Max Horn
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b75c969e66
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Moved class File and the MD5 stuff to namespace Common
svn-id: r18037
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2005-05-10 22:56:25 +00:00 |
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Travis Howell
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3cbaf48932
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Cleanup
svn-id: r17934
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2005-05-06 13:22:48 +00:00 |
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Travis Howell
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1057d5fa69
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Rename sprite field.
Cleanup.
svn-id: r17931
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2005-05-06 12:23:19 +00:00 |
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Travis Howell
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076e42c302
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Use ScummVM code formatting for names.
svn-id: r17930
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2005-05-06 11:37:33 +00:00 |
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Travis Howell
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947be5edc2
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Rename sprite field.
Cleanup
svn-id: r17928
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2005-05-06 08:46:45 +00:00 |
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Travis Howell
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1d86d0599d
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Set SFX volume correctly
svn-id: r16612
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2005-01-22 02:01:22 +00:00 |
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Max Horn
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47280d9433
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Updated copyright
svn-id: r16398
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2005-01-01 16:09:25 +00:00 |
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Max Horn
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06315c1ce1
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A little more cleanup (the Simon code really is a big mess :-)
svn-id: r16107
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2004-12-18 02:08:32 +00:00 |
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Max Horn
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0ceb634fd4
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constify simon engine; turned global var vc_get_out_of_code into a member of class SimonEngine
svn-id: r16106
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2004-12-18 01:33:21 +00:00 |
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Eugene Sandulenko
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31e434dcf1
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Fix a`ll engines. They work, though current fix is just temporary.
There are plans to add some brains to GameDetector class, which will let us
avoid passing detector to init() method.
svn-id: r15873
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2004-11-24 00:14:21 +00:00 |
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Max Horn
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aad9f122c0
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Added Engine::init() method; added return value to Engine::go()
svn-id: r15865
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2004-11-23 00:03:25 +00:00 |
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Eugene Sandulenko
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03df05bd96
|
Better support of MT-32.
svn-id: r15659
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2004-10-23 00:02:38 +00:00 |
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Travis Howell
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910a390ae7
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Remove pointless delays
svn-id: r14436
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2004-08-02 11:53:33 +00:00 |
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Travis Howell
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e5a59beb82
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Cleanup
svn-id: r14435
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2004-08-02 11:37:07 +00:00 |
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Oliver Kiehl
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9c647b4dbe
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cleanup
svn-id: r13277
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2004-03-14 17:50:40 +00:00 |
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Travis Howell
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519437aab1
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Add better work around for inventory arrows issue in some Simon1 versions.
Remove seom debugging output.
svn-id: r12673
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2004-01-30 03:26:47 +00:00 |
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Oliver Kiehl
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832155b8cf
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add in-game debugger
svn-id: r12634
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2004-01-27 16:28:39 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Max Horn
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b1d729d6dd
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renamed SimonSound class back to just Sound (now that we use namespaces that is just fine)
svn-id: r12098
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2004-01-03 01:28:00 +00:00 |
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Max Horn
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e9269257f3
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turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, mainly because people kept (accidentally and sometimes on purpose :-) misusing them
svn-id: r11881
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2003-12-24 00:25:18 +00:00 |
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Travis Howell
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35be4ef554
|
Add var to track current subroutine been used.
Add work around to display one section of Simon the Sorcerer 1 introduction in lower half of screen.
svn-id: r11870
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2003-12-23 08:59:30 +00:00 |
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Max Horn
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dfa5e09aec
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cleanup; fix endian bug which caused the dreaded Simon1 hang on MacOS (_palette_color_count was treated as a 32 bit int when it is only 16 bit -> once again proves that one should be really really carefully with pointer cast hacks!)
svn-id: r11835
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2003-12-21 18:50:44 +00:00 |
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Travis Howell
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6effdfac9f
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Enable vgascript dump option.
svn-id: r11771
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2003-12-20 06:39:24 +00:00 |
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Travis Howell
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fb89d1a32e
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Revert bug work around, still can't detect conversation will enough yet.
svn-id: r11770
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2003-12-20 06:00:55 +00:00 |
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Travis Howell
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158755382b
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Fix iventory arrowsin some versions of Simon1.
svn-id: r11765
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2003-12-20 04:20:22 +00:00 |
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Travis Howell
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1f4e54f930
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Make fade a config optiom
Make sure non-English/German versions of simon1talkie start with subtitles enabled.
svn-id: r11736
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2003-12-18 10:47:12 +00:00 |
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Travis Howell
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22c865791a
|
Remove slow motion option.
