Johannes Schickel
b9bfa3a857
TONY: Make GPL headers consistent in themselves.
2014-02-18 02:39:39 +01:00
Johannes Schickel
88469ba578
TONY: Indent REGISTER_PLUGIN_* for consistency.
2014-02-17 23:02:58 +01:00
Johannes Schickel
b125aa953b
TONY: Take advantage of Surface::getPixels.
2013-08-03 04:02:53 +02:00
Johannes Schickel
f30eb4ea32
TONY: Prefer getBasePtr over direct Surface::pixels access.
2013-08-03 02:52:34 +02:00
Alyssa Milburn
275c65c272
TONY: Simplify thumbnail loading code.
2013-08-02 00:01:10 +02:00
D G Turner
b8c1b46ae0
TONY: Cleanup whitespace formatting.
...
This is mainly removal of extraneous blank lines, reformatting indents
to tab characters and other minor non-functional changes to improve
compliance with Code Formatting Conventions.
2012-11-12 00:39:20 +00:00
Alyssa Milburn
ff9569572a
TONY: Store savegame names with Common::String.
2012-08-25 08:41:22 +02:00
Strangerke
334dc91e27
TONY: Rename variables and functions in game.h
2012-06-06 01:37:06 +02:00
Strangerke
a1f6f8ceb1
TONY: Rename variables and functions in tony.h
2012-06-04 23:45:36 +02:00
Matthew Hoops
6e104f0883
TONY: Add support for using the compressed version of the demo
2012-05-28 16:56:31 -04:00
Strangerke
94d3c8ebb2
TONY: Some more code formatting
2012-05-21 23:54:32 +02:00
Torbjörn Andersson
a5a3977c90
TONY: Fix compiling with GCC
2012-05-17 14:20:04 +02:00
Paul Gilbert
40926933c3
TONY: Handle translating savegame thumbnail for display in ScummVM GMM
2012-05-17 19:38:59 +10:00
Paul Gilbert
59942d9a41
TONY: Work on enabling GMM saving and loading
2012-05-17 19:38:57 +10:00
Strangerke
88762667b5
TONY: Fix some formatting
2012-05-14 21:29:27 +02:00
Paul Gilbert
d5b80688e7
TONY: Implemented list-saves and delete save functionality
2012-05-14 22:39:24 +10:00
Paul Gilbert
68bcaa61b9
TONY: More header files and functionality added
2012-04-30 23:16:19 +10:00
Paul Gilbert
bc08a919d2
TONY: Created skeleton engine
2012-04-25 12:49:49 +10:00