Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Eugene Sandulenko
9a6d04fa01
Revert "GRAPHICS: fix off-by-one errors when drawing a rounded rectangle"
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This reverts commit 2d8e0579eab1f4d69ccc36bf0f2071002539d5e8.
This leads to artifacts in GUI
2021-11-21 20:23:37 +01:00
Benoit Pierre
2d8e0579ea
GRAPHICS: fix off-by-one errors when drawing a rounded rectangle
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The code would create a rectangle of width+1 by weight+1, resulting
in buffer overflows when drawing at the bottom limit of a surface.
2021-11-21 20:22:06 +01:00
av-dx
4573f049f2
Revert "GUI: Add horizontal triangle drawing algorithm"
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This reverts commit 6d2732e598500df36c793896a9a7bc3876fbb4e6.
2021-11-12 14:46:34 +01:00
av-dx
962d481e1b
GUI: Add horizontal triangle drawing algorithm
2021-11-12 14:46:34 +01:00
av-dx
e8bee56f9a
JANITORIAL: Formatting fixes
2021-11-12 14:46:34 +01:00
av-dx
fadb918bbd
GUI: Fix clipping on bitmap images
2021-11-12 14:46:34 +01:00
Orgad Shaneh
cd1200bf7b
GRAPHICS: Fix indentation in VectorRendererSpec
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Reported by GCC11.
2021-10-21 11:54:19 +02:00
Le Philousophe
585b112d6b
GRAPHICS: Implement horizontal triangles
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Simplify drawTriangle in the same time and fix a bad copy paste when
drawing outline with w == h
2021-07-27 20:38:45 +02:00
Le Philousophe
087eb6005c
GRAPHICS: Fix triangle rendering with some aspect ratios
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The test to detect we cross an integer doesn't take into account 0.5
steps
When w = 9 and h = 7, you get dx = 4, dx = 5 and gradient = 0.5
In this case you never get interx + gradient > ipart(interx) + 1 when
interx is an integer.
2021-06-20 12:30:20 +02:00
Le Philousophe
66c78dc25a
GRAPHICS: Ensure we still have space to draw the shadow
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Else we get ptr_tl and ptr_tr reversed which causes bugs when filling
pixels
2021-06-20 11:48:19 +02:00
Eugene Sandulenko
c27ad28ab2
GRAPHICS: GUI: Take tab shadow size from theme
2021-04-13 08:09:16 +02:00
Eugene Sandulenko
382d4a6cd7
GRAPHICS: GUI: Do not use transparency when restoring background
2021-04-11 23:47:24 +02:00
Eugene Sandulenko
d3f5d34b62
GRAPHICS: Unify VectorRenderer blitting routines
2021-04-11 21:21:44 +02:00
Eugene Sandulenko
dbf192fd13
GRAPHICS: Simplify VectorRenderer blitting routines
2021-04-11 21:21:44 +02:00
Eugene Sandulenko
2839715a45
GUI: Remove TransparentSurface remnants aka alphabitmaps from themes
2021-04-11 21:21:44 +02:00
Eugene Sandulenko
bd083c7fa7
GUI: Switch GUI to ManagedSurface
2021-04-11 21:21:44 +02:00
Eugene Sandulenko
09f11bd37e
GRAPHICS: Fix transparency in ManagedSurface bitmaps
2021-04-11 21:21:44 +02:00
Eugene Sandulenko
916859ab86
GRAPHICS: Added (hacky) blitManagedSurface
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So far, it is hardcoded, but in reality we need to merge
ManagedSurface and TransparentSurface and add blit() methods
to TransparentSurface
2021-04-11 21:21:44 +02:00
Eugene Sandulenko
f78155b12f
GRAPHICS: Fix rounded square rendering
2021-04-11 21:21:44 +02:00
Eugene Sandulenko
7a09662701
GRAPHICS: Fix artifacts in rounded square border drawing in GUI
2021-04-11 21:21:44 +02:00
Thierry Crozat
2d64cba73a
GRAPHICS: Remove unused function
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This was a left over from GUI conversion to U32String.
2020-11-04 22:25:43 +00:00
aryanrawlani28
521acaf459
GUI: RTL: Fix 1-off issue for drawing u32 strings
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When RTL mode is on, previously it was fixed in a commit. This commit just reapplies that, for u32 string drawing.
2020-08-30 14:43:41 +02:00
aryanrawlani28
ad78777bc6
GUI: Handle ellipsis shortening of text when drawing u32 strings
2020-08-30 14:43:41 +02:00
aryanrawlani28
20e21ba79d
GUI: U32: Temporarily overload drawString
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- To accept u32 string as a parameter
- To draw everything else normally until fully converted to drawing u32
2020-08-30 14:43:41 +02:00
aryanrawlani28
5a093e4e95
GUI: RTL: Improve right align text drawing
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- Fix last chars being eaten
- Add support for input in right-align mode editables
- Fix issue with dirtyness of editables after clicking
- Improve spacing for lists and popup
- Make numbers reversed in lists
2020-06-22 00:03:02 +02:00
Cameron Cawley
00e3c03755
ALL: Remove unnecessary graphics/colormasks.h includes
2020-06-15 16:59:34 +01:00
Eugene Sandulenko
c403182353
GRAPHICS: Initialize class variables in VectorRenderer
2020-04-27 13:57:35 +02:00
Bastien Bouclet
2c812a6b7a
GUI: Add DropdownButtonWidget and use it in the launcher for mass add
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DropdownButtonWidget is a button split in two parts vertically. Clicking
the left part triggers a default action. Clicking the right part shows a
list of other actions the user can choose from.
