Filippos Karapetis
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19dab45c8c
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CHEWY: Initial support for in-game texts (game dialog texts)
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2016-10-04 02:27:22 +03:00 |
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Filippos Karapetis
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cec2799c64
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CHEWY: Properly handle the text encryption in atds.tap (game texts)
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2016-10-03 05:29:58 +03:00 |
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Filippos Karapetis
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891813c9e1
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CHEWY: TCF resources contain error messages, not in-game text
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2016-10-03 01:38:48 +03:00 |
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Filippos Karapetis
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88f3fc0760
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CHEWY: Implement initial sprite drawing, font loading and text drawing
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2016-10-03 00:34:36 +03:00 |
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Filippos Karapetis
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8c7c42d13d
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CHEWY: Use virtual destructors. Some cleanup
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2016-10-03 00:34:32 +03:00 |
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Filippos Karapetis
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94a942755e
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CHEWY: Initial support for game sprites
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2016-10-03 00:34:05 +03:00 |
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Filippos Karapetis
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0152b7c47f
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CHEWY: Add initial video (CFO) player
The game's videos are modified FLICs. There are some changes needed
to our FLIC decoder, which are included in a separate commit
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2016-10-03 00:33:45 +03:00 |
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Filippos Karapetis
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f017940ca0
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CHEWY: Initial work on game videos
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2016-10-03 00:33:41 +03:00 |
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Filippos Karapetis
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a196bfff57
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CHEWY: Add support for encrypted text resources
These are mainly used for error messages
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2016-10-03 00:33:32 +03:00 |
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Filippos Karapetis
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c6ccd8bbe8
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CHEWY: Use a specialized resource handler for each resource
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2016-10-03 00:33:29 +03:00 |
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Filippos Karapetis
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8ab1846f59
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CHEWY: Add support for SFX and speech resources to the resource manager
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2016-10-03 00:33:16 +03:00 |
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Filippos Karapetis
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e60fbde1d2
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CHEWY: More work on res manager, add support for RLE encoded resources
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2016-10-03 00:32:48 +03:00 |
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Filippos Karapetis
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039261e731
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CHEWY: Initial implementation of a resource manager, and a main loop
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2016-10-03 00:32:44 +03:00 |
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