Scott Percival
ed97e05a1d
DEVTOOLS: Refactor director-generate-xobj-stub to allow multiple formats
2024-01-11 20:41:43 +01:00
Scott Percival
fda3a8974c
DEVTOOLS: Blacken director-generate-xobj-stub.py
2024-01-07 21:53:27 +08:00
Scott Percival
921f636cf4
DEVTOOLS: Add MacBinary support to director-generate-xobj-stub
2024-01-07 21:53:27 +08:00
BLooperZ
8ffbb2ec9c
TOON: Add static hebrew strings
2024-01-04 00:43:49 +02:00
Eugene Sandulenko
8722701a94
ALL: Set copyright year to 2024
2024-01-01 00:04:27 +01:00
sluicebox
a5c6d43d59
CREATE_PROJECT: Fix crash when all engines disabled
2023-12-31 02:41:35 -08:00
Eugene Sandulenko
b86688e717
CREATE_ENGINE: Switch debug channels to a sequential enum
2023-12-28 01:41:11 +01:00
Cameron Cawley
5b1b14ad80
COMMON: Mark more symbols as const
2023-12-26 20:23:59 +01:00
elasota
92cae5cdfc
DEVTOOLS: Fix create_lure and create_titanic not compiling in Visual Studio
2023-12-22 19:22:55 +02:00
Eugene Sandulenko
69271d16bf
DEVTOOLS: Remove reference to migration.txt in the release check script
2023-12-19 11:53:36 +01:00
PushmePullyu
1b26c60841
ULTIMA: ULTIMA6: Fix placement of thrown weapons on map
2023-12-18 17:41:33 +11:00
PushmePullyu
de64a96598
ULTIMA: ULTIMA6: Fix projectile animation destination coordinates
2023-12-18 17:41:33 +11:00
PushmePullyu
0c5f74b1b4
ULTIMA: ULTIMA6: Fix boomerang origin coordinates when returning
2023-12-18 17:41:33 +11:00
PushmePullyu
12da032467
ULTIMA: ULTIMA6: Fix triple crossbow extra projectile targeting
2023-12-18 17:41:33 +11:00
PushmePullyu
611986a9c2
ULTIMA: ULTIMA6: Ranged attack rework
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Make ranged attack behavior match the original game more closely.
Fixes several inaccuracies in targeting and handling of projectiles.
2023-12-18 17:41:33 +11:00
Eugene Sandulenko
17063067d7
DEVTOOLS: Small fixes to release-checks.sh
2023-12-16 21:36:58 +01:00
Eugene Sandulenko
91c04fa311
DISTS: Rename cloud_connection.zip to helpdialog.zip and add it to the dist lists
2023-12-16 21:09:36 +01:00
Eugene Sandulenko
e256999c9a
DEVTOOLS: Made check for ADGF_TESTING more portable
2023-12-15 14:52:23 +01:00
Martin Gerhardy
1827d03ff8
CREATE_PROJECT: use windows subsystem setting for cmake, too
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see 335f90b136baf9696c0d8b5d36d98aa4eabfee60
2023-12-14 18:00:49 +01:00
Martin Gerhardy
3e0b701d06
CREATE_PROJECT: pass-by-reference
2023-12-14 18:00:49 +01:00
Eugene Sandulenko
ec2dd2726b
ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
2023-12-08 12:21:16 +01:00
Thierry Crozat
95a060e4fe
AUDIO: Add a basic soundfont for fluidsynth
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The soundfont was already included in the Libretro port. It is
now included in all platforms.
2023-12-03 16:17:32 +00:00
Sarah
0884213fa6
SCUMM: Add detection for Freddi1Jdemo, Freddi2J, SoccerGB
2023-12-02 10:35:21 +01:00
Scott Percival
7fe3b2c461
DEVTOOLS: Fix resource name lookup in director-generate-xobj-stub.py
2023-12-02 02:47:40 +01:00
Miro Kropacek
8983b1c791
CREDITS: Add myself to credits
2023-11-21 12:21:25 +01:00
Miro Kropacek
b21d4670bc
CREDITS: Add handling of /č
2023-11-21 12:17:58 +01:00
Eugene Sandulenko
f127dd364a
CREDITS: Updated Icons contributors and regenerated credits
2023-11-20 21:16:25 +01:00
Eugene Sandulenko
90bd56e409
BUILD: Added fonts-cjk.dat to selected platforms
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So far, it was added to all modern desktops, Android, iOS and Switch
2023-11-20 20:59:17 +01:00
Eugene Sandulenko
0c317c7dc3
DISTS: Generated fonts-cjk.dat, regenerated fonts.dat
2023-11-20 20:59:17 +01:00
Eugene Sandulenko
de9287759b
Revert "IOS7: Disable SCUMMVM_NEON in iOS builds"
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This reverts commit f6585ae5f5787fa9f8fce87f983511dc077e0695.