Using this widget on the launcher lets 'Mass add' be a secondary action
of the 'Add' button, removing the necessity of pressing the shift key to
access the feature.
2019-11-24 14:06:25 +01:00
D G Turner
be56e9afed
GRAPHICS: Fix Missing Default Switch Cases
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These are flagged by GCC if -Wswitch-default is enabled.
2019-11-17 10:11:25 +00:00
Bastien Bouclet
191059b060
GRAPHICS: Fix drawing rounded rectangle borders for the non AA renderer
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The check for the clipping rect was in the non-clip version of the method,
and was using values not in screen-space.
2019-10-08 20:54:50 +02:00
Bastien Bouclet
eabb81829f
GRAPHICS: Fix modern theme tab widgets being 2px too tall
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This was noticeable in the graphics tab of the options dialog when
scrolling down. The widgets would be partially drawn on top of the
tabs.
2019-10-07 22:18:27 +02:00
Bastien Bouclet
1d764bd787
GRAPHICS: Vector renderer clipping rect related cleanups
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Selecting whether a clipping variant of a draw call needs to be used is
no longer the responsibility to the caller. The clipping rect is now
part of the state of the renderer.
Also fix some of the draw calls to better apply the clipping rect.
2019-10-07 21:47:42 +02:00
Bastien Bouclet
042e196488
GRAPHICS: Fix VectorRenderer's colorFillClip to apply the clipping rect
2019-09-08 19:55:23 +02:00
Lothar Serra Mari
fe83c985be
GUI: Allow GUI background colors other than black in Classic Theme ( #1526 )
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GUI: Allow GUI background colors other than black in Classic Theme
2019-03-10 16:56:17 +02:00
Adrian Frühwirth
3747d852ee
JANITORIAL: Fix whitespace
2018-04-15 16:31:31 +02:00
Adrian Frühwirth
d36a9ce672
JANITORIAL: Fix formatting
2018-03-23 20:40:30 +01:00
Bastien Bouclet
b272701834
GRAPHICS: Dont clip in the non-clip version of drawRoundedSquareAlg
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Fixes missing modern theme GUI dialog borders when using the
non-antialiased renderer.
2018-03-17 16:11:41 +01:00
Bastien Bouclet
d26aa8255d
GRAPHICS: Fix drawing clipped key colored bitmaps
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The previous implementation was not clipping the bottom part of the
bitmap.
2018-01-27 18:16:08 +01:00
Bastien Bouclet
482c075747
GRAPHICS: Fix incorrect call to blendFill in drawRoundedSquareShadowClip
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Was broken in commit 622adff628519c16991b4edacb7283660d1630e1.
2017-12-30 19:37:56 +01:00
Bastien Bouclet
622adff628
GRAPHICS: Speed up drawing of rounded square soft shadows
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When drawing a rounded rectangle, first its shadow is drawn, and then
the rectangle proper is drawn over it. This optimization skips drawing
a shadow rectangle that is entirely occluded by the main rectangle.
A quick benchmark shows large improvements to the modern theme GUI draw
speed. On a 1 GHz ARMv7 CPU with optimizations enabled, drawing the add
game dialog @ 1920x1080 went from 976 ms to 136 ms.
2017-12-30 19:04:18 +01:00
Colin Snover
a5bc89102e
ALL: Remove obsolete register keyword
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The register keyword was deprecated from the C++11 standard,
<http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2014/n4193.html#809 >,
and removed from the C++17 standard,
<http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2015/n4340 >, so
cannot exist in a well-formed C++17 program.
It has never done anything in GCC
<https://gcc.gnu.org/ml/gcc/2010-05/msg00113.html >
and because of the way it is specified in the standard, it is “as
meaningful as whitespace”
<http://www.drdobbs.com/keywords-that-arent-or-comments-by-anoth/184403859 >.
The one remaining use of the register keyword is in the DS backend,
where it is used to create a local register variable using the
non-standard GCC Extended Asm feature.
Closes gh-1079.
2017-12-03 20:27:42 -06:00
Bastien Bouclet
ce3d5ebec1
GRAPHICS: Fix buffer overflow in drawBevelSquareAlgClip
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Port of the fix from 0d8afad55.
2017-11-12 10:38:05 +01:00
Colin Snover
0d8afad559
GRAPHICS: Fix buffer overflow in drawBevelSquareAlg
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Thanks to garethbp for discovering the issue and providing a fix.
Fixes Trac#6468.
2017-11-11 20:49:19 -06:00
Torbjörn Andersson
5602ca3d64
JANITORIAL: Silence some more GCC 7 fallthrough warnings
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These weren't explicitly flagged as deliberate, but I recognize
Duff's Device when I see it.
2017-08-06 15:26:44 +02:00
Eugene Sandulenko
355c4fa646
JANITORIAL: Remove more trailing spaces
2016-10-09 15:02:02 +02:00
Eugene Sandulenko
6524a8d103
GUI: Added transparency to PicWidgets
2016-08-24 16:07:55 +06:00
Eugene Sandulenko
94bc75ae46
GUI: Implemented centering of dialog background
2016-08-24 16:07:55 +06:00
Eugene Sandulenko
75f9b099dc
GUI: Added possibility to specify scale mode for AlphaBitmaps
2016-08-24 16:07:55 +06:00
Eugene Sandulenko
38114eb760
GUI: Plug NinePatch bitmaps into parser
2016-08-24 16:07:55 +06:00