Eugene Sandulenko
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6d59ecdd41
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FULLPIPE: Load gameobj.h
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2017-12-08 23:57:48 +01:00 |
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Eugene Sandulenko
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7724e51936
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FULLPIPE: Added debug output for GameObject
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2017-12-08 23:57:48 +01:00 |
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Eugene Sandulenko
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c728c29857
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FULLPIPE: More debug output to loading
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2017-12-08 23:57:48 +01:00 |
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Colin Snover
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4cc64c4139
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FULLPIPE: Fix memory leaks in PictureObject, Background
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2017-11-18 22:35:12 +01:00 |
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Colin Snover
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715d4bd76a
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FULLPIPE: Fix memory leaks, ownership issues with various point lists
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2017-11-18 22:35:12 +01:00 |
|
Colin Snover
|
bb26bf7994
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FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2
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2017-11-18 22:35:12 +01:00 |
|
Colin Snover
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e2367f3ed2
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FULLPIPE: Remove unnecessary and unsafe C-style casts
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2017-11-18 22:35:12 +01:00 |
|
Colin Snover
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384d68b679
|
FULLPIPE: Correctly fix Bitmap leaks
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2017-11-18 22:35:12 +01:00 |
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Colin Snover
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350ddcee10
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FULLPIPE: Take references instead of pointers for required arguments in statics, remove unnecessary Picture allocation
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2017-11-18 22:35:12 +01:00 |
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Colin Snover
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ff96db23df
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FULLPIPE: Fix leaks and unnecessary extra allocations in FullpipeEngine
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2017-11-18 22:35:12 +01:00 |
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Colin Snover
|
926bcb6740
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FULLPIPE: Handle quit/RTL events correctly
Fixes Trac#10316.
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2017-11-18 22:35:12 +01:00 |
|
Colin Snover
|
cc905d7f9a
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FULLPIPE: Make TODO labelled so it is picked up by tools
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2017-11-18 22:35:12 +01:00 |
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Colin Snover
|
0cc0b1932e
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FULLPIPE: Fix memory leaks, ownership issues, and endianness issues in graphics code
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2017-11-18 22:35:12 +01:00 |
|
Colin Snover
|
8e0c53de18
|
FULLPIPE: Fix whitespace errors
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2017-11-18 22:35:12 +01:00 |
|
Colin Snover
|
88a2eaba93
|
FULLPIPE: Make dimensions/coordinate getters pure functions
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2017-11-18 22:35:12 +01:00 |
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Eugene Sandulenko
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baf7c83e7d
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FULLPIPE: Sanity check on data loading
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2017-03-27 08:04:20 +02:00 |
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Filippos Karapetis
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95c776e1eb
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FULLPIPE: Refactor _pixels so that it's not part of the Bitmap class
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2017-03-22 22:59:55 +02:00 |
|
Filippos Karapetis
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f669aca3f2
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FULLPIPE: Fix mismatched free() when deleting _bitmap
_bitmap is initialized with new, so it needs to be freed with delete,
not free()
|
2017-03-22 22:20:18 +02:00 |
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Filippos Karapetis
|
83fef244fb
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FULLPIPE: Plug a memory leak in getDibInfo()
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2017-03-22 04:33:28 +02:00 |
|
Filippos Karapetis
|
56ec429537
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FULLPIPE: Change some more _memfilename usage to Common::String
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2017-03-22 04:29:46 +02:00 |
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Filippos Karapetis
|
f3e81b5f17
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FULLPIPE: Use Common::String in all scene object names
|
2017-03-22 04:11:49 +02:00 |
|
Aaryaman Vasishta
|
cc917882a6
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FULLPIPE: Fix leaks in surface and bitmap usage.
Fixes part of bug #9654.
