Commit Graph

13 Commits

Author SHA1 Message Date
Max Horn
cc5a072014 fix warning
svn-id: r6653
2003-03-01 22:06:53 +00:00
Max Horn
f4e147e5d2 removed the single big VersionSettings list; instead, the simon & scumm modules now keep their target lists seperatly (and when we add BASS, it can have its own target list)
svn-id: r6652
2003-03-01 22:04:48 +00:00
Max Horn
3c3812d754 no need for a hack if include gameDetector.h anyway...
svn-id: r6650
2003-03-01 20:39:17 +00:00
Peter Moraliyski
c0c5fc274f gp32 port stuff
svn-id: r5761
2002-11-30 16:03:46 +00:00
Max Horn
da5a347d3e completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some static variables from drawFlashlight() and made them members of class Scumm instead
svn-id: r5506
2002-11-10 17:19:43 +00:00
Max Horn
2d6f9472c7 use strcat instead of sprintf+strlen
svn-id: r5446
2002-11-06 16:47:46 +00:00
Paweł Kołodziejski
9c436e6220 oops
svn-id: r5050
2002-09-30 06:09:07 +00:00
Max Horn
09f56dc233 some fixes for the message dialog; added some comments
svn-id: r5021
2002-09-26 12:29:10 +00:00
Paweł Kołodziejski
e6352e3a32 moved warning, debug, checkheap to engine
svn-id: r4965
2002-09-18 10:56:23 +00:00
Paweł Kołodziejski
462d26937c Timer is handled in Engine now
svn-id: r4964
2002-09-18 10:22:36 +00:00
Max Horn
523d8e64c0 rewrote config class; cleanup; code restructuring
svn-id: r4903
2002-09-08 01:08:12 +00:00
Max Horn
bbcae3efbe experimental support for the V2 resource format (patch #601560)
svn-id: r4864
2002-08-29 16:57:43 +00:00
Max Horn
2ebd2ba0b5 engine.* moved to common (where it belongs); added distclean target which gets rid of the .deps dirs, too; removed -Isound
svn-id: r4794
2002-08-21 16:53:11 +00:00