57 -04:00 |
|
Paul Gilbert
|
7f4dbf7d48
|
MADS: Implemented more action handling methods
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2014-03-23 18:48:00 -04:00 |
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Paul Gilbert
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9ef27c4ea0
|
MADS: Moved sub71312 method to be SequenceList::setMsgLayout
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2014-03-23 13:52:32 -04:00 |
|
Strangerke
|
8dd9dab76c
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MADS: Implement Sequence::setScale and GameNebular::sub71312.
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2014-03-23 11:34:12 +01:00 |
|
Strangerke
|
66643b3ad6
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MADS: Some more work on Scene 202
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2014-03-19 23:30:45 +01:00 |
|
Paul Gilbert
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2d99f761f0
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MADS: Implemented scene 804 step
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2014-03-11 23:26:31 -04:00 |
|
Paul Gilbert
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c9186f51b9
|
MADS: Added in Rex Nebular globals class
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2014-03-06 20:30:05 -05:00 |
|
Paul Gilbert
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c9057bd6a8
|
MADS: Moved scene data classes into their own code file
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2014-02-25 09:21:19 -05:00 |
|
Paul Gilbert
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4c867aa62f
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MADS: Shift some fields and methods to Dialogs and Game classes
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2014-02-24 00:38:49 -05:00 |
|
Paul Gilbert
|
8ee283d921
|
MADS: Implemented sound player logic and outer game loop
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2014-02-23 21:34:20 -05:00 |
|
Paul Gilbert
|
8c9420a834
|
MADS: Added game initialisation code
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2014-02-23 19:33:26 -05:00 |
|
Paul Gilbert
|
58bb1383d0
|
MADS: Added skeleton files for the game and dialogs
|
2014-02-19 23:17:57 -05:00 |
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