Travis Howell
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ed6aed43bf
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Not needed for puttdemo.
svn-id: r12573
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2004-01-22 04:46:34 +00:00 |
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Travis Howell
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45739906a5
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actor ignoreTurns is complete for scumm6
svn-id: r12571
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2004-01-22 03:22:01 +00:00 |
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Travis Howell
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1f7a74099a
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Remove a few old warnings.
svn-id: r12570
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2004-01-22 02:37:41 +00:00 |
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Max Horn
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2f7198a3ac
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cleanup
svn-id: r12528
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2004-01-19 22:55:42 +00:00 |
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Max Horn
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923adce456
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fix endian bug when dealing with ArrayHeader's; added a hack to permit save games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6
svn-id: r12521
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2004-01-19 20:27:31 +00:00 |
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Max Horn
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8e89f7d060
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moved the sam&max inventory hack into o6_setOwner
svn-id: r12520
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2004-01-19 20:23:27 +00:00 |
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Max Horn
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e8164dfb70
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moved some V6-only scumm vars to ScummEngine_v6
svn-id: r12517
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2004-01-19 19:47:47 +00:00 |
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Travis Howell
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a95818d29a
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Avoid assert in PC version of FT demo.
svn-id: r12464
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2004-01-18 03:24:52 +00:00 |
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Paweł Kołodziejski
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351502d37a
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disabled opcode warning
svn-id: r12451
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2004-01-17 11:05:57 +00:00 |
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Eugene Sandulenko
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4b0ad9fe13
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Moved FT INSANE to a separate directory and splitted it to multiple files.
svn-id: r12444
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2004-01-16 22:18:54 +00:00 |
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Travis Howell
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1141176775
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Revert last array change, until they can be verified.
svn-id: r12432
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2004-01-16 13:01:33 +00:00 |
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James Brown
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ac5b7036c2
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Fix for bug #862263 - Maniac actors never stop talking. I know this could probably be neater :)
svn-id: r12430
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2004-01-16 10:45:56 +00:00 |
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Travis Howell
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2c7057fdf4
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Checks were a bit too strict, makes fatty bear completable.
svn-id: r12421
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2004-01-16 06:16:38 +00:00 |
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Travis Howell
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bafbdc57e6
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Add some stubs for Fatty Bear.
svn-id: r12420
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2004-01-16 04:55:49 +00:00 |
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Travis Howell
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555caf2251
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Add correct actor palette color changing for HE games.
svn-id: r12419
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2004-01-16 01:52:49 +00:00 |
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Max Horn
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c14e7a0259
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pedantic change
svn-id: r12414
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2004-01-15 20:37:26 +00:00 |
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Max Horn
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ac8243d229
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use Rect in struct VerbSlot
svn-id: r12413
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2004-01-15 19:25:17 +00:00 |
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Travis Howell
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9854ab9344
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Add correct fix for puttputt
svn-id: r12401
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2004-01-15 06:25:57 +00:00 |
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Travis Howell
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5a876510e7
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*** empty log message ***
svn-id: r12400
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2004-01-15 04:47:55 +00:00 |
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Travis Howell
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ea0b9e5434
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Hack only needs to check for insane values now.
svn-id: r12399
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2004-01-15 04:46:07 +00:00 |
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Travis Howell
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b99db76958
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Need to know where this occurs
svn-id: r12396
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2004-01-14 23:51:22 +00:00 |
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Travis Howell
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d66de098fc
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Add/update comments
svn-id: r12386
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2004-01-14 14:36:19 +00:00 |
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Travis Howell
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9f8caa6889
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These two case are the same, checked samnmax disasm.
svn-id: r12384
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2004-01-14 13:44:31 +00:00 |
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Travis Howell
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1230c0b083
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No code is missing in this case.
svn-id: r12383
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2004-01-14 13:41:15 +00:00 |
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Travis Howell
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7bd3a50049
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Add better method.
svn-id: r12376
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2004-01-14 10:01:39 +00:00 |
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Travis Howell
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f6f3ea8da3
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Add missing code for samnmax screen saver, fixes bug #781683
svn-id: r12375
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2004-01-14 09:54:45 +00:00 |
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Eugene Sandulenko
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a1e39b988d
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Implemented o6_localizeArray for HE games
svn-id: r12368
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2004-01-14 03:50:58 +00:00 |
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Travis Howell
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1fa4231c47
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Remove INSANE define.
svn-id: r12363
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2004-01-14 01:41:44 +00:00 |
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Travis Howell
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5552b628a6
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Wrong SO_*
svn-id: r12341
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2004-01-12 15:52:58 +00:00 |
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Travis Howell
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3180834549
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Add skipLimb actor var, which is used by puttmoon.
