Eric Fry
|
028312588b
|
DRAGONS: Fixed up logic to clear text dialogs from the screen.
|
2020-08-25 22:54:39 +10:00 |
|
Eric Fry
|
39c264d853
|
DRAGONS: Implementing midi music player
|
2020-05-21 18:06:13 +10:00 |
|
Eric Fry
|
d259913b8c
|
DRAGONS: Fixed castle scene update logic
|
2020-05-19 22:34:38 +10:00 |
|
Eugene Sandulenko
|
61a1c515f7
|
DRAGONS: Fix more MSVC warnings
|
2020-05-10 13:38:21 +02:00 |
|
D G Turner
|
ec153bbb68
|
DRAGONS: Fix Signed Overflow GCC Compiler Warnings
|
2020-05-09 19:35:23 +01:00 |
|
Eric Fry
|
10de235f7c
|
DRAGONS: Added fading stub methods
|
2020-03-23 22:57:41 +11:00 |
|
Eric Fry
|
21778dcb80
|
DRAGONS: Added power meters to thumb wrestling mini game
|
2020-03-20 23:16:57 +11:00 |
|
Eric Fry
|
aaaea78b3b
|
DRAGONS: Added map screen transition effects
Fixed overrun bug with loading screen flames
|
2020-03-19 23:30:42 +11:00 |
|
Eric Fry
|
4a7f8c18c5
|
DRAGONS: replace NULL with nullptr
|
2020-03-14 14:39:06 +11:00 |
|
Eric Fry
|
b5f14e5809
|
DRAGONS: General fixups
- Fixed lockup bugs when walking in cutscenes
- Alow the cursor to move during Flicker's idle animation
- General code cleanup
|
2020-02-29 12:39:40 +11:00 |
|
Eric Fry
|
ed2bf372d9
|
DRAGONS: Renaming variables
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
f10f1f5e6a
|
DRAGONS: Improve method/variable names
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
72161554b2
|
DRAGONS: Refactoring inventory state code
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
79c7dbc8f6
|
DRAGONS: Whitespace fixes
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
853b703953
|
DRAGONS: Fix whitespaces
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
5d39aab174
|
DRAGONS: Whitespace fixes
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
df7102298e
|
DRAGONS: More renames for the class variables
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
89e9e76efa
|
DRAGONS: More class variable renames
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
1d783366c0
|
DRAGONS: Remove superfluous namespace references
|
2020-02-25 14:43:42 +01:00 |
|
Eugene Sandulenko
|
08fb9da119
|
DRAGONS: Rename Actor class variables to conform our naming standards
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
559a96c1ca
|
DRAGONS: Fixed platform specific issues in VabSound.
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
47f7d0aed5
|
DRAGONS: Add size to const array data
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
b792c8bd13
|
DRAGONS: More compile fixes
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
837af740c5
|
DRAGONS: Removed uint32_t int32_t and ushort
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
6dcb16fc11
|
DRAGONS: Added splashes to stilt walking sequence.
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
952442d56a
|
DRAGONS: Code cleanup
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
40a13a853e
|
DRAGONS: Added palette cycling logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
894e0d99df
|
DRAGONS: Added more missing specialOpcode logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
56e0a2fa0a
|
DRAGONS: Working on castle fog update logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
f94d3e7671
|
DRAGONS: Fixed men in mine stop scene updater script function
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
8a639a6eba
|
DRAGONS: Added more scene update functions
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
1116df23c1
|
DRAGONS: Added table based scene updater logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
af43722a35
|
DRAGONS: Add garden scene logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
31e314ef7e
|
DRAGONS: Add textIds to spcZigmondFraudSceneLogic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
bb0fbec3bb
|
DRAGONS: Replaced walk code with JohnDoe's walk logic. Cleaned up Actor variable names
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
f10347a5ca
|
DRAGONS: variable naming cleanup
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
d43bd21694
|
DRAGONS: Screen shake effects
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
8c9a0cf1bb
|
DRAGONS: Replaced max scale with define
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
06ae3c43f3
|
DRAGONS: Some code cleanups
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
8d9dc0138e
|
DRAGONS: Fixed timing on final backstage scene
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
218bfd0bff
|
DRAGONS: Work on end credits
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
1db640963f
|
DRAGONS: Started on credits logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
7f0b7d2dc6
|
DRAGONS: More special opcodes for final scene logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
e64a53a32b
|
DRAGONS: Work on mini game 2 and mini game 5
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
633bbeb89c
|
DRAGONS: More work on mini game 2
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
211377a5b3
|
DRAGONS: Work on mini game 2
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
9dcc30945a
|
DRAGONS: Started on mini game 2. Added vsync updater function logic
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
a3458f4257
|
DRAGONS: Work on mini game 3
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
77d0b6770e
|
DRAGONS: work on mini game 3. Work on cutscenes.
|
2020-02-25 14:43:42 +01:00 |
|
Eric Fry
|
d5aec116c1
|
DRAGONS: Added more special script logic.
|
2020-02-25 14:43:42 +01:00 |
|