136 Commits

Author SHA1 Message Date
Eugene Sandulenko
dead4aa014 JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
Paul Gilbert
972a1bbfd4 ACCESS: Fix spoken text randomly being skipped 2016-02-10 20:48:19 -05:00
Paul Gilbert
284b267002 ACCESS: Workaround Floppy room establishment reshown when loading saves 2016-02-03 21:21:55 -05:00
Paul Gilbert
5ad7c53c76 ACCESS: Fix cursor after selecting inventory item to offer NPC 2015-12-12 20:59:17 -05:00
Paul Gilbert
e8aa00c975 ACCESS: Fix crash in demo when changing scene 2015-11-27 19:13:36 -05:00
Paul Gilbert
a6150f9308 ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
Filippos Karapetis
8be83948b1 ACCESS: Use our formatting conventions for variable and function names 2015-07-24 23:03:22 +03:00
Filippos Karapetis
b4c15c674d ACCESS: Comment out unused variables 2015-07-22 22:51:06 +02:00
Willem Jan Palenstijn
6ec9c81b57 Merge branch 'master' into mm
Conflicts:
	engines/access/access.cpp
	engines/access/asurface.h
	engines/access/bubble_box.cpp
	engines/access/bubble_box.h
	engines/access/martian/martian_game.cpp
	engines/access/player.cpp
	engines/access/player.h
	engines/access/resources.cpp
	engines/access/screen.cpp
	engines/access/screen.h
	engines/access/sound.cpp
	engines/access/sound.h
2015-07-22 22:43:42 +02:00
Strangerke
5ec05f6b64 ACCESS: MM - use PRINTSTR in several places, remove related TODOs 2015-02-14 15:19:40 +01:00
Strangerke
232775c5b3 ACCESS: MM - Implement cmdPushLocation 2015-02-11 07:23:30 +01:00
Strangerke
452c5e59c5 ACCESS: Tex2 - Start implementing takePicture() 2015-02-04 22:22:50 +01:00
Strangerke
dd4028db05 ACCESS: MM - Hook displayInv 2015-02-03 07:33:35 +01:00
Strangerke
5159a3851b ACCESS: Clarify calculation precedence for '+' and '?' 2015-01-30 07:26:39 +01:00
Strangerke
49d06c1398 ACCESS: Silent a MSVC warning 2015-01-30 07:15:14 +01:00
Strangerke
e85788ffdc ACCESS: MM - Some work on bubble_box 2015-01-26 07:58:59 +01:00
Strangerke
ca0bef9595 ACCESS: MM - Split cmdHelp for MM 2015-01-25 22:05:10 +01:00
Strangerke
1d100589ab ACCESS: MM - Implement cmdDispAbout, initialize some variables 2015-01-21 23:43:45 +01:00
Strangerke
eed5116fef ACCESS: MM - Fix the travel box 2015-01-21 22:26:23 +01:00
Strangerke
d7f37d213c ACCESS: MM - Implement printWatch and clearWatch 2015-01-21 01:10:37 +01:00
Strangerke
6ba81a9749 ACCESS: MM - Implement printBubble_v1 2015-01-19 00:11:05 +01:00
Strangerke
27a9a04615 ACCESS: MM - Fix crash in cmdDoTravel, some renaming 2015-01-17 09:42:41 +01:00
Strangerke
f1aa191f8c ACCESS: MM - Implement getList 2015-01-15 00:40:43 +01:00
Strangerke
eacc0e085a ACCESS: MM - Add resource _byte1EEB5[] 2015-01-12 00:23:28 +01:00
Strangerke
ec381ae364 ACCESS: MM - Start implementing MM dialog box, split cmdConverse in two (WIP) 2015-01-12 00:04:38 +01:00
Strangerke
10e3a4c0bb ACCESS: MM - Split Display Inventory in 2 versions 2015-01-06 07:29:39 +01:00
Strangerke
7323140847 ACCESS: MM - Fix cmdSaveRect, implement cmdCheckTravel 2015-01-06 00:41:10 +01:00
Strangerke
e1ded539ea ACCESS: MM - Implement some game specific opcodes 2015-01-05 22:43:21 +01:00
Strangerke
0f9174fca7 ACCESS: MM - Split some more opcodes 2015-01-05 19:36:38 +01:00
Strangerke
76f681efdf ACCESS: Make opcodes dependant to game versions 2015-01-05 18:15:12 +01:00
Strangerke
fa07048bc4 ACCESS: Improve the use of _establishTable as a boolean 2015-01-04 21:38:37 +01:00
Strangerke
7e45ce9096 ACCESS: MM - Make cmdTexSpeak game-dependent 2015-01-03 10:25:05 +01:00
Strangerke
3c3ff0a3aa ACCESS: Remove two useless variables 2014-12-27 16:46:33 +01:00
Paul Gilbert
18df28f74d ACCESS: Extra initialization for various classes 2014-12-19 23:36:53 -05:00
Paul Gilbert
37b5ee24f5 ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface 2014-12-19 22:45:00 -05:00
Paul Gilbert
95aa9a13a6 ACCESS: Refactor most of ASurface statics to instance variables 2014-12-18 21:45:55 -05:00
Strangerke
864cab5e47 ACCESS: Fix issue related to demo-only (and unused afawk) opcodes 2014-12-19 01:35:33 +01:00
Strangerke
3fca9d42f3 ACCESS: Use Common::String to display bubble box text 2014-12-18 07:23:18 +01:00
Strangerke
20bcc7f7aa ACCESS: Rename CMDPUSHLOCATION 2014-12-17 23:45:41 +01:00
Strangerke
79b51f20e4 ACCESS: Use clear to empty Common::String variables 2014-12-17 23:08:54 +01:00
Strangerke
207c4012ad ACCESS: replace an assert by an error as suggested by LordHoto 2014-12-17 23:05:22 +01:00
Strangerke
492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Strangerke
64435ef25f ACCESS: Fix cmdFreeSound, which fixes the sound played during the death animation 2014-12-16 19:40:27 +01:00
Paul Gilbert
547f3debb2 ACCESS: Separate timer updates from frame updates, and overall delay cleanup 2014-12-12 23:07:00 -05:00
Strangerke
8517209bcb ACCESS: Implement restart after death 2014-12-12 23:06:08 -05:00
Paul Gilbert
67b3304f71 ACCESS: Clean up keyboard control 2014-12-12 23:01:37 -05:00
Strangerke
84ba0df9b2 ACCESS: Janitorial 2014-12-12 23:00:46 -05:00
Strangerke
7571fdd4b1 ACCESS: Add some more Demo opcodes 2014-12-12 22:59:03 -05:00
Strangerke
e35e6df93a ACCESS: Rename cmdObject 2014-12-12 22:58:50 -05:00
Strangerke
11e920f427 ACCESS: Split SoundManager and MusicManager 2014-12-12 22:53:43 -05:00