Paul Gilbert
ecf601dbb3
AGS: Framework for specifying a specific plugin version a game needs
...
Black Cauldron uses the AGSCreditz 1.1 plugin, but in the 2.0
version I was given the source for, there are differences in the
method declarations. So this new framework allows me to explicitly
specify that the game needs 1.1
2021-02-06 16:37:31 -08:00
Paul Gilbert
e0d5aab805
AGS: Remove redundant virtual keywords when override is present
2021-02-06 16:37:31 -08:00
Thierry Crozat
dbf63c63db
AGS: Add override keyword
2021-02-06 16:37:31 -08:00
Paul Gilbert
cf9bbb2bb2
AGS: Beginnings of new Globals class
2021-02-06 16:37:31 -08:00
Paul Gilbert
02ddc563fd
AGS: Added engine methods for load/save game
2021-02-06 16:37:31 -08:00
Paul Gilbert
338d08a0cb
AGS: Implemented ScummVM MIDI music player
2021-02-06 16:37:31 -08:00
Paul Gilbert
7089339362
AGS: Implemented keyboard/mouse event handlers
2021-02-06 16:37:31 -08:00
Paul Gilbert
8924e8819a
AGS: Adding ScummVM graphics init code
2021-02-06 16:37:31 -08:00
Paul Gilbert
8c72948dee
AGS: Fix global objects crashing ScummVM on startup
2021-02-06 16:37:31 -08:00
Paul Gilbert
76618e6d38
AGS: Added engine/gfx/ folder
2021-02-06 16:37:31 -08:00
Paul Gilbert
0faeeb8087
AGS: Skeleton engine
...
Based on AGS 3.5.0.27
2021-02-06 16:37:31 -08:00