Commit Graph

10 Commits

Author SHA1 Message Date
Orgad Shaneh
0b2ae9fa5e DEVTOOLS: Replace ugly SDL/MinGW hack with a cleaner hack
Instead of having main=SDL_main defined by pkg-config/sdl2-config --cflags
and undefining it everywhere, strip it in its origin.
2021-08-03 07:35:15 +03:00
Paul Gilbert
6f90770373 ACCESS: Added support for Spanish Amazon Guardians of Eden 2021-04-15 20:03:39 -07:00
Francisco Javier Diéguez Tirado
d8c4ed4d9c ACCESS: Support Amazon Spanish in access.dat R/W
I assume we want to use stable language codes in access/resources.cpp
even if language.h keeps changing, so I've used language code "23" for
ES_ESP since this was the enum value in language.h the last time
access.dat was generated.

Note: we still need access.dat to be regenerated for the game to work,
but create_access should now be able to extract the needed info
from the Spanish version of AMAZON.EXE and the game should run fine
afterwards.
2021-04-12 18:33:53 -07:00
sluicebox
93eeffc84d JANITORIAL: Update old bug tracker numbers 2021-03-03 02:15:05 +02:00
D G Turner
5d40a61b60 DEVTOOLS: Fix Compiler Warnings in create_access Tool.
These were various shadowed variable and unsigned vs. signed
comparison warnings.
2018-10-07 05:36:06 +01:00
Paul Gilbert
af6034efcd ACCESS: MM: Implement proper game data and fonts in access.dat 2018-07-20 19:05:56 -07:00
Eugene Sandulenko
39ce7bc7ff DEVTOOLS: Fix warnings 2016-09-05 08:48:51 +02:00
Johannes Schickel
8392fe4f05 DEVTOOLS: More formatting fixes in create_amazon.
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2015-12-12 07:02:02 +01:00
Johannes Schickel
2ef9ced7a9 DEVTOOLS: Silence compiler warnings in create_access. 2015-12-12 06:54:58 +01:00
Paul Gilbert
a6150f9308 ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00