James Brown
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be37f31100
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Enable some hacky non-portable text drawing until I get my LAF font code working. X11-only at the moment (although a Windows equiv should be easy). Note that this breaks Copal's computer again, for some LUA'ish reason involving the parameter table sent to ChangeTextObject. Cleaned up a bit of code and renamed ColorMap class to CMap to prevent conflict against X headers.
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2003-10-05 17:45:46 +00:00 |
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James Brown
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a3e85ca254
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Add textObject handling... havn't commited the drawing code yet, as it's buggy.
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2003-08-21 15:42:36 +00:00 |
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James Brown
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292a4b59c9
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Remove some needless SDL/ paths. Someone add a .cvsignore for grimdialog.htm please :P
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2003-08-15 20:16:25 +00:00 |
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Vincent Hamm
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fd60abaa0c
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renamed all .cc to cpp and all .hh to .h
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2003-08-15 19:41:26 +00:00 |
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