Commit Graph

14 Commits

Author SHA1 Message Date
Robert Göffringmann
c9fb63af0b unify pc/palm sourcecode
svn-id: r16025
2004-12-10 18:26:08 +00:00
Max Horn
fbaac2e273 Use modern form of setupPremix
svn-id: r15916
2004-11-27 16:18:25 +00:00
Robert Göffringmann
f5403e079f added mp3 and ogg vorbis playback for music and speech.
compression tool will follow soon.

svn-id: r15531
2004-10-12 15:50:00 +00:00
Torbjörn Andersson
cf0a73f913 Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
the process, except for SwordEngine.

Some minor cleanups along the wa, e.g. stdafx.h already includes <stdio.h>,
<stdlib.h> and <math.h> so there shouldn't be any need to do it elsewhere.

svn-id: r12320
2004-01-11 15:47:41 +00:00
Torbjörn Andersson
150805b18c Merged read() and readBuffer(), like in BS2.
svn-id: r12248
2004-01-08 13:05:32 +00:00
Robert Göffringmann
8030f1b148 implemented volume control panel
svn-id: r12220
2004-01-07 17:47:46 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Robert Göffringmann
e34d7b6c41 get volume from gamedetector
svn-id: r12169
2004-01-06 11:48:30 +00:00
Max Horn
bfea71b0c4 renamed AudioInputStream -> AudioStream
svn-id: r12110
2004-01-03 14:10:13 +00:00
Robert Göffringmann
cf12a5846f changed music fading duration and made music system fade down the tracks on startMusic(0)
svn-id: r12071
2004-01-01 16:56:00 +00:00
Torbjörn Andersson
18f8916c3a Rewrote the music code. It now follows the same basic idea as the one in
BS2, which has worked pretty well so far. I haven't implemented pausing and
volume since the code I replaced didn't have it either, as far as I could
tell.

svn-id: r12070
2004-01-01 15:22:15 +00:00
Robert Göffringmann
44f1ed75fd added code for non-looping music and implemented fading
svn-id: r11845
2003-12-22 02:47:43 +00:00
Max Horn
0cddca5f43 unregister the premix proc when you go away
svn-id: r11755
2003-12-19 01:08:30 +00:00
Robert Göffringmann
189e08bc79 Broken Sword 1: initial import
svn-id: r11664
2003-12-16 02:10:15 +00:00