Commit Graph

512 Commits

Author SHA1 Message Date
Travis Howell
f5c5a64d72 Add opcode table for Elvira 2 and cleanup
svn-id: r24025
2006-09-30 05:51:06 +00:00
Travis Howell
54d3405225 Update md5 details for Elvira 1
svn-id: r24024
2006-09-30 02:52:35 +00:00
Travis Howell
702de78cde Add changes and stubs for Elvira 1
svn-id: r24023
2006-09-30 02:15:02 +00:00
Travis Howell
bdfbd9b049 Increase opcode array size for Elvira
svn-id: r24022
2006-09-29 22:24:03 +00:00
Travis Howell
d3d28dc89a Update opcode table for Elvira
svn-id: r24021
2006-09-29 22:22:43 +00:00
Torbjörn Andersson
6a1f9eee64 When starting a game, make sure that it has the desired target name. The old
behaviour was to simply pick the first detected game, which made it necessary
to keep the Puzzle Pack data files in different directories. Now they can all
be in the same one. (Generally it's not a good idea to keep several games in
the same directory, of course, but in this case it's perfectly reasonable.)

svn-id: r24020
2006-09-29 18:20:44 +00:00
Torbjörn Andersson
907141c909 Some minor formating changes.
svn-id: r24019
2006-09-29 17:18:12 +00:00
Travis Howell
c15d43be5a Update opcode table for PP
svn-id: r24014
2006-09-29 11:07:38 +00:00
Eugene Sandulenko
bb1547ab1c Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
SimonEngine -> AGOSEngine.

Source is compilable and runnable again. I'm done.

svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
abf4ede05b Phase 4. Some more internal updates.,
svn-id: r24012
2006-09-29 09:25:35 +00:00
Eugene Sandulenko
59f737594e Phase 3 of Simon engine renaming. Files renaming.
svn-id: r24011
2006-09-29 09:05:46 +00:00
Eugene Sandulenko
798c7ee682 Phase 2 of Simon renaming. Simon directory renaming
svn-id: r24009
2006-09-29 08:37:24 +00:00