Add slow_down option for config file instead for now.
svn-id: r11735
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2003-12-18 09:36:17 +00:00 |
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Travis Howell
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0b61a4c3a8
|
Add some additional simon1 amiga code from tsuteiuQ, not working right yet.
svn-id: r11670
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2003-12-16 05:04:39 +00:00 |
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Travis Howell
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1ac989586d
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Add slow motion option
svn-id: r11604
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2003-12-13 01:18:31 +00:00 |
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Travis Howell
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dbc5d8c3ee
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Add work around for bug in original simon1.
svn-id: r11592
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2003-12-12 03:19:39 +00:00 |
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Travis Howell
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bc00922990
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Change another debug define to key
Dump options should now work on non-win32
svn-id: r11574
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2003-12-11 09:14:10 +00:00 |
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Travis Howell
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324da16de2
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Add dialog for quick load/save in simon1/2.
svn-id: r11564
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2003-12-11 03:50:25 +00:00 |
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Travis Howell
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44eadc398c
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Add some WIP quick load/save keys code for simon 1/2. currently disabled.
svn-id: r11560
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2003-12-11 02:09:18 +00:00 |
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Travis Howell
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2347409dd1
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Add puase option for simon games.
svn-id: r11545
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2003-12-10 00:54:53 +00:00 |
|
Travis Howell
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3cb4a1180e
|
Cleanup
svn-id: r11461
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2003-12-02 08:28:54 +00:00 |
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Travis Howell
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a008022b30
|
Missed some
svn-id: r11442
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2003-12-01 05:47:57 +00:00 |
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Travis Howell
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82a6f97047
|
cleanup
svn-id: r11441
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2003-12-01 05:22:04 +00:00 |
|
Max Horn
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242efda7fb
|
cleanup
svn-id: r11439
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2003-12-01 00:45:16 +00:00 |
|
Max Horn
|
e34f2b8b33
|
cut down on unnecessary GameDetector references
svn-id: r11239
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2003-11-10 01:04:12 +00:00 |
|
Travis Howell
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a1e794d920
|
Add option to switch between subtitles only and combined speech/subtitles in Simon 2.
svn-id: r11008
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2003-10-30 01:05:08 +00:00 |
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Travis Howell
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b16d51a257
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Rename function.
svn-id: r10970
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2003-10-26 04:35:35 +00:00 |
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Travis Howell
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3d229f6c8c
|
Add load/save game failture messages from original games.
svn-id: r10940
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2003-10-22 09:17:31 +00:00 |
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Travis Howell
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b582881471
|
Missed one
svn-id: r10930
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2003-10-21 11:45:46 +00:00 |
|
Travis Howell
|
c3deeb3daf
|
Correctly reanem var this time.
svn-id: r10929
|
2003-10-21 11:41:33 +00:00 |
|
Travis Howell
|
54fc5335c0
|
Rename a few vars
svn-id: r10927
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2003-10-21 10:14:42 +00:00 |
|
Travis Howell
|
87fb27d02c
|
Rename function
svn-id: r10926
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2003-10-21 09:43:37 +00:00 |
|
Travis Howell
|
ed0c30fcbf
|
Fix text spacing when backspace key is used when entering save game name in Hebrew version. Need to pass along last character printed, so correct spacing can be used.
svn-id: r10922
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2003-10-21 06:35:19 +00:00 |
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Travis Howell
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802a2a1310
|
Fix display of verb name text when verb is selected in Simon the Sorcerer 1 and enable for all versions of the game.
svn-id: r10677
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2003-10-08 07:38:48 +00:00 |
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Max Horn
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d4734bd4f2
|
use namespace Common a bit more; don't zero the RNG in scumm (else the seed gets reset); remove obsolete 256 color blending code
svn-id: r10592
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2003-10-04 11:50:21 +00:00 |
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Max Horn
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a4b72c9d6e
|
Simon namespace
svn-id: r10574
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2003-10-03 19:42:27 +00:00 |
|