Commit Graph

6 Commits

Author SHA1 Message Date
Filippos Karapetis
bda8a9b92b CHEWY: Initial work on converting TMF music data back to MOD data
This way, we can use our regular Protracker MOD player
2016-10-09 23:39:41 +03:00
Filippos Karapetis
0a4c1eeca1 CHEWY: Move all sound functions into sound.* 2016-10-09 23:38:39 +03:00
Filippos Karapetis
8c7c42d13d CHEWY: Use virtual destructors. Some cleanup 2016-10-03 00:34:32 +03:00
Filippos Karapetis
93a83a6b86 CHEWY: Add an event manager, and get rid of g_engine 2016-10-03 00:34:14 +03:00
Filippos Karapetis
c6ccd8bbe8 CHEWY: Use a specialized resource handler for each resource 2016-10-03 00:33:29 +03:00
Filippos Karapetis
078cbf0b08 CHEWY: Add a sound player class and use the proper game resolution
Currently, speech and sound effects are supported, but the current
music playing implementation is wrong, as the game's music is
encoded in custom MOD-like files. With the current music
implementation, the PCM parts of these files are played
2016-10-03 00:33:21 +03:00