Use forceClip for actorOps case 218, since it should have same effect.
svn-id: r12340
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2004-01-12 14:09:39 +00:00 |
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Travis Howell
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48eb63d29a
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Add missing case.
Add another HE games specific.
svn-id: r12335
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2004-01-12 09:00:31 +00:00 |
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Max Horn
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c1f34030f9
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cleanup
svn-id: r12327
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2004-01-11 21:48:31 +00:00 |
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Max Horn
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7237b6a2ec
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changed the name of the former removeObjectFromRoom yet again, to markObjectRectAsDirty - that describes its functionality more accurately, I hope :-)
svn-id: r12326
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2004-01-11 20:42:40 +00:00 |
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Max Horn
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0712cb95af
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renamed removeObjectFromRoom to forceObjectRedraw
svn-id: r12325
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2004-01-11 20:15:05 +00:00 |
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Max Horn
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04b002bbaa
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move the charset mask to the charset renderer class; some other related changes
svn-id: r12263
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2004-01-08 21:21:40 +00:00 |
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Travis Howell
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97cb72885a
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Add another check for ignoreTurns, ignoreTurns.
Should be complete for scumm7 games
svn-id: r12209
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2004-01-07 06:08:54 +00:00 |
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Travis Howell
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ae4cd2291f
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These two subops are the same, checked dig/ft disasm.
svn-id: r12206
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2004-01-07 05:51:56 +00:00 |
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Paweł Kołodziejski
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8fd123992d
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synced imuse digital with local tree
svn-id: r12187
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2004-01-06 17:28:29 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Max Horn
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f506056c3b
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more cleanup
svn-id: r12161
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2004-01-05 16:30:00 +00:00 |
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Max Horn
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a469559d13
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added Actor::getElevation and Actor::setElevation; cleaned up costume API a bit; some minor cleanup/tweaks
svn-id: r12160
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2004-01-05 16:19:14 +00:00 |
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Travis Howell
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be09d4dddc
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Had checks wrong way around, seems to work now.
svn-id: r12158
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2004-01-05 14:39:44 +00:00 |
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Travis Howell
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1e6512d2d2
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Add comment
svn-id: r12143
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2004-01-04 15:31:34 +00:00 |
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Max Horn
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1081c789a2
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cleanup
svn-id: r12139
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2004-01-04 14:49:14 +00:00 |
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Max Horn
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d16ac3e88f
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turns out we always had VirtScreen::backBuf but didn't use it... change that (helps readability of the code, IMO); added Gdi::getMaskBuffer (again, helps understanding the code, I think); regrouped some functions in gfx.cpp
svn-id: r12133
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2004-01-04 13:49:03 +00:00 |
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Max Horn
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805f512452
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replaced many instances of _screenWidth by VirtScreen::width, where approriate (there are cases, like when dealing with the camera, where _screenWidth is correct; in other places we still use it, because the VirtScreen is not available in that place at this time, will be fixed later). Reason for all this: eventually a clean seperation will allow us to use a main screen which is wider than the real screen width -> useful for V7+ smooth scrolling
svn-id: r12131
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2004-01-04 13:09:02 +00:00 |
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Max Horn
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22248a548f
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removed unused param in initScreens
svn-id: r12119
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2004-01-03 21:26:44 +00:00 |
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Travis Howell
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6a25db94dc
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Add comments for HE specific opcodes
Update hack for PuttPutt
Add another small fix.
svn-id: r12091
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2004-01-02 15:07:14 +00:00 |
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Travis Howell
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f7642601fe
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Ooops
svn-id: r12085
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2004-01-02 13:30:03 +00:00 |
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Travis Howell
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bfd8549739
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Add another HE games opcode and case.
svn-id: r12084
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2004-01-02 13:21:13 +00:00 |
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