|
2016-12-31 00:55:33 +09:00 |
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Eugene Sandulenko
|
d4313bf6b5
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FULLPIPE: Decrease header dependency
|
2016-12-26 19:13:28 +01:00 |
|
Eugene Sandulenko
|
a62d29ab86
|
FULLPIPE: Revert memory leak fixing as that introduced tons of regressions
|
2016-12-13 18:15:41 +01:00 |
|
Eugene Sandulenko
|
c5e55878ad
|
FULLPIPE: Plug more memory leaks
|
2016-12-12 23:35:32 +01:00 |
|
Eugene Sandulenko
|
9075cbc1ba
|
FULLPIPE: Fix memory leak in bitmap code
|
2016-12-12 23:00:41 +01:00 |
|
Eugene Sandulenko
|
483fff04f6
|
FULLPIPE: Plug more memory leaks
|
2016-12-12 22:49:40 +01:00 |
|
Eugene Sandulenko
|
64a1c2f867
|
FULLPIPE: Plug another leak
|
2016-12-12 22:36:07 +01:00 |
|
Eugene Sandulenko
|
3653f03d30
|
FULLPIPE: Plug more memory leaks
|
2016-12-12 20:19:31 +01:00 |
|
Eugene Sandulenko
|
1a4580d83f
|
FULLPIPE: Plug several memory leaks
|
2016-12-12 20:05:14 +01:00 |
|
Eugene Sandulenko
|
d0da9069ce
|
FULLPIPE: Fix alpha data type
|
2016-09-21 08:11:55 +02:00 |
|
Eugene Sandulenko
|
a4fd712a8f
|
FULLPIPE: Fix inventory transparency
|
2016-09-21 08:11:55 +02:00 |
|
Eugene Sandulenko
|
ea4000088e
|
FULLPIPE: Fixed decoding of extra wide pictures. (transporter scene29)
|
2016-09-14 10:51:28 +02:00 |
|
Eugene Sandulenko
|
8204a23032
|
FULLPIPE: Simplified Dib clipping code
|
2016-09-13 19:36:21 +02:00 |
|
Torbjörn Andersson
|
01d99a5ddb
|
FULLPIPE: Free contents of Bitmap surface when deleting bitmap
At the moment, it seems like bitmaps aren't ever deleted though?
|
2016-09-08 17:49:51 +02:00 |
|
Eugene Sandulenko
|
5dddde199f
|
FULLPIPE: Further work on the hangers in scene09
|
2016-09-07 10:36:51 +02:00 |
|
Eugene Sandulenko
|
2cbf7da319
|
FULLPIPE: Rename is GabeObject
|
2016-09-05 00:11:07 +02:00 |
|
Eugene Sandulenko
|
8cc0583c74
|
FULLPIPE: Fix drawAlphaRectangle()
|
2016-09-04 22:19:13 +02:00 |
|
Eugene Sandulenko
|
00a13baf84
|
FULLPIPE: Optimize sceneFade()
|
2016-09-04 16:15:47 +02:00 |
|
Eugene Sandulenko
|
149267613a
|
FULLPIPE: Implement FullpipeEngine::drawAlphaRectangle()
|
2016-09-04 15:13:27 +02:00 |
|
Eugene Sandulenko
|
7395647518
|
FULLPIPE: Implement FullpipeEngine::sceneFade()
|
2016-09-04 14:30:42 +02:00 |
|
Eugene Sandulenko
|
49cfa190df
|
FULLPIPE: Fix GameObject::setPicAniInfo(). Now all animations get restored correctly.
|
2016-09-04 01:16:45 +02:00 |
|
Eugene Sandulenko
|
d3cf9ed9c0
|
FULLPIPE: More signed reads
|
2016-08-29 22:23:45 +02:00 |
|
Eugene Sandulenko
|
5283612a7f
|
FULLPIPE: Read signed values where potentially negative values could appear
|
2016-08-29 22:06:35 +02:00 |
|
Eugene Sandulenko
|
e13cee4be0
|
FULLPIPE: Hid noisy pointless warning
|
2016-08-29 22:06:35 +02:00 |
|
Eugene Sandulenko
|
7d6e03c230
|
FULLPIPE: Remove obsolete warning
|
2016-08-29 07:11:20 +02:00 |
|
Retro-Junk
|
6611589905
|
FULLPIPE: Fix alpha mask in Bitmap::isPixelHitAtPos
|
2016-08-28 20:05:21 +02:00 |
|
Eugene Sandulenko
|
f5a508ff4d
|
FULLPIPE: Let the bitmaps flip twice
|
2016-08-19 22:36:42 +02:00 |
|
Eugene Sandulenko
|
66a94b9eb9
|
FULLPIPE: Fix flipVertical too
|
2016-08-19 22:24:28 +02:00 |
|
Eugene Sandulenko
|
16a3f99230
|
FULLPIPE: Fix Bitmap flipping code. Thanks to wanwan
|
2016-08-19 22:12:31 +02:00 |
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