Since the NEON codepath was fixed by fracturehill
2023-11-20 15:25:52 +01:00
Kaloyan Chehlarski
1118fb0e5f
DEVTOOLS: Fix nancy2 softlock fix in create_nancy
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The softlock fix in nancy2 actually introduced a different
softlock instead; this commit fixes it.
2023-11-19 23:22:00 +02:00
sluicebox
335f90b136
CREATE_PROJECT: Set MSVC default subsystem to CONSOLE
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MSVC builds now use the CONSOLE subsystem by default,
just like all our other Windows builds.
--use-windows-subsystem is now available to generate
projects with the WINDOWS subsystem.
2023-11-15 14:32:27 -08:00
Matthew Jimenez
eeee4e478b
ULTIMA8: Rename game ini files in ultima8.dat to avoid collision with GOG configuration files
2023-11-14 18:29:59 -06:00
Kaloyan Chehlarski
58a34027b2
DEVTOOLS: Fix incorrectly patched scene in nancy.dat
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Fixed an error in the nancy5 data which would cause the
softlock fix to always be enabled, and the Simone purse
fix to be toggleable, instead of the other way around.
2023-11-13 21:18:35 +02:00
eientei
cc8f2d69ef
DEVTOOLS: dumper-companion: Support images with multiple partitions; don't warn about missing deps when not running mac mode
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Additionally fix a copy/paste error and remove an unused variable.
2023-11-11 22:57:01 +01:00
Kaloyan Chehlarski
6d5a3e3063
DEVTOOLS: Add nancy5 patches to create_nancy
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Added a patch for a softlock between day 2 and 3, as well
as one at the very end of day 3. Added a patch for a buggy
scene that won't work properly without subtitles. Both of
these patches are supposed to be distributed by HeR, but
the file on their website does not actually contain them;
thus, they're both homebrew.
2023-11-09 22:18:11 +02:00
Paul Gilbert
55a1e2856a
MM: MM1: Add missing strings
2023-11-05 17:38:25 -10:00
Einar Johan Trøan Sømåen
f7e7d6e3f5
CREATE_PROJECT: Explicitly add /opt/local/lib to support MacPorts
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This should hopefully be fairly harmless for other platforms,
as well as for Homebrew-users. But it doesn't seem like CMake
adds /opt/local/lib to it's linking setup by default.
2023-11-05 22:12:55 +01:00
Einar Johan Trøan Sømåen
37fde9109c
CREATE_PROJECT: Explcitly add C++11 support globally
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We have C++11 features in use outside engines as well now.
2023-11-05 22:12:55 +01:00
Kaloyan Chehlarski
996a55abbe
DEVTOOLS: Add nancy3 missing sound patch to nancy.dat
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Also slightly modified the format to allow for language
checks in the PatchAssociation struct
2023-11-05 13:03:01 +02:00
Kaloyan Chehlarski
8745974c86
DEVTOOLS: Build cif trees in-place in create_nancy
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Added code for reading .cif files, and combining them into
a ciftree, which is then to be written to nancy.dat. Removed
the nancy2_patchtree binary file, and added the four source
files in its place.
2023-11-05 13:03:01 +02:00
Kaloyan Chehlarski
934b99f116
DEVTOOLS: Fix typo in nancy2 data in create_nancy
2023-11-05 13:03:01 +02:00
sluicebox
6454e0cab0
DEVTOOLS: Fix memory leak in create_translations
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Coverity CID 1432243
2023-11-02 09:26:13 -07:00
Kaloyan Chehlarski
82cd37ce34
DEVTOOLS: Add nancy2 patches to create_nancy
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Added facilities for embedding game patches into nancy.dat
Added two game patches for nancy2:
- one of the original patches, as distributed by the original
devs. Specifically, only the patch to extend the end-game
timer; there exists another patch that fixes an error when
double-clicking a specific cupboard, but that's caused by
an engine bug that does not exist in ScummVM.
- a new, custom patch that fixes a nasty softlock caused
by incorrect dependencies in a certain scene.
2023-11-02 11:41:22 +02:00
eientei
0954fc3dfa
DUMPER-COMPANION: JANITORIAL: Remove unneeded indent
2023-10-27 01:19:43 +02:00
Lars Sundström
94d859f790
DISTS: IOS7: Add ios-help.zip
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Add zip file containing images for the help section for the iOS
port.
2023-10-11 23:14:37 +02:00
Thierry Crozat
04a7fa9d4b
CREATE_PROJECT: Add missing classicmacfonts.dat in Xcode solution
2023-10-10 22:59:12 +01:00
Lars Sundström
f6585ae5f5
IOS7: Disable SCUMMVM_NEON in iOS builds
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Due to the current graphic problems when enabling the NEON
optimisations, disable it for the iOS port until the problems
have been fixed.
2023-10-10 20:55:48 +02:00
Kaloyan Chehlarski
f504717f70
DEVTOOLS: Add nancy7 data to create_nancy
2023-10-02 12:19:30 +03:00
elasota
667cb63823
DEVTOOLS: Add precompiled header support to MSBuild/MSVC.
2023-09-29 21:37:10 +01:00